Player Matchup

Sobek
Sobek
 
Sobek
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DannyD3V1to
Susano
Level 106
God Stats
3W - 6L
1,423 SR
Queue Stats
69W - 73L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
PluccMyChicken
Kukulkan
Level 98
God Stats
2W - 2L
1,521 SR
Queue Stats
33W - 39L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
dorald
Amaterasu
Level 118
God Stats
1W - 2L
1,315 SR
Queue Stats
7W - 7L
1,391 Elo+
Party 1
Nut
Nut
scorpioG1337
Nut
Level 69
God Stats
3W - 7L
1,402 SR
Queue Stats
15W - 25L
1,452 Elo+
Party 1
Team Averages
Level 98
1,432 SR
1,451 Elo+

VS

Team Averages
Level 105
1,463 SR
1,471 Elo+
Yu Huang
Yu Huang
Dance4Hatch
Yu Huang
Level 113
God Stats
1W - 1L
1,479 SR
Queue Stats
87W - 89L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rawgirthy
Cu Chulainn
Level 66
God Stats
33W - 38L
1,507 SR
Queue Stats
515W - 538L
1,438 Elo+
Solo
Nut
Nut
Ultimate_Roxas25
Nut
Level 127
God Stats
2W - 2L
1,338 SR
Queue Stats
71W - 70L
1,483 Elo+
Solo
Susano
Susano
Zakrota
Susano
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 95L
1,497 Elo+
Party 2
King Arthur
King Arthur
kinkaku3237
King Arthur
Level 108
God Stats
2W - 1L
1,490 SR
Queue Stats
62W - 64L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 3 / 0
5,888
421
3,766
12,711
11,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
11
0 / 6 / 1
6,080
434
5,588
13,896
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
10
0 / 5 / 0
5,884
420
4,505
9,935
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
dorald
Amaterasu
10
0 / 5 / 1
6,040
431
7,054
15,888
14,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 4 / 0
6,458
461
3,886
8,158
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dance4Hatch
Yu Huang
13
3 / 1 / 4
7,919
566
6,359
5,433
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
Rawgirthy
Cu Chulainn
12
5 / 0 / 10
8,199
586
7,840
11,518
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 0 / 7
7,735
553
6,780
6,303
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Zakrota
Susano
14
6 / 0 / 5
8,041
574
6,703
12,439
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
kinkaku3237
King Arthur
14
6 / 0 / 3
8,942
639
12,776
13,512
13,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
23
23
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
W
Yu Huang
Dance4Hatch
Yu Huang
3
1
4
5
L
Susano
0
6
1
0.08
L
Kukulkan
0
5
0
0
W
Cu Chulainn
Rawgirthy
Cu Chulainn
5
0
10
10
W
3
0
7
6.5
W
Susano
Zakrota
Susano
6
0
5
8.5
L
Amaterasu
dorald
Amaterasu
0
5
1
0.1
W
King Arthur
kinkaku3237
King Arthur
6
0
3
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,799
Damage
40,458
60,588
Taken
49,205
39,034
Mitigated
33,940
15,042
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,766
457
101
3,948
12,711
11,945
0
718
11,887
17,727
987
W
Yu Huang
Dance4Hatch
Yu Huang
6,359
291
0
668
5,433
2,520
287
2,270
3,163
47,378
2,853
L
Susano
5,588
1,298
0
5,011
13,896
5,278
0
1,030
12,817
0
46,872
L
Kukulkan
4,505
111
0
1,000
9,935
3,886
0
3,935
5,921
37,053
0
W
Cu Chulainn
Rawgirthy
Cu Chulainn
7,840
1,092
0
1,820
11,518
9,848
0
2,963
8,555
0
27,451
W
6,780
3,077
0
926
6,303
2,576
612
1,095
5,208
0
57,272
W
Susano
Zakrota
Susano
6,703
1,320
0
5,957
12,439
5,460
67
1,052
11,387
0
55,837
L
Amaterasu
dorald
Amaterasu
7,054
3,497
0
3,630
15,888
14,832
0
77
15,811
0
38,550
W
King Arthur
kinkaku3237
King Arthur
12,776
1,543
0
1,500
13,512
13,536
39
517
12,995
816
63,135
L
3,886
2,101
0
1,352
8,158
3,093
0
85
8,073
0
36,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,350
Gold Earned
40,836
288
Minions Killed
349
0
Camps Cleared
0
1,331,836
Distance Traveled
1,451,999
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,888
421
21
2
0
262,637
3
W
Yu Huang
7,919
566
74
5
0
262,925
0
L
Susano
6,080
434
80
6
0
297,080
0
L
Kukulkan
5,884
420
69
5
0
268,663
1
W
Cu Chulainn
8,199
586
26
2
0
304,302
6
W
Nut
7,735
553
86
6
0
255,635
0
W
Susano
8,041
574
75
5
0
325,383
0
L
Amaterasu
6,040
431
52
4
0
248,714
0
W
King Arthur
8,942
639
88
6
0
303,754
2
L
Nut
6,458
461
66
5
0
254,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role