Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DiggL347
Rama
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
Paul51
Ne Zha
Level 157
God Stats
2W - 2L
1,577 SR
Queue Stats
7W - 6L
1,578 Elo+
Party 2
Fafnir
Fafnir
Stuzi
Fafnir
Level 87
God Stats
1W - 0L
1,743 SR
Queue Stats
7W - 3L
1,685 Elo+
Party 2
Ah Puch
Ah Puch
firebam
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,578 Elo+
Party 2
Team Averages
Level 140
1,564 SR
1,572 Elo+

VS

Team Averages
Level 130
1,472 SR
1,515 Elo+
Maman Brigitte
Maman Brigitte
CaptainSquawks
Maman Brigitte
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
Harvuu
Danzaburou
Level 122
God Stats
1W - 3L
1,172 SR
Queue Stats
32W - 37L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
MooseInThePoose
Gilgamesh
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,522 Elo+
Party 1
Ymir
Ymir
Rikki100
Ymir
Level 150
God Stats
1W - 2L
1,690 SR
Queue Stats
59W - 65L
1,433 Elo+
Solo
Chronos
Chronos
rubberduckiiii
Chronos
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 39L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 2 / 14
8,668
788
11,541
14,538
16,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
16
7 / 2 / 9
9,676
880
15,206
10,846
5,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Paul51
Ne Zha
17
7 / 1 / 11
9,879
898
10,572
6,975
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Stuzi
Fafnir
14
3 / 3 / 12
8,755
796
6,704
11,845
17,858
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
firebam
Ah Puch
16
5 / 2 / 14
9,613
874
12,930
6,748
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CaptainSquawks
Maman Brigitte
14
2 / 7 / 5
8,302
755
10,592
13,736
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Harvuu
Danzaburou
16
3 / 4 / 4
9,592
872
8,833
13,250
5,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
MooseInThePoose
Gilgamesh
16
4 / 5 / 5
9,537
867
7,029
13,983
11,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
14
1 / 6 / 4
8,342
758
4,671
15,793
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 2 / 7
7,900
718
8,105
7,647
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
24
Kills
10
10
Deaths
24
60
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
14
4.5
L
Maman Brigitte
CaptainSquawks
Maman Brigitte
2
7
5
0.64
W
Rama
7
2
9
5.75
L
Danzaburou
Harvuu
Danzaburou
3
4
4
1.25
L
Gilgamesh
MooseInThePoose
Gilgamesh
4
5
5
1.3
W
Ne Zha
Paul51
Ne Zha
7
1
11
12.5
L
Ymir
1
6
4
0.5
W
Fafnir
Stuzi
Fafnir
3
3
12
3
W
Ah Puch
firebam
Ah Puch
5
2
14
6
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,953
Damage
39,230
50,952
Taken
64,409
46,846
Mitigated
42,602
6,676
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,541
1,289
0
2,443
14,538
16,315
0
8,162
6,177
19,285
817
L
Maman Brigitte
CaptainSquawks
Maman Brigitte
10,592
1,350
0
1,669
13,736
5,973
0
6,843
6,714
20,032
0
W
Rama
15,206
10,383
0
1,766
10,846
5,351
2,265
4,488
6,165
0
35,311
L
Danzaburou
Harvuu
Danzaburou
8,833
4,229
0
2,958
13,250
5,587
661
5,355
7,673
0
36,490
L
Gilgamesh
MooseInThePoose
Gilgamesh
7,029
1,402
0
2,145
13,983
11,810
62
5,074
8,658
0
17,016
W
Ne Zha
Paul51
Ne Zha
10,572
1,785
0
1,722
6,975
3,936
386
1,948
4,950
0
33,198
L
Ymir
4,671
1,095
0
1,192
15,793
15,907
0
7,037
8,512
13,814
0
W
Fafnir
Stuzi
Fafnir
6,704
1,928
0
260
11,845
17,858
140
6,413
5,173
8,446
2,276
W
Ah Puch
firebam
Ah Puch
12,930
428
0
485
6,748
3,386
145
2,159
4,510
30,466
1,959
L
8,105
2,207
0
1,883
7,647
3,325
0
3,777
3,778
22,232
1,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,591
Gold Earned
43,673
188
Minions Killed
180
0
Camps Cleared
0
1,053,015
Distance Traveled
1,039,476
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,668
788
16
1
0
215,791
1
L
Maman Brigitte
8,302
755
26
2
0
214,004
0
W
Rama
9,676
880
59
5
0
189,517
0
L
Danzaburou
9,592
872
68
6
0
206,660
0
L
Gilgamesh
9,537
867
22
2
0
223,878
1
W
Ne Zha
9,879
898
51
5
0
233,435
3
L
Ymir
8,342
758
27
2
0
176,723
0
W
Fafnir
8,755
796
15
1
0
213,664
0
W
Ah Puch
9,613
874
47
4
0
200,608
2
L
Chronos
7,900
718
37
3
0
218,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role