Player Matchup

Raijin
Raijin
DrakoHunter11
Raijin
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,074 Elo+
Party 3
Yemoja
Yemoja
MontiPayTom
Yemoja
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 16L
970 Elo+
Party 3
King Arthur
King Arthur
PabloGV--
King Arthur
Level 77
God Stats
3W - 6L
1,012 SR
Queue Stats
19W - 25L
1,337 Elo+
Party 3
Heimdallr
Heimdallr
Sr Alfa 81
Heimdallr
Level 16
God Stats
5W - 9L
1,046 SR
Queue Stats
6W - 15L
1,083 Elo+
Party 3
Thanatos
Thanatos
golia98
Thanatos
Level 43
God Stats
28W - 17L
1,595 SR
Queue Stats
410W - 410L
1,408 Elo+
Solo
Team Averages
Level 32
1,331 SR
1,174 Elo+

VS

Team Averages
Level 35
1,372 SR
1,231 Elo+
Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ApollonSeven
Aphrodite
Level 42
God Stats
3W - 6L
1,221 SR
Queue Stats
19W - 40L
1,052 Elo+
Party 1
Skadi
Skadi
LumiNeito
Skadi
Level 25
God Stats
2W - 5L
1,378 SR
Queue Stats
18W - 37L
1,052 Elo+
Party 1
Bellona
Bellona
Marshall209
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
chosensero
Ra
Level 34
God Stats
0W - 4L
1,263 SR
Queue Stats
19W - 31L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,621
552
5,489
4,632
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
1 / 0 / 4
6,193
516
4,335
8,706
7,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
PabloGV--
King Arthur
12
5 / 0 / 2
7,389
616
3,514
6,387
5,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Sr Alfa 81
Heimdallr
9
2 / 2 / 3
5,570
464
4,890
9,068
3,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
golia98
Thanatos
15
2 / 0 / 3
7,627
636
4,869
10,189
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 1 / 0
6,383
532
3,154
7,369
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
ApollonSeven
Aphrodite
9
0 / 3 / 2
4,955
413
4,134
8,489
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
LumiNeito
Skadi
8
0 / 1 / 2
4,761
397
3,146
7,210
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
Marshall209
Bellona
5
0 / 2 / 1
4,326
361
275
4,210
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 5 / 0
5,619
468
5,987
8,007
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
4
5
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
0
3
L
Aphrodite
ApollonSeven
Aphrodite
0
3
2
0.33
W
2
3
3
1.17
L
Skadi
LumiNeito
Skadi
0
1
2
1
L
Bellona
Marshall209
Bellona
0
2
1
0.25
W
Yemoja
1
0
4
3
W
King Arthur
PabloGV--
King Arthur
5
0
2
6
W
Heimdallr
Sr Alfa 81
Heimdallr
2
2
3
1.75
L
1
5
0
0.2
W
Thanatos
golia98
Thanatos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
16,696
38,982
Taken
35,285
23,226
Mitigated
17,026
16,841
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,154
903
0
728
7,369
3,938
0
1,195
6,174
0
54,209
L
Aphrodite
ApollonSeven
Aphrodite
4,134
352
2,966
3,936
8,489
5,220
0
2,354
6,135
27,606
0
W
5,489
511
0
250
4,632
1,516
64
1,034
3,598
39,386
759
L
Skadi
LumiNeito
Skadi
3,146
1,344
0
250
7,210
2,790
0
2,428
4,782
0
16,915
L
Bellona
Marshall209
Bellona
275
90
0
732
4,210
2,266
0
0
4,210
0
7,117
W
Yemoja
4,335
1,127
2,293
983
8,706
7,014
281
3,219
5,487
15,952
3,024
W
King Arthur
PabloGV--
King Arthur
3,514
313
0
375
6,387
5,718
0
346
6,041
357
43,100
W
Heimdallr
Sr Alfa 81
Heimdallr
4,890
1,948
0
861
9,068
3,844
538
3,632
5,373
0
28,319
L
5,987
576
67
1,022
8,007
2,812
328
3,822
4,185
32,731
133
W
Thanatos
golia98
Thanatos
4,869
1,077
0
12,079
10,189
5,134
0
1,713
8,405
0
79,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,400
Gold Earned
26,044
336
Minions Killed
230
0
Camps Cleared
0
1,100,093
Distance Traveled
1,036,416
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,383
532
89
7
0
262,078
0
L
Aphrodite
4,955
413
42
4
0
205,050
0
W
Raijin
6,621
552
63
5
0
233,405
0
L
Skadi
4,761
397
27
2
0
213,879
0
L
Bellona
4,326
361
7
1
0
128,665
0
W
Yemoja
6,193
516
17
1
0
186,687
0
W
King Arthur
7,389
616
79
7
0
218,779
1
W
Heimdallr
5,570
464
50
4
0
195,443
0
L
Ra
5,619
468
65
5
0
226,744
0
W
Thanatos
7,627
636
127
11
0
265,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role