Player Matchup

Odin
Odin
Platinum V
 
Odin
Platinum V
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
FadeddRoyalty
Ares
Gold I
Level 226
God Stats
10W - 5L
1,609 SR
Queue Stats
100W - 91L
1,656 MMR
Solo
Kukulkan
Kukulkan
Gold IV
LongJohnDong552
Kukulkan
Gold IV
Level 118
God Stats
3W - 4L
1,598 SR
Queue Stats
22W - 17L
1,729 MMR
Solo
Charon
Charon
Platinum III
QuaverHalo
Charon
Platinum III
Level 107
God Stats
8W - 5L
1,736 SR
Queue Stats
92W - 66L
1,924 MMR
Solo
Anhur
Anhur
Platinum III
darkweiner69
Anhur
Platinum III
Level 148
God Stats
6W - 6L
1,634 SR
Queue Stats
104W - 92L
1,831 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,615 SR
1,728 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,592 SR
1,742 MMR
Jormungandr
Jormungandr
Gold II
 
Jormungandr
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
Chatoullier
Heimdallr
Gold II
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 52L
1,644 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Crouchlieber
Gilgamesh
Gold I
Level 152
God Stats
6W - 7L
1,649 SR
Queue Stats
59W - 70L
1,677 MMR
Solo
Loki
Loki
Platinum I
Victor0132
Loki
Platinum I
Level 143
God Stats
22W - 30L
1,636 SR
Queue Stats
581W - 588L
1,927 MMR
Solo
Ra
Ra
Platinum II
weimin108
Ra
Platinum II
Level 158
God Stats
36W - 36L
1,674 SR
Queue Stats
85W - 82L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
1 / 0 / 0
3,415
683
1,023
2,710
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,847
769
1,191
3,227
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
8
0 / 0 / 1
3,836
767
785
2,176
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
QuaverHalo
Charon
6
0 / 1 / 0
3,496
699
2,607
3,637
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
3,516
703
1,872
2,837
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
VamanaBake KujiraThanatos

VS

Bans
ThorAtlasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
3
0 / 1 / 0
2,921
584
989
2,676
1,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Chatoullier
Heimdallr
6
1 / 0 / 0
3,309
662
1,893
2,182
646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
Crouchlieber
Gilgamesh
7
1 / 0 / 0
4,025
805
1,729
5,183
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 1
3,519
704
1,302
2,988
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,640
728
964
1,955
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
0
1
L
Jormungandr
 
Jormungandr
0
1
0
0
L
Heimdallr
Chatoullier
Heimdallr
1
0
0
1
L
Gilgamesh
Crouchlieber
Gilgamesh
1
0
0
1
W
1
0
0
1
W
Kukulkan
0
0
1
0.5
W
Charon
QuaverHalo
Charon
0
1
0
0
L
0
0
1
0.5
W
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,478
Damage
6,877
14,587
Taken
14,984
5,980
Mitigated
5,421
6,123
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,023
252
0
838
2,710
1,045
0
240
2,470
0
16,844
L
Jormungandr
 
Jormungandr
989
391
0
1,014
2,676
1,048
0
340
2,336
7,213
0
L
Heimdallr
Chatoullier
Heimdallr
1,893
1,418
0
1,001
2,182
646
0
652
1,530
0
15,487
L
Gilgamesh
Crouchlieber
Gilgamesh
1,729
274
0
1,578
5,183
2,194
0
2,124
2,621
0
20,240
W
1,191
239
68
1,986
3,227
1,879
0
510
2,717
11,018
0
W
Kukulkan
785
179
0
881
2,176
739
0
746
1,430
28,067
0
W
Charon
QuaverHalo
Charon
2,607
532
0
1,404
3,637
1,473
0
0
3,637
14,207
1,041
L
1,302
185
0
2,335
2,988
831
0
319
2,669
0
18,760
W
1,872
1,133
0
946
2,837
844
0
457
2,380
0
20,867
L
964
235
168
666
1,955
702
0
665
1,290
21,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,110
Gold Earned
17,414
173
Minions Killed
167
0
Camps Cleared
0
513,844
Distance Traveled
525,010
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,415
683
41
8
0
125,336
0
L
Jormungandr
2,921
584
13
3
0
53,472
0
L
Heimdallr
3,309
662
27
5
0
113,918
1
L
Gilgamesh
4,025
805
43
9
0
114,934
1
W
Ares
3,847
769
10
2
0
99,922
0
W
Kukulkan
3,836
767
50
10
0
99,207
0
W
Charon
3,496
699
32
6
0
102,439
0
L
Loki
3,519
704
45
9
0
130,535
0
W
Anhur
3,516
703
40
8
0
86,940
0
L
Ra
3,640
728
39
8
0
112,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role