Player Matchup

King Arthur
King Arthur
EDUARDOODST
King Arthur
Level 102
God Stats
8W - 4L
1,475 SR
Queue Stats
62W - 64L
1,590 Elo+
Party 1
Izanami
Izanami
bmo411
Izanami
Level 87
God Stats
1W - 2L
1,536 SR
Queue Stats
29W - 25L
1,610 Elo+
Party 1
Charon
Charon
fercho31
Charon
Level 88
God Stats
6W - 2L
1,245 SR
Queue Stats
36W - 26L
1,606 Elo+
Party 1
Team Averages
Level 92
1,419 SR
1,602 Elo+

VS

Team Averages
Level 86
1,500 SR
1,343 Elo+
Tyr
Tyr
Chrisderpfur
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,343 Elo+
Party 2
Awilix
Awilix
Helleyuh
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,343 Elo+
Party 2
Vulcan
Vulcan
lWilB2
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EDUARDOODST
King Arthur
13
2 / 4 / 2
7,813
710
7,203
13,408
11,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
bmo411
Izanami
12
1 / 6 / 2
8,064
733
4,799
11,808
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
fercho31
Charon
13
2 / 2 / 3
8,060
733
9,039
12,364
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
8,660
787
7,459
10,461
9,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Helleyuh
Awilix
13
6 / 4 / 6
8,930
812
10,654
10,001
4,591
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
lWilB2
Vulcan
14
2 / 1 / 7
8,319
756
12,619
5,758
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
King Arthur
EDUARDOODST
King Arthur
2
4
2
0.75
W
Awilix
Helleyuh
Awilix
6
4
6
2.25
L
Izanami
bmo411
Izanami
1
6
2
0.33
L
Charon
fercho31
Charon
2
2
3
1.75
W
Vulcan
lWilB2
Vulcan
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,041
Damage
30,732
37,580
Taken
26,220
26,397
Mitigated
16,646
5,911
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,459
1,295
0
5,398
10,461
9,588
0
2,241
7,452
0
19,000
L
King Arthur
EDUARDOODST
King Arthur
7,203
715
0
1,456
13,408
11,590
0
3,507
9,649
0
23,869
W
Awilix
Helleyuh
Awilix
10,654
4,847
0
305
10,001
4,591
0
2,915
6,666
0
31,951
L
Izanami
bmo411
Izanami
4,799
2,791
0
750
11,808
4,379
0
3,427
8,007
0
40,196
L
Charon
fercho31
Charon
9,039
1,329
139
3,566
12,364
10,428
0
4,818
7,083
27,907
1,546
W
Vulcan
lWilB2
Vulcan
12,619
7,382
0
907
5,758
2,467
0
2,130
3,017
40,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,937
Gold Earned
25,909
142
Minions Killed
145
0
Camps Cleared
0
600,832
Distance Traveled
685,331
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,660
787
31
3
0
248,437
0
L
King Arthur
7,813
710
41
4
0
208,993
0
W
Awilix
8,930
812
42
4
0
208,325
3
L
Izanami
8,064
733
77
7
0
193,955
0
L
Charon
8,060
733
24
2
0
197,884
0
W
Vulcan
8,319
756
72
7
0
228,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role