Player Matchup

Izanami
Izanami
Gold II
Moipascommentoi
Izanami
Gold II
Level 159
God Stats
10W - 6L
1,880 SR
Queue Stats
377W - 372L
1,625 MMR
Solo
Athena
Athena
Gold III
Snooch2ThaNooch
Athena
Gold III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,615 MMR
Solo
Mulan
Mulan
Gold II
TheJwyatt
Mulan
Gold II
Level 149
God Stats
1W - 2L
1,280 SR
Queue Stats
61W - 49L
1,606 MMR
Solo
Thor
Thor
Gold III
UglyAim
Thor
Gold III
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
170W - 163L
1,611 MMR
Solo
Scylla
Scylla
Gold II
lExtiinctionl
Scylla
Gold II
Level 166
God Stats
0W - 1L
1,330 SR
Queue Stats
172W - 171L
1,611 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,498 SR
1,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,588 SR
1,614 MMR
Chaac
Chaac
Gold III
Estiv20
Chaac
Gold III
Level 158
God Stats
2W - 3L
1,723 SR
Queue Stats
50W - 48L
1,583 MMR
Party 2
Charon
Charon
Gold III
Seanypooh
Charon
Gold III
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
123W - 124L
1,559 MMR
Party 1
Anhur
Anhur
Gold III
TTVExtremo2546XD
Anhur
Gold III
Level 164
God Stats
15W - 11L
1,285 SR
Queue Stats
51W - 48L
1,629 MMR
Party 2
Mercury
Mercury
Platinum V
chickkmagnet
Mercury
Platinum V
Level 154
God Stats
7W - 2L
1,933 SR
Queue Stats
193W - 185L
1,696 MMR
Party 1
Raijin
Raijin
Gold III
highaz
Raijin
Gold III
Level 156
God Stats
12W - 6L
1,500 SR
Queue Stats
226W - 227L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,853
532
3,283
8,555
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 0
6,023
548
3,759
10,247
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
TheJwyatt
Mulan
11
2 / 3 / 0
6,344
577
7,079
13,046
9,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
UglyAim
Thor
8
1 / 1 / 2
4,974
452
2,906
6,197
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 2
5,565
506
4,628
4,117
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
RavanaBake KujiraKhepriMaman Brigitte

VS

Bans
KukulkanZeusSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Estiv20
Chaac
12
3 / 1 / 2
7,087
644
6,426
11,507
9,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
Seanypooh
Charon
9
0 / 1 / 5
6,117
556
5,456
7,588
5,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 2
7,404
673
3,985
6,639
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
chickkmagnet
Mercury
14
2 / 1 / 6
7,265
660
6,488
9,155
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
highaz
Raijin
10
2 / 4 / 1
5,956
541
3,646
6,852
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
11
11
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Estiv20
Chaac
3
1
2
4
L
0
4
0
0
W
Charon
Seanypooh
Charon
0
1
5
2.5
L
4
2
0
2
W
4
0
2
5
L
Mulan
TheJwyatt
Mulan
2
3
0
0.67
L
Thor
UglyAim
Thor
1
1
2
2
W
Mercury
chickkmagnet
Mercury
2
1
6
5
W
Raijin
highaz
Raijin
2
4
1
0.63
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
26,001
42,162
Taken
41,741
23,583
Mitigated
24,410
9,524
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Estiv20
Chaac
6,426
1,057
0
5,253
11,507
9,603
315
198
11,309
32
48,433
L
3,283
2,463
0
1,782
8,555
2,849
0
1,797
6,758
0
54,183
W
Charon
Seanypooh
Charon
5,456
1,784
0
2,342
7,588
5,812
0
3,042
4,546
25,869
2,453
L
3,759
1,440
0
2,012
10,247
7,654
0
3,128
7,119
17,032
1,856
W
3,985
2,625
0
4,061
6,639
2,240
150
771
5,868
0
57,057
L
Mulan
TheJwyatt
Mulan
7,079
2,071
0
4,113
13,046
9,098
0
59
12,987
275
48,158
L
Thor
UglyAim
Thor
2,906
762
0
356
6,197
2,546
0
1,643
4,554
0
18,248
W
Mercury
chickkmagnet
Mercury
6,488
3,209
0
1,199
9,155
4,262
651
1,050
8,105
0
61,266
W
Raijin
highaz
Raijin
3,646
461
0
1,125
6,852
2,493
0
3,474
3,378
34,448
0
L
4,628
587
0
1,261
4,117
1,436
0
2,142
1,975
42,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,759
Gold Earned
33,829
317
Minions Killed
381
0
Camps Cleared
0
1,021,668
Distance Traveled
1,112,393
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,087
644
87
8
0
227,860
4
L
Izanami
5,853
532
91
8
0
182,688
0
W
Charon
6,117
556
47
4
0
220,105
0
L
Athena
6,023
548
21
2
0
246,605
1
W
Anhur
7,404
673
89
8
0
203,171
3
L
Mulan
6,344
577
92
8
0
190,671
0
L
Thor
4,974
452
28
3
0
195,997
2
W
Mercury
7,265
660
105
10
0
266,122
0
W
Raijin
5,956
541
53
5
0
195,135
1
L
Scylla
5,565
506
85
8
0
205,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role