Player Matchup

Kali
Kali
Deädwardog
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,514 Elo+
Party 1
Athena
Athena
FrenchSmurf
Athena
Level 104
God Stats
3W - 2L
1,513 SR
Queue Stats
41W - 32L
1,586 Elo+
Solo
Ishtar
Ishtar
GodTarkle
Ishtar
Level 94
God Stats
4W - 4L
1,609 SR
Queue Stats
115W - 103L
1,489 Elo+
Solo
Mulan
Mulan
Quadico
Mulan
Level 127
God Stats
27W - 17L
1,650 SR
Queue Stats
238W - 226L
1,511 Elo+
Party 1
Tiamat
Tiamat
mojanghurtme
Tiamat
Level 136
God Stats
7W - 5L
1,868 SR
Queue Stats
124W - 102L
1,537 Elo+
Solo
Team Averages
Level 102
1,628 SR
1,527 Elo+

VS

Team Averages
Level 75
1,516 SR
1,521 Elo+
Horus
Horus
CatWhoDoes
Horus
Level 120
God Stats
1W - 2L
1,257 SR
Queue Stats
33W - 34L
1,531 Elo+
Party 3
Rama
Rama
PrimalBussy
Rama
Level 37
God Stats
2W - 2L
1,756 SR
Queue Stats
83W - 85L
1,470 Elo+
Party 2
Lancelot
Lancelot
Trist110
Lancelot
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 108L
1,618 Elo+
Solo
Discordia
Discordia
snowmanking123
Discordia
Level 103
God Stats
2W - 0L
1,714 SR
Queue Stats
27W - 30L
1,516 Elo+
Party 3
Ares
Ares
sychowitissues
Ares
Level 69
God Stats
4W - 1L
1,352 SR
Queue Stats
135W - 139L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
6,759
483
2,819
14,455
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
11
0 / 1 / 1
6,533
467
4,389
13,960
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
GodTarkle
Ishtar
12
1 / 4 / 0
6,739
481
8,316
11,734
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Quadico
Mulan
13
1 / 3 / 1
7,591
542
7,695
13,831
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
14
1 / 1 / 1
7,747
553
5,285
9,223
6,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
2 / 1 / 3
8,261
590
9,618
11,930
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

14
4 / 0 / 2
7,741
553
12,762
8,588
3,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
Trist110
Lancelot
15
6 / 0 / 1
8,143
582
8,103
7,446
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
snowmanking123
Discordia
12
0 / 3 / 4
7,509
536
5,225
6,774
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
0 / 1 / 6
7,289
521
6,529
11,360
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
12
12
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
2
1
3
3.5
L
2
3
0
0.67
L
Athena
0
1
1
0.5
L
Ishtar
GodTarkle
Ishtar
1
4
0
0.25
W
4
0
2
5
L
Mulan
Quadico
Mulan
1
3
1
0.5
W
Lancelot
Trist110
Lancelot
6
0
1
6.5
L
Tiamat
1
1
1
1.5
W
Discordia
snowmanking123
Discordia
0
3
4
0.67
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,504
Damage
42,237
63,203
Taken
46,098
40,665
Mitigated
32,009
14,735
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
9,618
3,260
240
3,741
11,930
10,019
79
365
10,961
1,581
59,186
L
2,819
1,319
0
2,890
14,455
7,005
0
2,625
11,781
0
53,659
L
Athena
4,389
1,213
0
2,892
13,960
11,557
0
2,868
11,085
20,512
230
L
Ishtar
GodTarkle
Ishtar
8,316
5,784
0
2,453
11,734
4,880
0
1,844
9,839
0
58,214
W
12,762
9,975
0
4,814
8,588
3,667
612
1,544
7,044
0
75,118
L
Mulan
Quadico
Mulan
7,695
562
0
4,223
13,831
10,983
0
1,575
11,545
0
60,211
W
Lancelot
Trist110
Lancelot
8,103
1,178
0
551
7,446
4,355
31
1,361
5,827
0
76,447
L
Tiamat
5,285
265
0
2,277
9,223
6,240
0
3,240
5,928
43,749
371
W
Discordia
snowmanking123
Discordia
5,225
470
0
125
6,774
2,677
0
2,566
3,711
49,687
2,172
W
6,529
801
0
1,662
11,360
11,291
67
2,716
8,304
20,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
38,943
438
Minions Killed
433
0
Camps Cleared
0
1,447,409
Distance Traveled
1,531,376
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,261
590
82
6
0
296,907
6
L
Kali
6,759
483
77
6
0
322,737
2
L
Athena
6,533
467
23
2
0
323,108
0
L
Ishtar
6,739
481
108
8
0
247,910
2
W
Rama
7,741
553
120
9
0
270,998
0
L
Mulan
7,591
542
105
8
0
258,765
2
W
Lancelot
8,143
582
113
8
0
383,829
0
L
Tiamat
7,747
553
125
9
0
294,889
4
W
Discordia
7,509
536
99
7
0
263,190
2
W
Ares
7,289
521
19
1
0
316,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role