Player Matchup

Bacchus
Bacchus
Bootyowski
Bacchus
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,520 Elo+
Party 1
Izanami
Izanami
DanielSolvang1
Izanami
Level 43
God Stats
8W - 6L
1,718 SR
Queue Stats
46W - 55L
1,372 Elo+
Party 1
Ao Kuang
Ao Kuang
TheClassyMonkey
Ao Kuang
Level 18
God Stats
7W - 6L
1,469 SR
Queue Stats
104W - 98L
1,298 Elo+
Party 1
Apollo
Apollo
lakkopip1
Apollo
Level 51
God Stats
25W - 33L
1,108 SR
Queue Stats
118W - 111L
1,158 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lammelaar1
Tsukuyomi
Level 27
God Stats
3W - 3L
1,535 SR
Queue Stats
168W - 165L
1,332 Elo+
Party 1
Team Averages
Level 29
1,466 SR
1,336 Elo+

VS

Team Averages
Level 28
1,500 SR
1,458 Elo+
Nut
Nut
Jarlaxter
Nut
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 84L
1,317 Elo+
Solo
Nu Wa
Nu Wa
Matieo01
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Mumpn
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 115L
1,472 Elo+
Solo
Hachiman
Hachiman
ShiZeReK3
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
V3TCH
Atlas
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bootyowski
Bacchus
11
2 / 4 / 6
7,416
464
7,024
15,091
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 1
8,953
560
7,130
10,211
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
16
4 / 1 / 0
9,835
615
9,319
16,089
15,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
lakkopip1
Apollo
12
5 / 3 / 3
8,060
504
10,482
10,881
3,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
lammelaar1
Tsukuyomi
14
3 / 4 / 1
8,049
503
5,004
12,399
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,962
498
8,396
12,667
4,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Matieo01
Nu Wa
10
1 / 4 / 0
6,593
412
4,200
6,355
1,631
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Mumpn
Nemesis
14
2 / 2 / 4
7,569
473
6,093
13,084
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
ShiZeReK3
Hachiman
13
6 / 5 / 2
7,596
475
9,018
12,124
4,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
V3TCH
Atlas
11
1 / 3 / 5
6,480
405
4,710
12,563
10,393
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
17
Kills
10
12
Deaths
18
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bootyowski
Bacchus
2
4
6
1.25
W
3
0
1
3.5
L
0
4
2
0.25
L
Nu Wa
Matieo01
Nu Wa
1
4
0
0.25
L
Nemesis
Mumpn
Nemesis
2
2
4
2
L
Hachiman
ShiZeReK3
Hachiman
6
5
2
1.4
W
Ao Kuang
4
1
0
4
L
Atlas
V3TCH
Atlas
1
3
5
1.17
W
Apollo
lakkopip1
Apollo
5
3
3
2.17
W
Tsukuyomi
lammelaar1
Tsukuyomi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
32,417
64,671
Taken
56,793
42,902
Mitigated
26,491
21,646
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bootyowski
Bacchus
7,024
743
0
3,403
15,091
15,316
0
2,263
12,828
11,998
1,061
W
7,130
4,981
0
2,074
10,211
3,914
869
2,997
7,214
0
61,184
L
8,396
5,533
0
2,382
12,667
4,703
1,178
7,337
5,330
0
59,243
L
Nu Wa
Matieo01
Nu Wa
4,200
1,565
0
812
6,355
1,631
46
0
6,355
28,346
1,576
L
Nemesis
Mumpn
Nemesis
6,093
2,612
0
5,583
13,084
5,174
0
2,826
10,258
0
56,846
L
Hachiman
ShiZeReK3
Hachiman
9,018
6,332
0
3,223
12,124
4,590
0
2,954
9,170
0
38,502
W
Ao Kuang
9,319
2,971
0
8,422
16,089
15,146
2,397
229
15,860
58,903
2,677
L
Atlas
V3TCH
Atlas
4,710
1,238
0
2,084
12,563
10,393
0
2,740
9,823
19,350
1,509
W
Apollo
lakkopip1
Apollo
10,482
5,564
0
2,637
10,881
3,843
574
2,366
8,515
0
49,360
W
Tsukuyomi
lammelaar1
Tsukuyomi
5,004
596
0
5,110
12,399
4,683
0
620
11,779
0
54,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,313
Gold Earned
36,200
371
Minions Killed
324
0
Camps Cleared
0
1,517,944
Distance Traveled
1,238,050
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,416
464
13
1
0
287,915
0
W
Izanami
8,953
560
102
6
0
311,969
0
L
Nut
7,962
498
100
6
0
251,055
0
L
Nu Wa
6,593
412
51
3
0
147,286
0
L
Nemesis
7,569
473
95
6
0
327,088
0
L
Hachiman
7,596
475
48
3
0
254,127
0
W
Ao Kuang
9,835
615
103
6
0
255,108
0
L
Atlas
6,480
405
30
2
0
258,494
0
W
Apollo
8,060
504
75
5
0
327,158
1
W
Tsukuyomi
8,049
503
78
5
0
335,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role