Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CaliDonut66
Danzaburou
Level 125
God Stats
13W - 8L
1,622 SR
Queue Stats
168W - 152L
1,536 Elo+
Solo
Bakasura
Bakasura
CqIeb
Bakasura
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,472 Elo+
Solo
Merlin
Merlin
TheBeardedPony
Merlin
Level 137
God Stats
0W - 1L
1,320 SR
Queue Stats
8W - 6L
1,685 Elo+
Party 1
Team Averages
Level 141
1,488 SR
1,539 Elo+

VS

Team Averages
Level 117
1,515 SR
1,504 Elo+
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AyoBlkDynamite_
Tsukuyomi
Level 124
God Stats
16W - 8L
1,485 SR
Queue Stats
112W - 104L
1,553 Elo+
Solo
Nut
Nut
Braxtenders
Nut
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 13L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
Cagedemon19
Ao Kuang
Level 109
God Stats
3W - 3L
1,585 SR
Queue Stats
28W - 28L
1,451 Elo+
Solo
Ix Chel
Ix Chel
NinoKura
Ix Chel
Level 144
God Stats
4W - 1L
1,505 SR
Queue Stats
40W - 24L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 1
5,563
1,113
6,004
8,831
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
 
Bastet
9
0 / 1 / 1
5,138
1,028
1,304
3,243
1,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
CaliDonut66
Danzaburou
11
1 / 3 / 1
6,088
1,218
5,344
7,385
2,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
CqIeb
Bakasura
9
0 / 0 / 0
4,904
981
126
972
386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 1
5,314
1,063
6,446
3,314
1,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

347

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 5
6,567
1,313
5,352
4,660
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
AyoBlkDynamite_
Tsukuyomi
10
1 / 2 / 4
5,899
1,180
3,651
5,611
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 5
6,161
1,232
3,965
2,977
1,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
Cagedemon19
Ao Kuang
11
2 / 0 / 5
5,987
1,197
4,714
5,341
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
NinoKura
Ix Chel
11
1 / 0 / 5
6,123
1,225
3,925
2,485
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
8
8
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
L
Bastet
 
Bastet
0
1
1
0.5
W
Cerberus
 
Cerberus
2
0
5
4.5
W
Tsukuyomi
AyoBlkDynamite_
Tsukuyomi
1
2
4
1.5
W
2
0
5
4.5
W
Ao Kuang
Cagedemon19
Ao Kuang
2
0
5
4.5
L
Danzaburou
CaliDonut66
Danzaburou
1
3
1
0.5
L
Bakasura
CqIeb
Bakasura
0
0
0
0
W
Ix Chel
NinoKura
Ix Chel
1
0
5
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
21,607
23,745
Taken
21,074
12,253
Mitigated
12,694
2,028
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,004
438
80
496
8,831
7,178
0
5,353
3,316
12,918
0
L
Bastet
 
Bastet
1,304
384
0
95
3,243
1,023
0
1,701
1,465
0
3,584
W
Cerberus
 
Cerberus
5,352
385
0
1,300
4,660
4,319
0
2,179
2,308
7,558
531
W
Tsukuyomi
AyoBlkDynamite_
Tsukuyomi
3,651
537
0
132
5,611
2,617
0
2,919
2,575
0
16,061
W
3,965
2,959
0
707
2,977
1,346
0
2,145
749
0
11,548
W
Ao Kuang
Cagedemon19
Ao Kuang
4,714
1,561
0
1,563
5,341
3,420
0
3,234
2,029
7,011
665
L
Danzaburou
CaliDonut66
Danzaburou
5,344
1,126
0
619
7,385
2,507
0
3,696
3,516
0
18,422
L
Bakasura
CqIeb
Bakasura
126
97
0
494
972
386
0
181
791
0
1,502
W
Ix Chel
NinoKura
Ix Chel
3,925
617
1,116
757
2,485
992
0
1,244
1,159
18,640
0
L
6,446
216
0
244
3,314
1,159
0
2,074
1,201
13,070
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
30,737
76
Minions Killed
109
3
Camps Cleared
6
363,362
Distance Traveled
508,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,563
1,113
10
2
0
92,516
0
L
Bastet
5,138
1,028
4
1
2
73,847
0
W
Cerberus
6,567
1,313
3
1
0
109,821
0
W
Tsukuyomi
5,899
1,180
21
4
1
104,344
0
W
Nut
6,161
1,232
28
6
4
98,893
0
W
Ao Kuang
5,987
1,197
11
2
0
94,924
0
L
Danzaburou
6,088
1,218
39
8
1
77,172
0
L
Bakasura
4,904
981
3
1
0
26,026
0
W
Ix Chel
6,123
1,225
46
9
1
100,059
0
L
Merlin
5,314
1,063
20
4
0
93,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role