Player Matchup

Fenrir
Fenrir
Bronze III
DROP THE TEAM
Fenrir
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,500 MMR
Party 2
Sol
Sol
Bronze III
KingKobelverson
Sol
Bronze III
Level 146
God Stats
6W - 3L
1,556 SR
Queue Stats
16W - 5L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
XxALbinOxKitenS
Sun Wukong
Bronze III
Level 129
God Stats
1W - 2L
1,733 SR
Queue Stats
26W - 25L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,597 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,477 SR
1,494 MMR
Gilgamesh
Gilgamesh
Bronze III
Geto6626
Gilgamesh
Bronze III
Level 68
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
suicidalbagel
Anhur
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 86L
1,370 MMR
Party 1
Janus
Janus
Silver II
warmChikenWater
Janus
Silver II
Level 65
God Stats
1W - 6L
1,500 SR
Queue Stats
92W - 144L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 8
8,160
816
8,263
9,840
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 0 / 5
9,503
950
10,697
7,105
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
XxALbinOxKitenS
Sun Wukong
14
3 / 0 / 8
8,285
829
6,181
6,762
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Bake KujiraAchillesNe ZhaNu WaHorus

VS

Bans
HachimanMedusaBastetIshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Geto6626
Gilgamesh
11
0 / 5 / 3
6,416
642
4,834
12,832
10,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 3
5,956
596
2,457
9,420
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 5 / 0
7,159
716
4,666
7,861
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
Gilgamesh
Geto6626
Gilgamesh
0
5
3
0.3
W
9
0
5
11.5
W
Sun Wukong
XxALbinOxKitenS
Sun Wukong
3
0
8
7
L
0
5
3
0.3
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
11,957
23,707
Taken
30,113
10,295
Mitigated
15,625
7,617
Healing
1,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,263
1,531
0
743
9,840
4,138
330
2,300
7,087
0
31,138
L
Gilgamesh
Geto6626
Gilgamesh
4,834
1,013
0
719
12,832
10,026
0
5,839
6,943
0
18,154
W
10,697
4,865
0
4,623
7,105
2,249
2,718
1,322
5,340
44,016
2,574
W
Sun Wukong
XxALbinOxKitenS
Sun Wukong
6,181
898
0
2,251
6,762
3,908
0
602
5,951
0
33,829
L
2,457
1,166
0
750
9,420
3,011
0
2,856
6,548
0
10,661
L
4,666
72
0
12
7,861
2,588
0
1,859
5,963
21,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,948
Gold Earned
19,531
158
Minions Killed
87
0
Camps Cleared
0
561,039
Distance Traveled
502,630
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,160
816
36
4
0
177,840
0
L
Gilgamesh
6,416
642
24
2
0
188,513
0
W
Sol
9,503
950
73
7
0
182,466
0
W
Sun Wukong
8,285
829
49
5
0
200,733
1
L
Anhur
5,956
596
20
2
0
154,349
0
L
Janus
7,159
716
43
4
0
159,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role