Player Matchup

Erlang Shen
Erlang Shen
ColdFanatic
Erlang Shen
Level 125
God Stats
3W - 9L
1,595 SR
Queue Stats
49W - 56L
1,536 Elo+
Party 1
Izanami
Izanami
DominusMors11
Izanami
Level 33
God Stats
0W - 1L
1,504 SR
Queue Stats
9W - 18L
1,282 Elo+
Party 3
Agni
Agni
OmegaDyspo
Agni
Level 107
God Stats
0W - 1L
1,528 SR
Queue Stats
35W - 31L
1,521 Elo+
Party 1
Ratatoskr
Ratatoskr
Sesshomaru1269
Ratatoskr
Level 38
God Stats
3W - 4L
1,379 SR
Queue Stats
15W - 35L
1,358 Elo+
Party 3
Sobek
Sobek
aKings09
Sobek
Level 40
God Stats
0W - 1L
1,638 SR
Queue Stats
27W - 22L
1,540 Elo+
Party 1
Team Averages
Level 69
1,529 SR
1,447 Elo+

VS

Team Averages
Level 64
1,398 SR
1,475 Elo+
Nu Wa
Nu Wa
CaduMalígno
Nu Wa
Level 42
God Stats
1W - 1L
1,660 SR
Queue Stats
10W - 18L
1,426 Elo+
Solo
Artemis
Artemis
KHForeteller
Artemis
Level 38
God Stats
2W - 1L
1,307 SR
Queue Stats
25W - 35L
1,385 Elo+
Solo
Achilles
Achilles
Marrs25
Achilles
Level 95
God Stats
3W - 5L
1,100 SR
Queue Stats
109W - 106L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
Person60
Ne Zha
Level 36
God Stats
26W - 17L
1,519 SR
Queue Stats
179W - 167L
1,550 Elo+
Party 2
Eset
Eset
WillyNell334
Eset
Level 107
God Stats
12W - 10L
1,404 SR
Queue Stats
73W - 59L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ColdFanatic
Erlang Shen
14
1 / 4 / 0
7,942
496
10,446
18,582
18,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
12
0 / 5 / 0
7,321
458
4,364
11,371
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 6
7,894
493
5,661
9,698
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Sesshomaru1269
Ratatoskr
16
6 / 4 / 1
8,407
525
8,722
18,074
8,141
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
aKings09
Sobek
10
0 / 2 / 2
6,205
388
2,505
15,509
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,921
433
8,798
11,022
3,820
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KHForeteller
Artemis
17
8 / 0 / 1
10,214
638
13,060
10,699
5,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Marrs25
Achilles
16
3 / 1 / 1
9,727
608
12,887
17,115
13,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Person60
Ne Zha
16
3 / 1 / 5
8,773
548
7,589
14,093
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 6
8,817
551
9,173
8,953
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
17
17
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
L
Erlang Shen
ColdFanatic
Erlang Shen
1
4
0
0.25
L
Izanami
0
5
0
0
W
Artemis
KHForeteller
Artemis
8
0
1
8.5
W
Achilles
Marrs25
Achilles
3
1
1
3.5
L
1
2
6
2
W
Ne Zha
Person60
Ne Zha
3
1
5
5.5
L
Ratatoskr
Sesshomaru1269
Ratatoskr
6
4
1
1.63
W
2
0
6
5
L
Sobek
aKings09
Sobek
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
51,507
73,234
Taken
61,882
45,293
Mitigated
37,689
8,558
Healing
21,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,798
2,045
107
370
11,022
3,820
470
3,548
7,474
41,364
0
L
Erlang Shen
ColdFanatic
Erlang Shen
10,446
5,087
0
3,356
18,582
18,766
0
347
17,370
0
67,361
L
Izanami
4,364
3,050
0
1,205
11,371
3,023
804
1,583
9,788
0
58,753
W
Artemis
KHForeteller
Artemis
13,060
6,562
0
5,992
10,699
5,006
68
573
10,126
0
88,038
W
Achilles
Marrs25
Achilles
12,887
4,154
0
8,610
17,115
13,721
0
304
15,687
304
79,581
L
5,661
427
0
1,413
9,698
2,827
0
6,522
3,176
55,638
1,561
W
Ne Zha
Person60
Ne Zha
7,589
2,076
0
4,030
14,093
7,341
0
1,885
12,208
0
68,321
L
Ratatoskr
Sesshomaru1269
Ratatoskr
8,722
3,094
0
1,079
18,074
8,141
0
4,605
13,433
0
86,953
W
9,173
1,188
0
2,830
8,953
7,801
33
1,797
7,156
31,497
2,895
L
Sobek
aKings09
Sobek
2,505
192
0
1,505
15,509
12,536
135
4,508
10,897
14,225
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
44,452
430
Minions Killed
479
0
Camps Cleared
0
1,463,017
Distance Traveled
1,528,384
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,921
433
55
3
0
262,993
2
L
Erlang Shen
7,942
496
88
6
0
274,673
0
L
Izanami
7,321
458
118
7
0
261,592
0
W
Artemis
10,214
638
134
8
0
282,095
3
W
Achilles
9,727
608
145
9
0
320,299
0
L
Agni
7,894
493
92
6
0
297,184
2
W
Ne Zha
8,773
548
100
6
0
347,347
0
L
Ratatoskr
8,407
525
115
7
0
330,122
0
W
Eset
8,817
551
45
3
0
315,650
4
L
Sobek
6,205
388
17
1
0
299,446
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role