Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Fariko xJaggedx
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,312 Elo+
Solo
Shiva
Shiva
SharpFiddle
Shiva
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
516W - 493L
1,453 Elo+
Solo
Cabrakan
Cabrakan
ZedzDead5
Cabrakan
Level 129
God Stats
4W - 3L
1,737 SR
Queue Stats
285W - 312L
1,423 Elo+
Solo
Nemesis
Nemesis
callmeunit-
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 73L
1,352 Elo+
Solo
Team Averages
Level 114
1,547 SR
1,408 Elo+

VS

Team Averages
Level 102
1,499 SR
1,448 Elo+
Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chaosguy1213594
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Sim0nk3y
Kukulkan
Level 61
God Stats
4W - 3L
1,497 SR
Queue Stats
252W - 248L
1,448 Elo+
Solo
Fafnir
Fafnir
SwankyKitty
Fafnir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 1 / 3
5,951
992
13,709
7,843
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 3 / 1
5,627
938
2,604
5,713
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 5
5,558
926
4,511
7,654
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ZedzDead5
Cabrakan
11
1 / 4 / 2
5,727
955
4,775
10,716
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nemesis
callmeunit-
Nemesis
5
0 / 0 / 0
4,444
741
0
0
0
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
5 / 2 / 5
6,758
1,126
9,300
11,859
8,537
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
 
Horus
11
1 / 1 / 9
6,002
1,000
3,407
11,717
7,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 7
6,187
1,031
2,505
6,361
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Sim0nk3y
Kukulkan
12
3 / 2 / 7
6,729
1,122
7,482
3,458
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
10
2 / 1 / 5
6,204
1,034
2,904
4,711
5,564
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
12
12
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
1
3
4.5
W
Surtr
 
Surtr
5
2
5
3.75
W
Horus
 
Horus
1
1
9
5.5
W
1
1
7
4.5
L
2
3
1
0.83
L
0
4
5
0.63
W
Kukulkan
Sim0nk3y
Kukulkan
3
2
7
3.25
W
Fafnir
2
1
5
4.5
L
Cabrakan
ZedzDead5
Cabrakan
1
4
2
0.5
L
Nemesis
callmeunit-
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,599
Damage
25,598
31,926
Taken
38,106
21,524
Mitigated
29,692
10,114
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,709
1,264
2,295
4,173
7,843
3,504
36
3,351
4,492
26,643
0
W
Surtr
 
Surtr
9,300
2,885
527
4,224
11,859
8,537
52
5,198
6,344
1,139
13,364
W
Horus
 
Horus
3,407
1,546
3,687
6,334
11,717
7,611
28
4,312
7,191
0
5,548
W
2,505
902
708
1,372
6,361
6,486
579
3,951
2,124
5,096
115
L
2,604
1,230
235
375
5,713
2,283
231
2,583
3,130
0
3,997
L
4,511
452
600
743
7,654
3,499
61
2,945
4,709
0
10,353
W
Kukulkan
Sim0nk3y
Kukulkan
7,482
1,344
349
355
3,458
1,494
288
1,379
2,019
20,977
0
W
Fafnir
2,904
962
550
1,022
4,711
5,564
69
2,012
2,597
6,863
0
L
Cabrakan
ZedzDead5
Cabrakan
4,775
486
554
1,139
10,716
12,238
0
4,925
5,791
6,720
1,108
L
Nemesis
callmeunit-
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
31,880
53
Minions Killed
65
0
Camps Cleared
0
411,434
Distance Traveled
528,479
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,951
992
39
7
0
115,341
0
W
Surtr
6,758
1,126
11
2
0
118,661
0
W
Horus
6,002
1,000
3
1
0
113,076
0
W
Ymir
6,187
1,031
5
1
0
95,803
0
L
Anhur
5,627
938
2
0
0
68,928
0
L
Shiva
5,558
926
7
1
0
119,759
0
W
Kukulkan
6,729
1,122
37
6
0
105,643
1
W
Fafnir
6,204
1,034
9
2
0
95,296
0
L
Cabrakan
5,727
955
5
1
0
105,320
0
L
Nemesis
4,444
741
0
0
0
2,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role