Player Matchup

Thanatos
Thanatos
Drphil40
Thanatos
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 28L
1,565 Elo+
Party 2
Ymir
Ymir
Spotaz
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,570 Elo+
Party 2
Sun Wukong
Sun Wukong
Znape
Sun Wukong
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
robertocarlosaik
Danzaburou
Level 99
God Stats
20W - 22L
1,460 SR
Queue Stats
90W - 99L
1,497 Elo+
Party 2
Hera
Hera
xWirran
Hera
Level 102
God Stats
10W - 5L
1,519 SR
Queue Stats
11W - 6L
1,550 Elo+
Party 2
Team Averages
Level 63
1,496 SR
1,531 Elo+

VS

Team Averages
Level 67
1,628 SR
1,485 Elo+
Jing Wei
Jing Wei
ChoccoMama
Jing Wei
Level 35
God Stats
3W - 5L
1,469 SR
Queue Stats
19W - 33L
1,303 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ligth0215
Tsukuyomi
Level 84
God Stats
20W - 11L
1,799 SR
Queue Stats
55W - 49L
1,522 Elo+
Solo
Discordia
Discordia
S-C-H-W-E-E-N
Discordia
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 169L
1,533 Elo+
Party 1
Cabrakan
Cabrakan
lunabearx
Cabrakan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,500 Elo+
Solo
Amaterasu
Amaterasu
schneeeIix
Amaterasu
Level 109
God Stats
8W - 2L
1,874 SR
Queue Stats
64W - 57L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drphil40
Thanatos
19
11 / 2 / 2
11,086
583
13,160
18,643
9,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
Spotaz
Ymir
14
1 / 2 / 9
9,646
508
7,346
15,598
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Znape
Sun Wukong
17
1 / 0 / 1
10,546
555
8,802
12,908
11,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
robertocarlosaik
Danzaburou
14
2 / 6 / 2
9,123
480
6,156
14,212
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
xWirran
Hera
19
4 / 2 / 6
11,348
597
15,562
11,808
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChoccoMama
Jing Wei
15
1 / 7 / 4
8,398
442
7,474
18,584
6,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Ligth0215
Tsukuyomi
17
9 / 5 / 2
10,288
541
19,179
16,289
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
S-C-H-W-E-E-N
Discordia
17
1 / 4 / 5
9,556
503
5,652
12,534
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
lunabearx
Cabrakan
2
0 / 1 / 1
5,597
295
336
1,354
964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
schneeeIix
Amaterasu
18
0 / 2 / 0
10,587
557
9,633
19,089
17,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
19
Kills
11
12
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChoccoMama
Jing Wei
1
7
4
0.43
W
Thanatos
Drphil40
Thanatos
11
2
2
6
L
Tsukuyomi
Ligth0215
Tsukuyomi
9
5
2
2
L
Discordia
S-C-H-W-E-E-N
Discordia
1
4
5
0.88
W
Ymir
Spotaz
Ymir
1
2
9
2.75
W
Sun Wukong
Znape
Sun Wukong
1
0
1
1.5
L
Cabrakan
lunabearx
Cabrakan
0
1
1
0.5
W
Danzaburou
robertocarlosaik
Danzaburou
2
6
2
0.5
L
Amaterasu
schneeeIix
Amaterasu
0
2
0
0
W
Hera
xWirran
Hera
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,026
Damage
42,274
73,169
Taken
67,850
49,427
Mitigated
34,359
27,906
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChoccoMama
Jing Wei
7,474
4,905
0
4,428
18,584
6,053
221
8,653
9,931
0
56,733
W
Thanatos
Drphil40
Thanatos
13,160
3,077
0
14,942
18,643
9,303
0
1,236
17,407
0
82,488
L
Tsukuyomi
Ligth0215
Tsukuyomi
19,179
4,353
0
4,452
16,289
5,564
0
5,986
10,303
0
68,388
L
Discordia
S-C-H-W-E-E-N
Discordia
5,652
339
0
380
12,534
4,108
174
6,884
5,650
82,698
779
W
Ymir
Spotaz
Ymir
7,346
2,487
0
1,537
15,598
17,329
706
737
14,861
22,583
5,013
W
Sun Wukong
Znape
Sun Wukong
8,802
1,855
0
4,990
12,908
11,633
213
0
12,908
0
75,658
L
Cabrakan
lunabearx
Cabrakan
336
90
0
85
1,354
964
0
565
789
1,708
26
W
Danzaburou
robertocarlosaik
Danzaburou
6,156
1,878
0
2,374
14,212
5,852
3,327
1,086
13,126
0
59,497
L
Amaterasu
schneeeIix
Amaterasu
9,633
3,983
0
9,090
19,089
17,670
0
0
17,812
0
94,378
W
Hera
xWirran
Hera
15,562
3,586
0
4,063
11,808
5,310
524
2,830
8,978
127,181
456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,749
Gold Earned
44,426
545
Minions Killed
447
0
Camps Cleared
0
1,906,325
Distance Traveled
1,492,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,398
442
71
4
0
342,376
0
W
Thanatos
11,086
583
106
6
0
436,761
0
L
Tsukuyomi
10,288
541
88
5
0
445,608
0
L
Discordia
9,556
503
130
7
0
348,524
0
W
Ymir
9,646
508
40
2
0
392,952
0
W
Sun Wukong
10,546
555
139
7
0
341,283
0
L
Cabrakan
5,597
295
4
0
0
25,169
0
W
Danzaburou
9,123
480
84
4
0
328,526
0
L
Amaterasu
10,587
557
154
8
0
331,134
0
W
Hera
11,348
597
176
9
0
406,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role