Player Matchup

Nut
Nut
AXZlive
Nut
Level 89
God Stats
7W - 5L
1,625 SR
Queue Stats
28W - 16L
1,624 Elo+
Solo
Fafnir
Fafnir
AusmerLestin
Fafnir
Level 41
God Stats
2W - 1L
1,287 SR
Queue Stats
228W - 235L
1,325 Elo+
Solo
Hou Yi
Hou Yi
CuerPoMacho
Hou Yi
Level 122
God Stats
1W - 0L
1,354 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Esckrow
Bellona
Level 39
God Stats
3W - 3L
1,099 SR
Queue Stats
199W - 187L
1,355 Elo+
Solo
Kukulkan
Kukulkan
SCRUMMY KRUMMY
Kukulkan
Level 75
God Stats
28W - 34L
1,436 SR
Queue Stats
223W - 202L
1,480 Elo+
Solo
Team Averages
Level 73
1,360 SR
1,457 Elo+

VS

Team Averages
Level 75
1,579 SR
1,416 Elo+
Anubis
Anubis
HecEdu199
Anubis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Agni
Agni
Jabali117
Agni
Level 109
God Stats
3W - 3L
1,715 SR
Queue Stats
398W - 394L
1,445 Elo+
Solo
Ravana
Ravana
Zaraki102
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 176L
1,400 Elo+
Solo
Fenrir
Fenrir
beamerbum
Fenrir
Level 105
God Stats
8W - 6L
1,574 SR
Queue Stats
315W - 301L
1,427 Elo+
Solo
Nut
Nut
xLavonca
Nut
Level 32
God Stats
2W - 2L
1,608 SR
Queue Stats
10W - 19L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
13
2 / 2 / 2
7,824
559
10,723
8,927
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fafnir
10
1 / 0 / 2
7,211
515
3,055
9,899
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
13
5 / 1 / 2
7,931
567
7,203
6,861
2,724
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Esckrow
Bellona
13
3 / 1 / 3
8,127
581
6,405
11,037
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
14
3 / 2 / 1
8,401
600
3,741
6,129
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HecEdu199
Anubis
12
0 / 4 / 1
6,899
493
3,741
9,011
4,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
11
2 / 3 / 2
6,370
455
9,170
9,914
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Zaraki102
Ravana
4
0 / 0 / 0
4,590
328
107
2,703
858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
beamerbum
Fenrir
12
2 / 2 / 2
7,395
528
4,886
12,640
9,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 0
6,833
488
6,162
13,361
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
6
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nut
2
2
2
1.5
W
Fafnir
1
0
2
2
W
Hou Yi
5
1
2
6
W
Bellona
Esckrow
Bellona
3
1
3
4.5
L
Anubis
HecEdu199
Anubis
0
4
1
0.13
L
Agni
2
3
2
1
W
Kukulkan
3
2
1
1.75
L
Ravana
Zaraki102
Ravana
0
0
0
0
L
Fenrir
beamerbum
Fenrir
2
2
2
1.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,127
Damage
24,066
42,853
Taken
47,629
31,024
Mitigated
24,678
12,068
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
10,723
7,002
0
2,783
8,927
3,665
2,577
3,373
5,554
0
60,906
W
Fafnir
3,055
970
0
2,868
9,899
9,442
0
3,744
6,155
18,972
0
W
Hou Yi
7,203
3,915
0
2,207
6,861
2,724
1,286
1,934
4,927
0
43,038
W
Bellona
Esckrow
Bellona
6,405
1,721
0
3,390
11,037
12,791
175
1,312
9,725
0
50,250
L
Anubis
HecEdu199
Anubis
3,741
0
0
2,977
9,011
4,085
120
3,415
5,506
50,235
1,022
L
Agni
9,170
1,912
0
3,519
9,914
3,961
0
1,767
8,049
47,198
2,092
W
Kukulkan
3,741
204
0
820
6,129
2,402
648
2,307
3,822
64,115
1,480
L
Ravana
Zaraki102
Ravana
107
33
0
328
2,703
858
0
0
2,703
0
7,417
L
Fenrir
beamerbum
Fenrir
4,886
1,041
0
2,959
12,640
9,487
0
1,614
11,026
0
16,685
L
6,162
2,832
0
742
13,361
6,287
60
0
12,915
0
46,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
32,087
359
Minions Killed
260
0
Camps Cleared
0
1,339,265
Distance Traveled
1,130,534
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,824
559
101
7
0
247,128
0
W
Fafnir
7,211
515
18
1
0
272,025
7
W
Hou Yi
7,931
567
56
4
0
263,314
0
W
Bellona
8,127
581
74
5
0
276,174
0
L
Anubis
6,899
493
82
6
0
229,066
0
L
Agni
6,370
455
61
4
0
257,807
0
W
Kukulkan
8,401
600
110
8
0
280,624
3
L
Ravana
4,590
328
19
1
0
118,171
0
L
Fenrir
7,395
528
25
2
0
299,849
2
L
Nut
6,833
488
73
5
0
225,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role