Player Matchup

Janus
Janus
VeRo_SGS
Janus
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,390 Elo+
Party 2
Ishtar
Ishtar
ZHE10
Ishtar
Level 149
God Stats
1W - 1L
1,743 SR
Queue Stats
10W - 10L
1,512 Elo+
Solo
Mulan
Mulan
acesnydz1225
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,494 Elo+
Party 2
Team Averages
Level 97
1,581 SR
1,466 Elo+

VS

Team Averages
Level 98
1,503 SR
1,494 Elo+
Janus
Janus
DrunkGorgon1654
Janus
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 65L
1,463 Elo+
Party 1
Arachne
Arachne
awsmyth14
Arachne
Level 82
God Stats
44W - 33L
1,509 SR
Queue Stats
131W - 124L
1,560 Elo+
Solo
Cernunnos
Cernunnos
lonewolfLC
Cernunnos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 71L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
VeRo_SGS
Janus
11
1 / 5 / 1
7,057
642
4,548
10,496
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
ZHE10
Ishtar
11
2 / 8 / 1
7,912
719
4,233
12,174
4,091
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 4 / 3
7,417
674
7,100
15,059
12,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
9,519
865
10,482
6,471
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
awsmyth14
Arachne
14
5 / 1 / 11
9,317
847
7,000
9,856
5,777
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
lonewolfLC
Cernunnos
15
8 / 1 / 6
9,564
869
15,820
9,169
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
17
17
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Janus
VeRo_SGS
Janus
1
5
1
0.3
L
Ishtar
ZHE10
Ishtar
2
8
1
0.31
L
0
4
3
0.38
W
Arachne
awsmyth14
Arachne
5
1
11
10.5
W
Cernunnos
lonewolfLC
Cernunnos
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,881
Damage
33,302
37,729
Taken
25,496
20,329
Mitigated
12,276
3,698
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,482
751
0
2,041
6,471
2,604
461
1,295
5,176
40,316
0
L
Janus
VeRo_SGS
Janus
4,548
1,289
0
0
10,496
3,310
0
3,856
6,626
13,817
0
L
Ishtar
ZHE10
Ishtar
4,233
2,635
0
606
12,174
4,091
0
3,073
9,101
0
17,014
L
7,100
1,454
0
3,092
15,059
12,928
0
3,647
11,404
0
33,314
W
Arachne
awsmyth14
Arachne
7,000
5,261
0
2,250
9,856
5,777
1,093
1,382
8,474
0
32,195
W
Cernunnos
lonewolfLC
Cernunnos
15,820
8,620
0
3,485
9,169
3,895
1,026
1,901
7,268
0
45,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,386
Gold Earned
28,400
103
Minions Killed
155
0
Camps Cleared
0
468,463
Distance Traveled
585,427
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,519
865
63
6
0
195,069
0
L
Janus
7,057
642
28
3
0
147,572
0
L
Ishtar
7,912
719
21
2
0
149,884
0
L
Mulan
7,417
674
54
5
0
171,007
0
W
Arachne
9,317
847
32
3
0
214,059
3
W
Cernunnos
9,564
869
60
5
0
176,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role