Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bamjp
Morgan Le Fay
Level 158
God Stats
4W - 2L
1,316 SR
Queue Stats
146W - 153L
1,516 Elo+
Solo
Achilles
Achilles
GamerLegacy
Achilles
Level 146
God Stats
1W - 0L
1,612 SR
Queue Stats
4W - 0L
1,842 Elo+
Solo
Nox
Nox
Gertoo
Nox
Level 129
God Stats
2W - 1L
1,540 SR
Queue Stats
43W - 47L
1,520 Elo+
Party 1
Thor
Thor
Qertoo
Thor
Level 148
God Stats
8W - 10L
1,312 SR
Queue Stats
42W - 44L
1,520 Elo+
Party 1
Team Averages
Level 151
1,456 SR
1,579 Elo+

VS

Team Averages
Level 118
1,560 SR
1,549 Elo+
Neith
Neith
A Gentle Turtle
Neith
Level 129
God Stats
0W - 6L
1,500 SR
Queue Stats
73W - 75L
1,545 Elo+
Solo
Bakasura
Bakasura
JorgeHDZ
Bakasura
Level 104
God Stats
0W - 1L
1,298 SR
Queue Stats
12W - 13L
1,581 Elo+
Solo
Nu Wa
Nu Wa
MeloOmaga
Nu Wa
Level 145
God Stats
0W - 1L
1,717 SR
Queue Stats
4W - 5L
1,644 Elo+
Solo
Jormungandr
Jormungandr
axiom-ter
Jormungandr
Level 67
God Stats
1W - 2L
1,617 SR
Queue Stats
42W - 41L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dspuds
Ah Muzen Cab
Level 143
God Stats
33W - 18L
1,667 SR
Queue Stats
607W - 584L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
2 / 3 / 7
10,011
834
10,062
13,765
6,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Bamjp
Morgan Le Fay
16
0 / 1 / 5
9,468
789
6,535
7,220
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GamerLegacy
Achilles
15
3 / 0 / 2
9,306
776
4,447
7,669
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
Gertoo
Nox
18
5 / 0 / 7
10,953
913
8,378
7,267
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Qertoo
Thor
17
6 / 1 / 5
10,486
874
8,128
12,150
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 1
10,857
905
8,742
7,792
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
JorgeHDZ
Bakasura
13
0 / 4 / 0
8,462
705
2,524
7,248
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
MeloOmaga
Nu Wa
16
1 / 4 / 2
9,224
769
8,437
7,888
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
axiom-ter
Jormungandr
15
0 / 5 / 4
9,206
767
8,636
15,140
18,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
dspuds
Ah Muzen Cab
18
2 / 2 / 1
10,469
872
9,809
10,886
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
5
5
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
3
7
1.83
L
2
1
1
2.5
W
Morgan Le Fay
Bamjp
Morgan Le Fay
0
1
5
2.5
W
Achilles
GamerLegacy
Achilles
3
0
2
4
W
Nox
Gertoo
Nox
5
0
7
8.5
L
Bakasura
JorgeHDZ
Bakasura
0
4
0
0
L
Nu Wa
MeloOmaga
Nu Wa
1
4
2
0.5
W
Thor
Qertoo
Thor
6
1
5
8.5
L
Jormungandr
axiom-ter
Jormungandr
0
5
4
0.4
L
Ah Muzen Cab
dspuds
Ah Muzen Cab
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
38,148
48,071
Taken
48,954
30,081
Mitigated
33,708
4,732
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,062
6,519
0
3,031
13,765
6,358
0
4,639
9,021
0
39,073
L
8,742
2,101
0
1,512
7,792
3,926
1,574
2,797
4,906
0
59,981
W
Morgan Le Fay
Bamjp
Morgan Le Fay
6,535
534
0
364
7,220
3,209
372
2,880
4,340
35,351
415
W
Achilles
GamerLegacy
Achilles
4,447
692
0
957
7,669
10,949
310
3,348
4,321
0
7,311
W
Nox
Gertoo
Nox
8,378
313
0
0
7,267
3,526
296
2,056
4,873
38,136
219
L
Bakasura
JorgeHDZ
Bakasura
2,524
1,562
0
891
7,248
3,278
0
2,057
5,191
0
9,558
L
Nu Wa
MeloOmaga
Nu Wa
8,437
1,397
0
470
7,888
3,063
360
3,254
4,538
23,023
0
W
Thor
Qertoo
Thor
8,128
1,168
0
380
12,150
6,039
288
3,558
8,567
0
32,086
L
Jormungandr
axiom-ter
Jormungandr
8,636
2,012
0
1,532
15,140
18,080
132
4,784
10,218
21,416
2,147
L
Ah Muzen Cab
dspuds
Ah Muzen Cab
9,809
2,351
0
1,057
10,886
5,361
1,050
1,783
9,007
0
44,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
48,218
288
Minions Killed
291
0
Camps Cleared
0
1,056,020
Distance Traveled
1,180,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,011
834
77
6
0
196,585
0
L
Neith
10,857
905
114
10
0
218,970
0
W
Morgan Le Fay
9,468
789
66
6
0
217,497
0
W
Achilles
9,306
776
3
0
0
118,620
0
W
Nox
10,953
913
83
7
0
259,962
0
L
Bakasura
8,462
705
22
2
0
209,053
0
L
Nu Wa
9,224
769
37
3
0
240,110
0
W
Thor
10,486
874
59
5
0
263,356
0
L
Jormungandr
9,206
767
36
3
0
226,013
0
L
Ah Muzen Cab
10,469
872
82
7
0
286,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role