Player Matchup

Zeus
Zeus
BeHereNow
Zeus
Level 155
God Stats
2W - 4L
1,333 SR
Queue Stats
96W - 92L
1,531 Elo+
Party 2
Bacchus
Bacchus
Condarino
Bacchus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 169L
1,569 Elo+
Solo
Hercules
Hercules
Eucha Senpai
Hercules
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,485 Elo+
Party 2
Zhong Kui
Zhong Kui
TM38
Zhong Kui
Level 134
God Stats
1W - 1L
1,298 SR
Queue Stats
66W - 69L
1,510 Elo+
Party 2
Raijin
Raijin
gl0wstick
Raijin
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,550 Elo+
Solo
Team Averages
Level 130
1,426 SR
1,529 Elo+

VS

Team Averages
Level 79
1,556 SR
1,517 Elo+
Kukulkan
Kukulkan
ItsYoHomieBB
Kukulkan
Level 131
God Stats
1W - 1L
1,729 SR
Queue Stats
87W - 98L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Pytolite
Sun Wukong
Level 102
God Stats
6W - 8L
1,339 SR
Queue Stats
259W - 250L
1,556 Elo+
Party 1
Neith
Neith
Sinicleman
Neith
Level 66
God Stats
1W - 1L
1,714 SR
Queue Stats
15W - 20L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
XAshelyLovelyX
Danzaburou
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 76L
1,508 Elo+
Solo
Pele
Pele
erickflolo
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 2 / 6
9,403
940
12,554
6,043
2,895
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Condarino
Bacchus
14
3 / 4 / 8
8,471
847
7,678
10,853
17,519
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
Eucha Senpai
Hercules
14
1 / 0 / 11
8,014
801
9,392
22,529
16,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
TM38
Zhong Kui
14
3 / 3 / 9
8,409
841
7,528
11,646
15,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Raijin
gl0wstick
Raijin
14
3 / 3 / 6
8,467
847
9,154
8,131
3,607
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ItsYoHomieBB
Kukulkan
13
0 / 4 / 6
7,340
734
10,752
7,595
3,422
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Pytolite
Sun Wukong
15
6 / 4 / 5
8,736
874
16,471
22,460
20,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
3 / 3 / 5
7,771
777
8,296
8,385
3,705
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
XAshelyLovelyX
Danzaburou
17
3 / 2 / 4
8,858
886
10,811
7,972
3,990
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 2
5,880
588
2,960
4,615
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
16
Kills
12
12
Deaths
16
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
2
6
4.5
W
Bacchus
Condarino
Bacchus
3
4
8
1.75
W
Hercules
Eucha Senpai
Hercules
1
0
11
6.5
L
Kukulkan
ItsYoHomieBB
Kukulkan
0
4
6
0.75
L
Sun Wukong
Pytolite
Sun Wukong
6
4
5
2.13
L
Neith
3
3
5
1.83
W
Zhong Kui
TM38
Zhong Kui
3
3
9
2.5
L
Danzaburou
XAshelyLovelyX
Danzaburou
3
2
4
2.5
L
0
3
2
0.33
W
Raijin
gl0wstick
Raijin
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,306
Damage
49,290
59,202
Taken
51,027
55,676
Mitigated
33,567
27,839
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,554
2,429
1,649
802
6,043
2,895
702
306
5,737
21,948
916
W
Bacchus
Condarino
Bacchus
7,678
581
661
1,301
10,853
17,519
158
2,059
8,642
16,330
490
W
Hercules
Eucha Senpai
Hercules
9,392
2,680
1,655
14,349
22,529
16,501
299
3,744
18,453
0
13,041
L
Kukulkan
ItsYoHomieBB
Kukulkan
10,752
1,379
0
510
7,595
3,422
0
5,920
1,627
22,367
0
L
Sun Wukong
Pytolite
Sun Wukong
16,471
1,419
297
9,345
22,460
20,623
0
13,432
8,902
286
21,370
L
Neith
8,296
5,083
427
1,636
8,385
3,705
0
6,008
2,184
0
11,884
W
Zhong Kui
TM38
Zhong Kui
7,528
890
1,882
4,314
11,646
15,154
419
2,667
8,691
13,683
573
L
Danzaburou
XAshelyLovelyX
Danzaburou
10,811
4,320
1,219
3,109
7,972
3,990
0
5,937
1,986
0
27,085
L
2,960
324
0
462
4,615
1,827
0
3,654
961
0
4,317
W
Raijin
gl0wstick
Raijin
9,154
544
808
418
8,131
3,607
0
1,434
6,641
25,726
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,764
Gold Earned
38,585
114
Minions Killed
87
0
Camps Cleared
0
964,623
Distance Traveled
842,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,403
940
32
3
0
169,823
0
W
Bacchus
8,471
847
18
2
0
180,646
0
W
Hercules
8,014
801
7
1
0
233,886
0
L
Kukulkan
7,340
734
32
3
0
165,899
0
L
Sun Wukong
8,736
874
7
1
0
204,845
0
L
Neith
7,771
777
8
1
0
181,256
0
W
Zhong Kui
8,409
841
29
3
0
204,516
0
L
Danzaburou
8,858
886
38
4
0
189,304
0
L
Pele
5,880
588
2
0
0
101,578
0
W
Raijin
8,467
847
28
3
0
175,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role