Player Matchup

Yemoja
Yemoja
Gold I
HeinzKetchup2
Yemoja
Gold I
Level 159
God Stats
1W - 1L
1,753 SR
Queue Stats
45W - 40L
1,751 MMR
Party 1
Atlas
Atlas
Gold I
Kim-Jonas-Un
Atlas
Gold I
Level 159
God Stats
0W - 1L
1,705 SR
Queue Stats
45W - 40L
1,751 MMR
Party 1
Hachiman
Hachiman
Gold II
Revax012
Hachiman
Gold II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,727 MMR
Solo
Thor
Thor
Gold I
ZLK57
Thor
Gold I
Level 149
God Stats
5W - 8L
1,612 SR
Queue Stats
63W - 61L
1,728 MMR
Solo
Neith
Neith
Gold I
alber0020
Neith
Gold I
Level 148
God Stats
25W - 18L
1,668 SR
Queue Stats
97W - 102L
1,732 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,647 SR
1,738 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,614 SR
1,696 MMR
Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
OrbitalOverlap
Anhur
Platinum III
Level 184
God Stats
13W - 4L
1,800 SR
Queue Stats
59W - 51L
1,752 MMR
Solo
Awilix
Awilix
Platinum I
Stormie
Awilix
Platinum I
Level 147
God Stats
5W - 2L
1,692 SR
Queue Stats
68W - 60L
1,740 MMR
Solo
Geb
Geb
Platinum IV
Wisdom0fRage
Geb
Platinum IV
Level 174
God Stats
1W - 2L
1,536 SR
Queue Stats
81W - 73L
1,741 MMR
Solo
Bellona
Bellona
Platinum V
covy
Bellona
Platinum V
Level 146
God Stats
15W - 14L
1,544 SR
Queue Stats
196W - 195L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,530
647
1,365
5,816
3,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 1
5,128
733
2,429
7,134
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
Revax012
Hachiman
8
0 / 1 / 1
4,253
608
3,738
7,987
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
ZLK57
Thor
8
1 / 1 / 1
4,258
608
2,410
5,607
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
alber0020
Neith
8
2 / 2 / 1
4,723
675
2,163
4,684
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AthenaBake KujiraAresVamana

VS

Bans
CharonLokiAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
2 / 2 / 1
5,043
720
4,140
3,892
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
4,898
700
3,249
4,171
1,535
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Stormie
Awilix
9
3 / 1 / 1
4,989
713
3,895
6,107
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 2
4,669
667
2,977
4,693
2,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
covy
Bellona
9
0 / 1 / 0
4,932
705
3,688
5,384
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
1
1.25
L
1
1
1
1.5
L
1
0
1
1.5
W
0
1
0
0
L
Hachiman
Revax012
Hachiman
0
1
1
0.5
W
Awilix
Stormie
Awilix
3
1
1
3.5
W
0
0
2
1
L
Thor
ZLK57
Thor
1
1
1
1.5
L
Neith
alber0020
Neith
2
2
1
1.25
W
Bellona
covy
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,105
Damage
17,949
31,228
Taken
24,247
11,967
Mitigated
12,305
12,651
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,140
2,526
0
375
3,892
1,294
0
110
3,782
28,614
1,916
L
1,365
449
1,555
2,081
5,816
3,277
0
2,358
3,458
14,263
0
L
2,429
713
0
2,500
7,134
3,201
0
0
6,645
26,388
2,071
W
3,249
1,964
0
1,945
4,171
1,535
0
503
3,668
0
43,241
L
Hachiman
Revax012
Hachiman
3,738
2,589
0
3,108
7,987
2,098
0
1,155
6,832
0
33,856
W
Awilix
Stormie
Awilix
3,895
1,484
0
3,635
6,107
2,008
0
147
5,920
0
32,575
W
2,977
446
0
1,970
4,693
2,940
0
706
3,987
20,166
0
L
Thor
ZLK57
Thor
2,410
796
0
2,118
5,607
1,793
0
1,124
4,483
0
24,816
L
Neith
alber0020
Neith
2,163
817
0
1,289
4,684
1,598
0
2,328
2,356
0
24,824
W
Bellona
covy
Bellona
3,688
1,020
0
1,597
5,384
4,528
0
1,715
3,264
0
32,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,892
Gold Earned
24,531
235
Minions Killed
275
0
Camps Cleared
0
676,298
Distance Traveled
804,313
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,043
720
50
7
0
156,858
0
L
Yemoja
4,530
647
16
2
0
128,536
1
L
Atlas
5,128
733
67
10
0
145,723
0
W
Anhur
4,898
700
77
11
0
127,702
1
L
Hachiman
4,253
608
63
9
0
133,056
0
W
Awilix
4,989
713
59
8
0
198,358
1
W
Geb
4,669
667
26
4
0
165,954
4
L
Thor
4,258
608
41
6
0
164,355
0
L
Neith
4,723
675
48
7
0
104,628
0
W
Bellona
4,932
705
63
9
0
155,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role