Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Jinkies717
Medusa
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
Klutch_Rize
Kuzenbo
Level 212
God Stats
3W - 3L
1,238 SR
Queue Stats
213W - 222L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
Splicy247
Cabrakan
Level 303
God Stats
223W - 236L
1,572 SR
Queue Stats
379W - 495L
1,502 Elo+
Party 1
Merlin
Merlin
Zoiinxx
Merlin
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 105L
1,558 Elo+
Party 1
Team Averages
Level 196
1,462 SR
1,501 Elo+

VS

Team Averages
Level 126
1,562 SR
1,535 Elo+
Mulan
Mulan
JoJSpeed
Mulan
Level 126
God Stats
3W - 1L
1,770 SR
Queue Stats
39W - 20L
1,622 Elo+
Party 2
Freya
Freya
Malleos
Freya
Level 159
God Stats
15W - 10L
1,500 SR
Queue Stats
54W - 60L
1,528 Elo+
Solo
Pele
Pele
PurpleArcaneArts
Pele
Level 60
God Stats
1W - 3L
1,344 SR
Queue Stats
101W - 85L
1,517 Elo+
Solo
Sobek
Sobek
SHADOWKILLZON3
Sobek
Level 124
God Stats
3W - 3L
1,591 SR
Queue Stats
28W - 16L
1,562 Elo+
Party 2
Medusa
Medusa
iggs17
Medusa
Level 159
God Stats
40W - 29L
1,606 SR
Queue Stats
315W - 330L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 2 / 4
6,656
416
7,054
16,052
10,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Jinkies717
Medusa
14
0 / 2 / 2
7,747
484
3,576
10,322
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Klutch_Rize
Kuzenbo
16
1 / 1 / 9
9,566
598
12,135
13,145
17,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Splicy247
Cabrakan
17
9 / 0 / 3
9,715
607
14,192
12,215
10,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Zoiinxx
Merlin
16
5 / 2 / 1
9,284
580
5,997
6,518
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JoJSpeed
Mulan
13
1 / 4 / 0
8,228
514
7,426
16,955
14,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Malleos
Freya
16
3 / 4 / 0
8,780
549
8,467
13,413
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 4 / 1
7,257
454
5,037
14,805
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 3
7,842
490
5,716
14,626
16,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
iggs17
Medusa
16
1 / 2 / 2
8,650
541
9,212
10,709
4,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
7
7
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
4
1
W
Medusa
Jinkies717
Medusa
0
2
2
0.5
L
Mulan
JoJSpeed
Mulan
1
4
0
0.25
W
Kuzenbo
Klutch_Rize
Kuzenbo
1
1
9
5.5
L
Freya
Malleos
Freya
3
4
0
0.75
L
1
4
1
0.38
L
1
1
3
2.5
W
Cabrakan
Splicy247
Cabrakan
9
0
3
10.5
W
Merlin
Zoiinxx
Merlin
5
2
1
2.75
L
Medusa
iggs17
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,954
Damage
35,858
58,252
Taken
70,508
46,141
Mitigated
48,263
13,121
Healing
21,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,054
727
0
1,464
16,052
10,766
87
4,521
11,424
0
33,582
W
Medusa
Jinkies717
Medusa
3,576
1,077
0
2,707
10,322
4,142
714
1,074
9,248
0
68,015
L
Mulan
JoJSpeed
Mulan
7,426
636
0
4,894
16,955
14,894
0
10,548
5,687
0
64,898
W
Kuzenbo
Klutch_Rize
Kuzenbo
12,135
2,557
0
3,370
13,145
17,852
85
2,914
10,140
63,394
2,766
L
Freya
Malleos
Freya
8,467
2,028
0
3,949
13,413
5,840
360
8,015
5,286
74,196
2,233
L
5,037
865
0
1,571
14,805
6,360
0
6,009
8,640
0
58,715
L
5,716
736
2,155
4,517
14,626
16,447
81
3,344
11,112
13,479
2,749
W
Cabrakan
Splicy247
Cabrakan
14,192
1,260
0
5,231
12,215
10,506
77
1,616
10,521
94,754
0
W
Merlin
Zoiinxx
Merlin
5,997
164
0
349
6,518
2,875
0
3,358
2,908
71,941
1,274
L
Medusa
iggs17
Medusa
9,212
4,202
0
4,094
10,709
4,722
819
2,619
8,090
0
101,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
40,757
547
Minions Killed
519
0
Camps Cleared
0
1,624,146
Distance Traveled
1,522,155
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,656
416
61
4
0
349,579
0
W
Medusa
7,747
484
100
6
0
317,225
6
L
Mulan
8,228
514
113
7
0
253,507
5
W
Kuzenbo
9,566
598
116
7
0
311,206
0
L
Freya
8,780
549
134
8
0
309,171
2
L
Pele
7,257
454
87
5
0
352,575
0
L
Sobek
7,842
490
22
1
0
330,758
5
W
Cabrakan
9,715
607
139
9
0
346,515
0
W
Merlin
9,284
580
131
8
0
299,621
7
L
Medusa
8,650
541
163
10
0
276,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role