Player Matchup

Surtr
Surtr
CelticLemonade
Surtr
Level 109
God Stats
3W - 0L
1,671 SR
Queue Stats
72W - 140L
1,382 Elo+
Party 1
Hachiman
Hachiman
EinarLyall
Hachiman
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 58L
1,521 Elo+
Solo
He Bo
He Bo
GrillSergeant
He Bo
Level 146
God Stats
8W - 7L
1,507 SR
Queue Stats
208W - 259L
1,476 Elo+
Party 1
Atlas
Atlas
KingChxrles98
Atlas
Level 154
God Stats
19W - 25L
1,700 SR
Queue Stats
158W - 216L
1,483 Elo+
Party 1
Martichoras
Martichoras
XenQD
Martichoras
Level 61
God Stats
2W - 1L
1,593 SR
Queue Stats
29W - 34L
1,474 Elo+
Solo
Team Averages
Level 104
1,594 SR
1,467 Elo+

VS

Team Averages
Level 135
1,435 SR
1,603 Elo+
Discordia
Discordia
ChaacorG-a-y
Discordia
Level 63
God Stats
6W - 5L
1,544 SR
Queue Stats
351W - 308L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
Crisanti Car
Gilgamesh
Level 176
God Stats
2W - 8L
1,142 SR
Queue Stats
235W - 198L
1,613 Elo+
Party 2
Apollo
Apollo
Darkbringer442
Apollo
Level 148
God Stats
3W - 3L
1,713 SR
Queue Stats
423W - 358L
1,569 Elo+
Solo
Hercules
Hercules
JustaSandvich
Hercules
Level 157
God Stats
7W - 11L
1,276 SR
Queue Stats
351W - 320L
1,657 Elo+
Solo
Geb
Geb
king-nasser2008
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,054
588
6,350
8,683
9,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
EinarLyall
Hachiman
13
2 / 2 / 2
6,706
559
5,040
8,248
3,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 8
6,413
534
6,335
7,342
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 2
7,061
588
5,625
8,656
7,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
XenQD
Martichoras
12
3 / 1 / 1
6,837
570
6,214
7,981
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChaacorG-a-y
Discordia
11
1 / 4 / 1
6,254
521
6,237
7,848
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Crisanti Car
Gilgamesh
11
1 / 1 / 2
6,032
503
5,111
8,677
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 0
6,897
575
4,575
8,515
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hercules
JustaSandvich
Hercules
11
0 / 3 / 1
6,443
537
5,818
11,478
8,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 1
5,634
470
4,396
10,016
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
4
4
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Discordia
ChaacorG-a-y
Discordia
1
4
1
0.38
L
Gilgamesh
Crisanti Car
Gilgamesh
1
1
2
2
L
2
3
0
0.67
W
Hachiman
EinarLyall
Hachiman
2
2
2
1.5
W
1
1
8
5
L
Hercules
JustaSandvich
Hercules
0
3
1
0.17
W
5
0
2
6
W
Martichoras
XenQD
Martichoras
3
1
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,564
Damage
26,137
40,910
Taken
46,534
26,212
Mitigated
26,575
16,640
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,350
2,130
0
4,726
8,683
9,225
0
0
8,683
3,178
47,419
L
Discordia
ChaacorG-a-y
Discordia
6,237
96
0
2,039
7,848
2,713
4
2,351
5,497
53,512
787
L
Gilgamesh
Crisanti Car
Gilgamesh
5,111
1,778
0
959
8,677
4,111
0
3,151
5,490
0
46,239
L
4,575
2,336
0
2,400
8,515
3,671
0
1,511
7,004
0
53,941
W
Hachiman
EinarLyall
Hachiman
5,040
3,590
0
4,150
8,248
3,399
0
1,008
7,240
0
55,674
W
6,335
682
0
3,174
7,342
2,317
0
1,125
6,217
43,687
0
L
Hercules
JustaSandvich
Hercules
5,818
2,326
0
4,064
11,478
8,806
0
2,940
7,662
0
57,678
W
5,625
1,795
0
2,202
8,656
7,363
0
3,667
4,989
23,709
1,167
W
Martichoras
XenQD
Martichoras
6,214
1,221
0
2,388
7,981
3,908
0
4,603
3,378
0
65,603
L
4,396
482
0
2,230
10,016
7,274
0
2,674
7,342
20,911
2,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
31,260
389
Minions Killed
402
0
Camps Cleared
0
1,179,919
Distance Traveled
1,256,840
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,054
588
102
9
0
208,570
0
L
Discordia
6,254
521
103
9
0
257,160
2
L
Gilgamesh
6,032
503
79
7
0
274,653
0
L
Apollo
6,897
575
104
9
0
232,400
0
W
Hachiman
6,706
559
93
8
0
212,761
4
W
He Bo
6,413
534
75
6
0
270,127
0
L
Hercules
6,443
537
100
8
0
222,122
2
W
Atlas
7,061
588
18
2
0
279,432
2
W
Martichoras
6,837
570
101
8
0
209,029
2
L
Geb
5,634
470
16
1
0
270,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role