Player Matchup

Ao Kuang
Ao Kuang
Acmaidro
Ao Kuang
Level 49
God Stats
7W - 1L
1,500 SR
Queue Stats
46W - 29L
1,435 Elo+
Solo
Camazotz
Camazotz
Ands13
Camazotz
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 179L
1,554 Elo+
Party 1
Osiris
Osiris
CougarHunter138
Osiris
Level 69
God Stats
9W - 6L
1,641 SR
Queue Stats
266W - 254L
1,478 Elo+
Solo
Nut
Nut
Dlnguss
Nut
Level 85
God Stats
112W - 105L
1,536 SR
Queue Stats
261W - 245L
1,498 Elo+
Solo
Anubis
Anubis
T13Sandman
Anubis
Level 28
God Stats
5W - 0L
1,521 SR
Queue Stats
26W - 15L
1,520 Elo+
Party 1
Team Averages
Level 60
1,540 SR
1,497 Elo+

VS

Team Averages
Level 56
1,584 SR
1,458 Elo+
Anubis
Anubis
BabyZim
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,550 Elo+
Party 2
Nut
Nut
Diospchula
Nut
Level 94
God Stats
0W - 2L
1,566 SR
Queue Stats
34W - 42L
1,391 Elo+
Solo
Hercules
Hercules
RubyPine7156241
Hercules
Level 36
God Stats
0W - 1L
1,769 SR
Queue Stats
5W - 14L
1,320 Elo+
Solo
Chang'e
Chang'e
ZeroMmrChallenge
Chang'e
Level 84
God Stats
0W - 2L
1,322 SR
Queue Stats
14W - 17L
1,458 Elo+
Solo
Ne Zha
Ne Zha
Ðagger
Ne Zha
Level 49
God Stats
0W - 1L
1,764 SR
Queue Stats
48W - 47L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Acmaidro
Ao Kuang
12
4 / 0 / 0
7,244
724
7,056
6,696
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Camazotz
Ands13
Camazotz
11
4 / 0 / 3
6,452
645
4,303
9,555
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 0 / 3
5,849
585
3,987
5,630
5,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nut
10
0 / 0 / 5
5,687
569
7,258
5,361
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
T13Sandman
Anubis
11
0 / 2 / 2
5,919
592
3,775
5,313
2,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BabyZim
Anubis
10
1 / 2 / 1
5,776
578
2,178
5,423
1,892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 3 / 0
4,938
494
2,264
8,064
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
8
0 / 4 / 0
4,768
477
2,224
10,184
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 0
4,958
496
2,583
7,499
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Ðagger
Ne Zha
10
1 / 1 / 0
5,308
531
2,829
7,860
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Acmaidro
Ao Kuang
4
0
0
4
W
Camazotz
Ands13
Camazotz
4
0
3
5.5
L
Anubis
BabyZim
Anubis
1
2
1
0.75
W
4
0
3
5.5
L
0
3
0
0
W
Nut
0
0
5
2.5
L
Hercules
0
4
0
0
W
Anubis
T13Sandman
Anubis
0
2
2
0.5
L
0
2
0
0
L
Ne Zha
Ðagger
Ne Zha
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,379
Damage
12,078
32,555
Taken
39,030
17,359
Mitigated
17,151
17,931
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Acmaidro
Ao Kuang
7,056
1,227
0
5,136
6,696
4,557
0
109
6,220
41,912
6,883
W
Camazotz
Ands13
Camazotz
4,303
1,392
0
7,332
9,555
3,203
0
900
8,619
0
47,982
L
Anubis
BabyZim
Anubis
2,178
108
0
1,470
5,423
1,892
0
2,039
3,384
32,623
1,274
W
3,987
1,351
0
1,222
5,630
5,610
0
1,270
4,360
0
23,247
L
2,264
1,205
0
825
8,064
2,645
0
0
7,860
0
24,180
W
Nut
7,258
4,832
0
1,353
5,361
1,889
300
995
4,366
0
45,126
L
Hercules
2,224
757
0
2,788
10,184
6,848
0
6,922
3,262
0
18,732
W
Anubis
T13Sandman
Anubis
3,775
215
0
2,888
5,313
2,100
0
1,343
3,928
43,586
908
L
2,583
467
1,127
3,207
7,499
2,826
0
452
6,964
23,291
0
L
Ne Zha
Ðagger
Ne Zha
2,829
926
0
876
7,860
2,940
0
1,035
6,825
0
42,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,151
Gold Earned
25,748
331
Minions Killed
285
0
Camps Cleared
0
1,043,654
Distance Traveled
1,027,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,244
724
76
8
0
186,516
0
W
Camazotz
6,452
645
78
8
0
250,613
0
L
Anubis
5,776
578
79
8
0
179,889
0
W
Osiris
5,849
585
30
3
0
219,630
0
L
Nut
4,938
494
51
5
0
188,613
0
W
Nut
5,687
569
72
7
0
204,132
0
L
Hercules
4,768
477
33
3
0
198,423
0
W
Anubis
5,919
592
75
8
0
182,763
0
L
Chang'e
4,958
496
42
4
0
217,156
0
L
Ne Zha
5,308
531
80
8
0
243,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role