Player Matchup

Bakasura
Bakasura
Apollo7517
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,238 Elo+
Party 1
Gilgamesh
Gilgamesh
Dexruyne
Gilgamesh
Level 118
God Stats
1W - 3L
1,438 SR
Queue Stats
104W - 180L
1,337 Elo+
Party 1
Anubis
Anubis
KingAcidical
Anubis
Level 67
God Stats
3W - 6L
1,197 SR
Queue Stats
5W - 7L
1,238 Elo+
Party 1
Medusa
Medusa
Silver_1318
Medusa
Level 64
God Stats
22W - 7L
1,825 SR
Queue Stats
309W - 303L
1,444 Elo+
Solo
Sylvanus
Sylvanus
sanynahy3105
Sylvanus
Level 93
God Stats
3W - 3L
1,433 SR
Queue Stats
197W - 218L
1,450 Elo+
Solo
Team Averages
Level 93
1,479 SR
1,341 Elo+

VS

Team Averages
Level 82
1,541 SR
1,449 Elo+
Charon
Charon
Booda251999
Charon
Level 63
God Stats
16W - 10L
1,574 SR
Queue Stats
140W - 177L
1,272 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
Level 102
God Stats
32W - 18L
1,595 SR
Queue Stats
102W - 108L
1,435 Elo+
Solo
Bellona
Bellona
iSmiteYourMom
Bellona
Level 71
God Stats
2W - 0L
1,723 SR
Queue Stats
152W - 128L
1,552 Elo+
Party 2
Mercury
Mercury
iiCanopy
Mercury
Level 74
God Stats
3W - 3L
1,305 SR
Queue Stats
166W - 146L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
oP Jixx
Baron Samedi
Level 101
God Stats
2W - 4L
1,507 SR
Queue Stats
42W - 32L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Apollo7517
Bakasura
14
2 / 2 / 2
8,067
475
5,781
16,633
8,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Dexruyne
Gilgamesh
11
2 / 7 / 0
7,357
433
4,490
15,793
18,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Anubis
16
3 / 1 / 1
9,296
547
7,779
10,367
5,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
15
2 / 2 / 1
8,482
499
8,969
10,989
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
sanynahy3105
Sylvanus
14
0 / 3 / 3
7,747
456
3,040
11,585
9,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 1 / 3
8,347
491
3,859
10,165
8,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
15
1 / 1 / 3
8,132
478
8,167
6,694
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
16
8 / 2 / 2
10,262
604
17,814
19,055
20,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
iiCanopy
Mercury
18
4 / 3 / 2
9,550
562
5,116
14,287
6,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
oP Jixx
Baron Samedi
15
1 / 2 / 1
9,120
536
4,379
5,891
2,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
15
15
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Apollo7517
Bakasura
2
2
2
1.5
W
Charon
1
1
3
2.5
W
Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
1
1
3
2.5
L
Gilgamesh
Dexruyne
Gilgamesh
2
7
0
0.29
L
Anubis
3
1
1
3.5
L
Medusa
2
2
1
1.25
W
Bellona
8
2
2
4.5
W
Mercury
iiCanopy
Mercury
4
3
2
1.67
W
Baron Samedi
oP Jixx
Baron Samedi
1
2
1
0.75
L
Sylvanus
sanynahy3105
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,059
Damage
39,335
65,367
Taken
56,092
48,264
Mitigated
40,636
13,553
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Apollo7517
Bakasura
5,781
4,155
0
2,889
16,633
8,703
0
196
16,437
0
53,003
W
Charon
3,859
432
0
2,063
10,165
8,325
0
1,103
8,852
22,080
765
W
Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
8,167
2,916
0
946
6,694
2,715
0
1,332
5,362
0
83,787
L
Gilgamesh
Dexruyne
Gilgamesh
4,490
1,380
0
580
15,793
18,128
145
399
15,394
0
22,272
L
Anubis
7,779
138
0
4,310
10,367
5,783
0
3,700
6,667
79,210
0
L
Medusa
8,969
4,711
0
2,888
10,989
6,190
626
733
10,256
0
90,272
W
Bellona
17,814
8,106
0
7,849
19,055
20,366
1,084
1,702
16,069
0
71,596
W
Mercury
iiCanopy
Mercury
5,116
2,762
0
1,896
14,287
6,866
0
1,973
11,711
0
105,042
W
Baron Samedi
oP Jixx
Baron Samedi
4,379
318
171
1,999
5,891
2,364
1,525
4,189
1,702
62,274
1,206
L
Sylvanus
sanynahy3105
Sylvanus
3,040
1,189
516
2,370
11,585
9,460
174
3,049
8,536
36,681
17,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
45,411
482
Minions Killed
482
0
Camps Cleared
0
1,485,145
Distance Traveled
1,733,673
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,067
475
109
6
0
375,368
0
W
Charon
8,347
491
30
2
0
351,656
0
W
Ah Muzen Cab
8,132
478
133
8
0
338,651
0
L
Gilgamesh
7,357
433
19
1
0
240,796
0
L
Anubis
9,296
547
123
7
0
302,706
4
L
Medusa
8,482
499
137
8
0
290,241
2
W
Bellona
10,262
604
86
5
0
363,350
2
W
Mercury
9,550
562
135
8
0
389,397
1
W
Baron Samedi
9,120
536
98
6
0
290,619
6
L
Sylvanus
7,747
456
94
6
0
276,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role