Player Matchup

Bellona
Bellona
CodeGeo
Bellona
Level 159
God Stats
3W - 2L
1,271 SR
Queue Stats
54W - 45L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Flashedzero
Ne Zha
Level 176
God Stats
27W - 20L
1,709 SR
Queue Stats
280W - 254L
1,612 Elo+
Solo
Persephone
Persephone
iiGoJambon
Persephone
Level 198
God Stats
2W - 3L
1,572 SR
Queue Stats
379W - 355L
1,572 Elo+
Solo
Skadi
Skadi
ovillel
Skadi
Level 159
God Stats
43W - 37L
1,800 SR
Queue Stats
431W - 452L
1,581 Elo+
Solo
Horus
Horus
scourgies
Horus
Level 84
God Stats
0W - 3L
1,175 SR
Queue Stats
174W - 161L
1,526 Elo+
Solo
Team Averages
Level 155
1,505 SR
1,558 Elo+

VS

Team Averages
Level 112
1,677 SR
1,562 Elo+
Shiva
Shiva
BattleBornNano
Shiva
Level 103
God Stats
46W - 42L
1,477 SR
Queue Stats
612W - 538L
1,619 Elo+
Solo
Horus
Horus
GoodBoyMuerte
Horus
Level 16
God Stats
6W - 1L
1,992 SR
Queue Stats
19W - 16L
1,585 Elo+
Party 1
Charybdis
Charybdis
NAMEAREHARD
Charybdis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,530 Elo+
Party 1
Janus
Janus
Roric
Janus
Level 145
God Stats
37W - 37L
1,621 SR
Queue Stats
779W - 731L
1,535 Elo+
Solo
Anubis
Anubis
capnbodacious
Anubis
Level 146
God Stats
8W - 3L
1,794 SR
Queue Stats
110W - 130L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CodeGeo
Bellona
9
0 / 4 / 0
5,211
521
3,537
11,624
9,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
9
0 / 3 / 0
4,820
482
3,861
9,713
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Persephone
iiGoJambon
Persephone
11
0 / 1 / 0
6,330
633
3,729
4,328
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
ovillel
Skadi
11
0 / 2 / 1
5,495
550
3,636
5,799
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Horus
scourgies
Horus
8
1 / 1 / 0
4,865
487
2,331
9,135
4,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
7,212
721
8,576
8,853
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 4
5,424
542
3,652
4,759
3,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
NAMEAREHARD
Charybdis
11
1 / 1 / 0
5,848
585
2,762
6,426
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
Roric
Janus
12
0 / 0 / 2
5,893
589
2,823
3,922
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 3
6,138
614
4,895
6,745
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Bellona
CodeGeo
Bellona
0
4
0
0
L
Ne Zha
0
3
0
0
W
0
0
4
2
W
Charybdis
NAMEAREHARD
Charybdis
1
1
0
1
W
Janus
Roric
Janus
0
0
2
1
W
3
0
3
4.5
L
Persephone
iiGoJambon
Persephone
0
1
0
0
L
Skadi
ovillel
Skadi
0
2
1
0.25
L
Horus
scourgies
Horus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,094
Damage
22,708
40,599
Taken
30,705
21,796
Mitigated
15,885
9,485
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,576
1,961
0
2,770
8,853
5,639
0
0
8,853
0
50,162
L
Bellona
CodeGeo
Bellona
3,537
1,085
0
2,503
11,624
9,545
0
1,438
9,273
0
33,223
L
Ne Zha
3,861
1,716
0
1,905
9,713
4,171
0
1,904
7,617
0
35,975
W
3,652
1,961
320
2,538
4,759
3,467
0
899
3,748
0
14,646
W
Charybdis
NAMEAREHARD
Charybdis
2,762
1,709
0
1,654
6,426
2,232
0
0
6,426
0
51,187
W
Janus
Roric
Janus
2,823
100
0
1,000
3,922
1,305
0
1,842
1,914
53,607
0
W
4,895
248
0
5,102
6,745
3,242
0
670
6,035
52,725
0
L
Persephone
iiGoJambon
Persephone
3,729
160
0
855
4,328
1,392
0
1,828
2,359
50,366
0
L
Skadi
ovillel
Skadi
3,636
1,407
0
872
5,799
1,771
0
829
4,970
0
44,215
L
Horus
scourgies
Horus
2,331
1,144
368
2,982
9,135
4,917
0
1,479
7,656
0
13,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
30,515
319
Minions Killed
398
0
Camps Cleared
0
1,091,018
Distance Traveled
1,050,464
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,212
721
85
9
0
198,227
0
L
Bellona
5,211
521
65
7
0
208,167
0
L
Ne Zha
4,820
482
65
7
0
240,419
0
W
Horus
5,424
542
21
2
0
225,756
3
W
Charybdis
5,848
585
95
10
0
188,189
0
W
Janus
5,893
589
111
11
0
222,944
1
W
Anubis
6,138
614
86
9
0
215,348
0
L
Persephone
6,330
633
95
10
0
212,179
0
L
Skadi
5,495
550
83
8
0
198,301
0
L
Horus
4,865
487
11
1
0
231,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role