Player Matchup

Tyr
Tyr
Silver II
Stiffy2Real
Tyr
Silver II
Level 82
God Stats
0W - 1L
1,168 SR
Queue Stats
11W - 20L
1,192 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
WagnerSantosRS
Kumbhakarna
Silver I
Level 156
God Stats
6W - 4L
1,874 SR
Queue Stats
48W - 56L
1,253 MMR
Party 2
Nemesis
Nemesis
Silver V
xK0SST0RRTTv
Nemesis
Silver V
Level 79
God Stats
31W - 38L
1,543 SR
Queue Stats
35W - 54L
1,204 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,528 SR
1,216 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,505 SR
1,049 MMR
Skadi
Skadi
Silver V
JayWay3073
Skadi
Silver V
Level 68
God Stats
52W - 53L
1,469 SR
Queue Stats
99W - 116L
870 MMR
Party 1
Atlas
Atlas
Silver IV
skyalex
Atlas
Silver IV
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
136W - 170L
856 MMR
Solo
Olorun
Olorun
Bronze III
zachary1755
Olorun
Bronze III
Level 98
God Stats
4W - 3L
1,546 SR
Queue Stats
12W - 16L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,673
620
8,673
18,772
15,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Kumbhakarna
WagnerSantosRS
Kumbhakarna
14
0 / 4 / 0
8,224
587
5,427
20,680
20,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
xK0SST0RRTTv
Nemesis
12
0 / 5 / 0
8,291
592
12,139
20,314
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KuzenboAchillesHorusAresAh Muzen Cab

VS

Bans
BacchusBake KujiraBellonaShivaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
5 / 0 / 8
10,684
763
19,252
10,237
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
skyalex
Atlas
17
6 / 0 / 7
10,992
785
14,537
13,598
19,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
16
3 / 0 / 11
10,523
752
16,351
10,798
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
5
0
8
9
L
0
5
0
0
L
Kumbhakarna
WagnerSantosRS
Kumbhakarna
0
4
0
0
W
Atlas
skyalex
Atlas
6
0
7
9.5
L
Nemesis
xK0SST0RRTTv
Nemesis
0
5
0
0
W
Olorun
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,239
Damage
50,140
59,766
Taken
34,633
46,415
Mitigated
30,103
7,434
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
19,252
6,963
0
1,841
10,237
4,677
1,181
2,300
7,930
0
55,185
L
8,673
1,340
0
2,918
18,772
15,037
0
6,346
11,813
0
39,181
L
Kumbhakarna
WagnerSantosRS
Kumbhakarna
5,427
316
0
1,992
20,680
20,881
0
10,408
9,531
19,431
0
W
Atlas
skyalex
Atlas
14,537
4,752
0
2,819
13,598
19,310
84
1,519
12,067
30,526
1,645
L
Nemesis
xK0SST0RRTTv
Nemesis
12,139
3,821
0
2,524
20,314
10,497
0
10,809
8,961
0
42,692
W
Olorun
16,351
7,412
1,270
6,527
10,798
6,116
1,089
1,703
9,090
49,730
1,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,188
Gold Earned
32,199
135
Minions Killed
171
0
Camps Cleared
0
786,283
Distance Traveled
761,883
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,684
763
64
5
0
266,438
0
L
Tyr
8,673
620
60
4
0
270,587
0
L
Kumbhakarna
8,224
587
22
2
0
261,347
0
W
Atlas
10,992
785
38
3
0
258,878
0
L
Nemesis
8,291
592
53
4
0
254,349
1
W
Olorun
10,523
752
69
5
0
236,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role