Player Matchup

Cerberus
Cerberus
Cobalt S0ul
Cerberus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,641 Elo+
Solo
Danzaburou
Danzaburou
GIRTHQUAKE666
Danzaburou
Level 147
God Stats
11W - 6L
1,615 SR
Queue Stats
126W - 116L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
MooreONick
Gilgamesh
Level 130
God Stats
10W - 1L
1,776 SR
Queue Stats
72W - 56L
1,503 Elo+
Solo
Set
Set
RbOt Chapo
Set
Level 211
God Stats
1W - 1L
1,297 SR
Queue Stats
22W - 26L
1,484 Elo+
Party 1
Chang'e
Chang'e
RbotCloudz
Chang'e
Level 156
God Stats
3W - 1L
1,502 SR
Queue Stats
89W - 80L
1,547 Elo+
Party 1
Team Averages
Level 149
1,538 SR
1,542 Elo+

VS

Team Averages
Level 122
1,589 SR
1,595 Elo+
Hera
Hera
 
Hera
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ThumblessAimbot
Ares
Level 158
God Stats
5W - 7L
1,736 SR
Queue Stats
316W - 307L
1,870 Elo+
Solo
Serqet
Serqet
champisa
Serqet
Level 120
God Stats
12W - 14L
1,278 SR
Queue Stats
60W - 72L
1,451 Elo+
Solo
Nut
Nut
l DracoSlayer l
Nut
Level 128
God Stats
3W - 2L
1,901 SR
Queue Stats
30W - 34L
1,660 Elo+
Solo
Anhur
Anhur
raskoprasko
Anhur
Level 124
God Stats
51W - 44L
1,530 SR
Queue Stats
136W - 137L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cobalt S0ul
Cerberus
13
4 / 3 / 1
7,962
569
4,618
11,644
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GIRTHQUAKE666
Danzaburou
14
2 / 0 / 1
8,399
600
4,614
6,775
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MooreONick
Gilgamesh
13
0 / 4 / 4
8,088
578
10,379
18,005
19,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 3 / 3
9,059
647
8,455
12,849
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
RbotCloudz
Chang'e
13
0 / 3 / 6
7,617
544
5,066
10,041
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 4 / 7
7,976
570
7,486
7,768
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 1
7,729
552
8,640
12,306
10,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
champisa
Serqet
15
7 / 2 / 1
8,295
593
8,495
15,247
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 2
7,161
512
10,945
14,193
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 2 / 0
5,815
415
2,591
4,314
1,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
12
Kills
13
13
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
7
0.88
W
Cerberus
Cobalt S0ul
Cerberus
4
3
1
1.5
W
Danzaburou
GIRTHQUAKE666
Danzaburou
2
0
1
2.5
W
Gilgamesh
MooreONick
Gilgamesh
0
4
4
0.5
W
6
3
3
2.5
W
Chang'e
RbotCloudz
Chang'e
0
3
6
1
L
3
1
1
3.5
L
Serqet
champisa
Serqet
7
2
1
3.75
L
2
3
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,132
Damage
38,157
59,314
Taken
53,828
42,516
Mitigated
27,501
14,635
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,486
2,609
0
290
7,768
2,604
0
3,490
4,278
62,710
2,585
W
Cerberus
Cobalt S0ul
Cerberus
4,618
267
0
1,740
11,644
9,312
55
5,476
5,610
19,854
0
W
Danzaburou
GIRTHQUAKE666
Danzaburou
4,614
1,798
0
3,480
6,775
2,569
2,977
1,256
5,177
0
68,461
W
Gilgamesh
MooreONick
Gilgamesh
10,379
3,016
0
3,551
18,005
19,244
181
1,639
16,162
0
56,092
W
8,455
4,118
0
1,102
12,849
7,520
0
3,762
9,021
0
76,482
W
Chang'e
RbotCloudz
Chang'e
5,066
709
1,222
3,540
10,041
3,871
0
3,937
5,638
50,543
1,540
L
8,640
999
0
1,220
12,306
10,848
0
2,501
9,628
29,083
900
L
Serqet
champisa
Serqet
8,495
2,274
0
5,808
15,247
7,050
0
2,745
12,455
0
68,063
L
10,945
5,496
14
3,689
14,193
5,579
0
316
12,889
0
44,946
L
2,591
1,592
0
971
4,314
1,420
0
593
3,721
0
26,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
36,976
434
Minions Killed
354
0
Camps Cleared
0
1,355,849
Distance Traveled
1,213,889
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,976
570
113
8
0
259,342
2
W
Cerberus
7,962
569
50
4
0
277,157
1
W
Danzaburou
8,399
600
109
8
0
252,183
3
W
Gilgamesh
8,088
578
84
6
0
255,233
0
W
Set
9,059
647
111
8
0
303,397
2
W
Chang'e
7,617
544
80
6
0
267,879
0
L
Ares
7,729
552
40
3
0
294,097
0
L
Serqet
8,295
593
102
7
0
306,542
0
L
Nut
7,161
512
57
4
0
235,248
3
L
Anhur
5,815
415
42
3
0
118,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role