Player Matchup

Serqet
Serqet
MercyPocket2
Serqet
Level 65
God Stats
11W - 7L
1,465 SR
Queue Stats
181W - 172L
1,477 Elo+
Party 1
Neith
Neith
OMG_ITZ_BOSS115
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 1
Maui
Maui
demon_of_trident
Maui
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 48L
1,417 Elo+
Party 1
Scylla
Scylla
lllXFakeOutXlll
Scylla
Level 45
God Stats
4W - 4L
1,496 SR
Queue Stats
47W - 42L
1,417 Elo+
Party 1
Vamana
Vamana
nainmaboul12
Vamana
Level 36
God Stats
1W - 2L
1,448 SR
Queue Stats
33W - 31L
1,459 Elo+
Solo
Team Averages
Level 38
1,482 SR
1,454 Elo+

VS

Team Averages
Level 86
1,517 SR
1,496 Elo+
Sun Wukong
Sun Wukong
BigBoyTrash70
Sun Wukong
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 95L
1,512 Elo+
Party 2
Skadi
Skadi
Bretterthanu369
Skadi
Level 85
God Stats
1W - 0L
1,462 SR
Queue Stats
17W - 33L
1,299 Elo+
Solo
Cliodhna
Cliodhna
XScopez-_XShotz
Cliodhna
Level 99
God Stats
17W - 8L
1,500 SR
Queue Stats
76W - 56L
1,517 Elo+
Party 2
Cerberus
Cerberus
jak-ogrady21
Cerberus
Level 56
God Stats
9W - 5L
1,515 SR
Queue Stats
198W - 197L
1,467 Elo+
Solo
Vulcan
Vulcan
ricshow5
Vulcan
Level 65
God Stats
2W - 2L
1,608 SR
Queue Stats
3W - 2L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
2 / 3 / 2
7,185
513
5,097
13,955
6,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 3 / 1
6,300
450
6,984
7,536
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 3
7,049
504
4,198
10,101
8,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 1
6,634
474
2,920
6,890
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
11
1 / 3 / 1
6,518
466
4,183
12,195
6,467
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBoyTrash70
Sun Wukong
12
2 / 2 / 3
8,299
593
6,995
9,976
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 3
7,052
504
7,462
7,154
2,493
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
16
5 / 0 / 3
8,653
618
6,462
9,950
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
jak-ogrady21
Cerberus
11
2 / 1 / 2
7,361
526
4,165
10,397
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
ricshow5
Vulcan
13
1 / 1 / 0
7,635
545
5,834
4,792
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
12
12
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigBoyTrash70
Sun Wukong
2
2
3
1.75
W
2
4
3
0.88
L
Serqet
2
3
2
1
L
2
3
1
0.83
W
Cliodhna
5
0
3
6.5
L
2
1
3
3.5
W
Cerberus
jak-ogrady21
Cerberus
2
1
2
3
L
1
2
1
0.75
L
Vamana
1
3
1
0.5
W
Vulcan
ricshow5
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,382
Damage
30,918
50,677
Taken
42,269
28,228
Mitigated
24,318
8,756
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigBoyTrash70
Sun Wukong
6,995
1,671
0
1,906
9,976
8,036
89
0
9,526
0
55,008
W
7,462
2,254
60
203
7,154
2,493
676
2,351
4,803
0
44,992
L
Serqet
5,097
1,888
0
2,633
13,955
6,722
0
2,108
11,712
0
64,211
L
6,984
2,774
0
753
7,536
3,835
0
1,799
5,690
0
39,958
W
Cliodhna
6,462
1,153
0
6,792
9,950
4,196
240
817
9,133
0
78,387
L
4,198
1,328
0
1,114
10,101
8,713
0
1,682
8,325
25,686
0
W
Cerberus
jak-ogrady21
Cerberus
4,165
53
0
3,302
10,397
7,833
0
2,146
8,251
24,086
0
L
2,920
747
0
330
6,890
2,491
0
3,968
2,922
45,167
0
L
Vamana
4,183
1,886
0
3,926
12,195
6,467
0
413
11,278
0
37,178
W
Vulcan
ricshow5
Vulcan
5,834
2,814
0
0
4,792
1,760
773
1,804
2,532
48,156
1,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
39,000
344
Minions Killed
425
0
Camps Cleared
0
1,296,100
Distance Traveled
1,304,654
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,299
593
82
6
0
232,711
0
W
Skadi
7,052
504
69
5
0
252,946
0
L
Serqet
7,185
513
110
8
0
313,133
0
L
Neith
6,300
450
59
4
0
223,512
0
W
Cliodhna
8,653
618
126
9
0
331,077
0
L
Maui
7,049
504
36
3
0
274,988
2
W
Cerberus
7,361
526
64
5
0
233,232
0
L
Scylla
6,634
474
76
5
0
236,221
0
L
Vamana
6,518
466
63
5
0
248,246
0
W
Vulcan
7,635
545
84
6
0
254,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role