Player Matchup

Surtr
Surtr
Kenm130
Surtr
Level 151
God Stats
7W - 2L
1,500 SR
Queue Stats
246W - 267L
1,616 Elo+
Solo
Freya
Freya
Kunuckles
Freya
Level 124
God Stats
1W - 1L
1,303 SR
Queue Stats
39W - 33L
1,529 Elo+
Party 3
Danzaburou
Danzaburou
Slavocracy
Danzaburou
Level 141
God Stats
1W - 0L
1,247 SR
Queue Stats
40W - 36L
1,521 Elo+
Party 3
Fenrir
Fenrir
TōnoShiki
Fenrir
Level 99
God Stats
1W - 1L
1,704 SR
Queue Stats
24W - 17L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
ZEDISOP2003
Baron Samedi
Level 67
God Stats
2W - 3L
1,637 SR
Queue Stats
86W - 71L
1,510 Elo+
Party 1
Team Averages
Level 116
1,478 SR
1,564 Elo+

VS

Team Averages
Level 95
1,576 SR
1,513 Elo+
Ao Kuang
Ao Kuang
Huba Hun
Ao Kuang
Level 183
God Stats
16W - 14L
1,663 SR
Queue Stats
1,005W - 1,131L
1,544 Elo+
Solo
King Arthur
King Arthur
JangoFred
King Arthur
Level 100
God Stats
1W - 2L
1,715 SR
Queue Stats
239W - 243L
1,515 Elo+
Solo
Scylla
Scylla
Jess88
Scylla
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
282W - 294L
1,507 Elo+
Solo
Arachne
Arachne
Lzblue
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
xxPire
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Kenm130
Surtr
16
5 / 2 / 14
8,954
895
8,264
17,148
17,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Kunuckles
Freya
16
6 / 1 / 17
9,346
935
15,040
7,486
3,581
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Slavocracy
Danzaburou
15
4 / 2 / 14
8,963
896
10,614
9,918
4,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
TōnoShiki
Fenrir
12
1 / 3 / 13
7,465
747
3,774
11,034
9,840
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
ZEDISOP2003
Baron Samedi
15
9 / 3 / 14
9,460
946
12,784
10,143
6,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Huba Hun
Ao Kuang
13
1 / 4 / 7
7,729
773
5,780
9,278
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
JangoFred
King Arthur
14
3 / 7 / 4
8,235
824
9,299
15,171
12,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Jess88
Scylla
17
5 / 2 / 3
9,796
980
17,792
5,429
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Lzblue
Arachne
12
2 / 6 / 1
7,198
720
5,015
12,900
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
xxPire
Olorun
12
0 / 6 / 5
7,269
727
3,728
10,425
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
25
Kills
11
11
Deaths
25
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Huba Hun
Ao Kuang
1
4
7
1.13
L
King Arthur
JangoFred
King Arthur
3
7
4
0.71
L
Scylla
Jess88
Scylla
5
2
3
3.25
W
Surtr
Kenm130
Surtr
5
2
14
6
W
Freya
Kunuckles
Freya
6
1
17
14.5
L
Arachne
Lzblue
Arachne
2
6
1
0.42
W
Danzaburou
Slavocracy
Danzaburou
4
2
14
5.5
W
Fenrir
TōnoShiki
Fenrir
1
3
13
2.5
W
Baron Samedi
ZEDISOP2003
Baron Samedi
9
3
14
5.33
L
Olorun
xxPire
Olorun
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,476
Damage
41,614
55,729
Taken
53,203
42,250
Mitigated
40,637
26,172
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Huba Hun
Ao Kuang
5,780
1,722
763
2,027
9,278
8,876
0
3,698
5,580
7,028
222
L
King Arthur
JangoFred
King Arthur
9,299
776
29
16
15,171
12,808
0
9,312
5,859
0
15,757
L
Scylla
Jess88
Scylla
17,792
840
607
711
5,429
2,214
0
2,244
3,185
42,916
488
W
Surtr
Kenm130
Surtr
8,264
2,606
1,626
3,974
17,148
17,738
190
8,577
8,264
542
12,966
W
Freya
Kunuckles
Freya
15,040
4,653
1,216
2,820
7,486
3,581
511
2,663
4,774
29,555
429
L
Arachne
Lzblue
Arachne
5,015
2,495
186
1,697
12,900
11,901
0
6,858
6,042
0
6,255
W
Danzaburou
Slavocracy
Danzaburou
10,614
5,738
1,619
2,162
9,918
4,669
1,524
4,804
5,033
0
27,159
W
Fenrir
TōnoShiki
Fenrir
3,774
757
727
1,857
11,034
9,840
0
5,879
4,852
0
6,294
W
Baron Samedi
ZEDISOP2003
Baron Samedi
12,784
1,308
6,677
3,494
10,143
6,422
112
4,546
5,472
24,384
585
L
Olorun
xxPire
Olorun
3,728
1,512
957
1,757
10,425
4,838
0
5,730
4,695
17,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,188
Gold Earned
40,227
154
Minions Killed
125
0
Camps Cleared
0
953,651
Distance Traveled
811,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,729
773
10
1
0
131,747
0
L
King Arthur
8,235
824
10
1
0
177,374
0
L
Scylla
9,796
980
71
7
0
166,229
0
W
Surtr
8,954
895
19
2
0
212,745
0
W
Freya
9,346
935
30
3
0
223,105
0
L
Arachne
7,198
720
5
1
0
175,198
0
W
Danzaburou
8,963
896
54
5
0
172,267
0
W
Fenrir
7,465
747
10
1
0
182,354
0
W
Baron Samedi
9,460
946
41
4
0
163,180
0
L
Olorun
7,269
727
29
3
0
161,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role