Player Matchup

Kukulkan
Kukulkan
Chaosguy1213594
Kukulkan
Level 86
God Stats
2W - 2L
1,318 SR
Queue Stats
53W - 55L
1,439 Elo+
Solo
Fenrir
Fenrir
Romellik
Fenrir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 60L
1,433 Elo+
Solo
Charon
Charon
Wykd Lizzy
Charon
Level 151
God Stats
5W - 6L
1,429 SR
Queue Stats
173W - 179L
1,405 Elo+
Solo
Raijin
Raijin
hulk_sanchez70
Raijin
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 88L
1,430 Elo+
Solo
Scylla
Scylla
indio_0212
Scylla
Level 117
God Stats
1W - 0L
1,475 SR
Queue Stats
62W - 63L
1,463 Elo+
Solo
Team Averages
Level 116
1,444 SR
1,434 Elo+

VS

Team Averages
Level 143
1,414 SR
1,415 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DrMomboX
Erlang Shen
Level 176
God Stats
4W - 4L
1,379 SR
Queue Stats
533W - 547L
1,432 Elo+
Solo
Scylla
Scylla
LilSwanSwan
Scylla
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 61L
1,380 Elo+
Solo
Nemesis
Nemesis
PC PickleRick
Nemesis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 270L
1,364 Elo+
Solo
Discordia
Discordia
Snafujammer
Discordia
Level 150
God Stats
3W - 6L
1,190 SR
Queue Stats
113W - 122L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 3 / 7
12,363
824
13,731
11,718
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Romellik
Fenrir
19
8 / 5 / 7
11,946
796
14,695
17,984
24,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Wykd Lizzy
Charon
20
3 / 3 / 16
12,817
854
13,768
12,337
7,628
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 10 / 6
9,852
657
3,408
14,590
6,904
Scylla
indio_0212
Scylla
20
4 / 4 / 7
12,405
827
10,196
9,894
4,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
5 / 6 / 6
10,621
708
10,155
16,116
8,809
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
DrMomboX
Erlang Shen
19
5 / 4 / 6
11,648
777
13,280
21,301
28,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
20
10 / 5 / 8
11,336
756
14,169
13,838
6,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
1
0 / 0 / 0
3,736
249
0
0
0
Discordia
Snafujammer
Discordia
15
1 / 8 / 5
9,141
609
11,029
12,735
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
23
Kills
21
25
Deaths
23
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
6
6
1.33
W
Kukulkan
6
3
7
3.17
L
Erlang Shen
DrMomboX
Erlang Shen
5
4
6
2
L
Scylla
10
5
8
2.8
L
Nemesis
0
0
0
0
W
Fenrir
Romellik
Fenrir
8
5
7
2.3
L
Discordia
Snafujammer
Discordia
1
8
5
0.44
W
Charon
Wykd Lizzy
Charon
3
3
16
3.67
W
2
10
6
0.5
W
Scylla
indio_0212
Scylla
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,798
Damage
48,633
66,523
Taken
63,990
50,737
Mitigated
49,512
15,335
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,155
2,476
486
2,273
16,116
8,809
0
12,045
4,071
0
26,909
W
Kukulkan
13,731
2,125
1,938
3,379
11,718
6,930
1,598
2,828
8,482
37,202
0
L
Erlang Shen
DrMomboX
Erlang Shen
13,280
7,255
35
6,516
21,301
28,326
0
14,915
6,386
0
31,981
L
Scylla
14,169
548
1,544
3,164
13,838
6,907
0
7,023
6,815
26,045
0
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Romellik
Fenrir
14,695
3,850
973
3,288
17,984
24,423
627
6,045
11,063
0
19,669
L
Discordia
Snafujammer
Discordia
11,029
716
1,047
1,136
12,735
5,470
0
6,595
6,140
17,376
131
W
Charon
Wykd Lizzy
Charon
13,768
2,266
931
2,178
12,337
7,628
3,952
5,110
6,728
42,068
606
W
3,408
605
0
309
14,590
6,904
356
4,198
10,076
7,608
0
W
Scylla
indio_0212
Scylla
10,196
600
250
2,089
9,894
4,852
792
5,781
3,798
30,074
1,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,383
Gold Earned
46,482
173
Minions Killed
130
0
Camps Cleared
0
1,320,104
Distance Traveled
941,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,621
708
32
2
0
253,800
0
W
Kukulkan
12,363
824
43
3
0
266,739
0
L
Erlang Shen
11,648
777
43
3
0
231,039
0
L
Scylla
11,336
756
34
2
0
262,722
0
L
Nemesis
3,736
249
0
0
0
0
0
W
Fenrir
11,946
796
10
1
0
293,893
0
L
Discordia
9,141
609
21
1
0
194,320
0
W
Charon
12,817
854
46
3
0
248,849
0
W
Raijin
9,852
657
9
1
0
239,760
0
W
Scylla
12,405
827
65
4
0
270,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role