Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AnCelo4
Ganesha
Level 85
God Stats
20W - 15L
1,552 SR
Queue Stats
66W - 60L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
AxionFB
Ao Kuang
Level 84
God Stats
1W - 1L
1,228 SR
Queue Stats
106W - 110L
1,427 Elo+
Solo
Anubis
Anubis
CRIMSONxCRUSADER
Anubis
Level 121
God Stats
12W - 14L
1,467 SR
Queue Stats
76W - 92L
1,444 Elo+
Solo
Mulan
Mulan
Hailsss222
Mulan
Level 67
God Stats
2W - 3L
1,350 SR
Queue Stats
2W - 3L
1,332 Elo+
Party 2
Team Averages
Level 93
1,419 SR
1,433 Elo+

VS

Team Averages
Level 101
1,574 SR
1,500 Elo+
Zhong Kui
Zhong Kui
Doomsaucers21
Zhong Kui
Level 134
God Stats
53W - 46L
1,752 SR
Queue Stats
826W - 874L
1,550 Elo+
Party 1
Arachne
Arachne
Jonlang3
Arachne
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 51L
1,472 Elo+
Solo
Atlas
Atlas
MakOoOoO
Atlas
Level 67
God Stats
1W - 2L
1,619 SR
Queue Stats
55W - 52L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
Skywalker790
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
urmumdestroyer
He Bo
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 178L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 2
6,734
561
8,770
6,593
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
AnCelo4
Ganesha
11
0 / 0 / 7
6,600
550
3,920
9,904
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
AxionFB
Ao Kuang
11
4 / 3 / 4
6,315
526
3,315
9,597
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 5
7,630
636
6,769
5,929
3,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
11
0 / 2 / 0
6,202
517
1,440
8,709
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Doomsaucers21
Zhong Kui
13
2 / 0 / 2
7,840
653
7,800
6,564
5,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Jonlang3
Arachne
10
2 / 1 / 1
6,114
510
2,584
10,782
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
MakOoOoO
Atlas
9
0 / 3 / 1
5,897
491
4,154
10,310
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Skywalker790
Jing Wei
9
0 / 2 / 1
5,331
444
3,160
5,810
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 0
6,304
525
4,582
8,513
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
6
6
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
2
5
W
Ganesha
AnCelo4
Ganesha
0
0
7
3.5
W
Ao Kuang
AxionFB
Ao Kuang
4
3
4
2
W
4
1
5
6.5
L
Zhong Kui
Doomsaucers21
Zhong Kui
2
0
2
3
W
Mulan
0
2
0
0
L
Arachne
Jonlang3
Arachne
2
1
1
2.5
L
Atlas
MakOoOoO
Atlas
0
3
1
0.17
L
Jing Wei
Skywalker790
Jing Wei
0
2
1
0.25
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,214
Damage
22,280
40,732
Taken
41,979
19,003
Mitigated
20,598
16,590
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,770
4,252
0
3,163
6,593
2,588
48
3,016
3,577
0
43,593
W
Ganesha
AnCelo4
Ganesha
3,920
347
243
4,042
9,904
5,699
0
3,437
6,467
23,746
1,708
W
Ao Kuang
AxionFB
Ao Kuang
3,315
793
0
4,116
9,597
3,732
207
2,129
7,468
24,986
2,974
W
6,769
374
0
2,947
5,929
3,155
633
2,781
3,148
65,756
0
L
Zhong Kui
Doomsaucers21
Zhong Kui
7,800
1,000
0
5,620
6,564
5,409
0
771
5,793
56,854
1,973
W
Mulan
1,440
54
0
2,079
8,709
3,829
0
4,865
3,844
0
41,189
L
Arachne
Jonlang3
Arachne
2,584
2,061
0
3,892
10,782
4,407
0
2,610
8,172
0
31,543
L
Atlas
MakOoOoO
Atlas
4,154
2,074
0
2,347
10,310
6,645
0
3,634
6,676
19,691
0
L
Jing Wei
Skywalker790
Jing Wei
3,160
2,673
0
1,424
5,810
1,747
0
1,873
3,937
0
32,161
L
4,582
84
0
785
8,513
2,390
0
4,855
3,658
39,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
31,486
350
Minions Killed
298
0
Camps Cleared
0
1,137,004
Distance Traveled
1,109,532
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,734
561
97
8
0
216,819
0
W
Ganesha
6,600
550
5
0
0
233,035
3
W
Ao Kuang
6,315
526
59
5
0
274,044
0
W
Anubis
7,630
636
120
10
0
194,814
0
L
Zhong Kui
7,840
653
103
9
0
226,978
0
W
Mulan
6,202
517
69
6
0
218,292
0
L
Arachne
6,114
510
46
4
0
253,614
0
L
Atlas
5,897
491
21
2
0
228,714
2
L
Jing Wei
5,331
444
70
6
0
198,765
0
L
He Bo
6,304
525
58
5
0
201,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role