Player Matchup

Bastet
Bastet
BellowOfDragons
Bastet
Level 128
God Stats
28W - 17L
1,561 SR
Queue Stats
264W - 355L
1,441 Elo+
Party 2
Mulan
Mulan
JustShmammy
Mulan
Level 141
God Stats
7W - 12L
1,707 SR
Queue Stats
261W - 355L
1,440 Elo+
Party 2
Charon
Charon
Pluxle
Charon
Level 165
God Stats
8W - 8L
1,595 SR
Queue Stats
36W - 54L
1,400 Elo+
Party 3
Chiron
Chiron
TheMallowMan
Chiron
Level 104
God Stats
1W - 1L
1,322 SR
Queue Stats
32W - 40L
1,457 Elo+
Party 3
Anubis
Anubis
TrueBluex2
Anubis
Level 29
God Stats
57W - 52L
1,504 SR
Queue Stats
154W - 264L
1,363 Elo+
Party 2
Team Averages
Level 113
1,538 SR
1,420 Elo+

VS

Team Averages
Level 136
1,608 SR
1,529 Elo+
Ymir
Ymir
BTrigss2
Ymir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
DopeThings
Baron Samedi
Level 146
God Stats
2W - 2L
1,765 SR
Queue Stats
90W - 85L
1,532 Elo+
Party 1
Nike
Nike
I_Miss_N64
Nike
Level 144
God Stats
20W - 22L
1,643 SR
Queue Stats
445W - 438L
1,503 Elo+
Solo
Nut
Nut
bobbypriv
Nut
Level 114
God Stats
22W - 12L
1,605 SR
Queue Stats
56W - 51L
1,518 Elo+
Party 1
Hercules
Hercules
lokifan26
Hercules
Level 129
God Stats
3W - 7L
1,527 SR
Queue Stats
86W - 86L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
8,221
587
6,446
12,573
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 6
7,561
540
7,469
13,296
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
Pluxle
Charon
13
1 / 0 / 6
7,553
540
8,259
11,509
8,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
14
1 / 0 / 4
7,360
526
5,931
8,926
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
TrueBluex2
Anubis
13
2 / 2 / 4
7,660
547
8,599
8,023
4,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 1
6,755
483
7,663
16,176
14,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
DopeThings
Baron Samedi
11
1 / 3 / 1
6,487
463
4,807
7,134
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,984
499
8,764
12,760
9,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 3 / 2
7,654
547
8,166
9,497
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
lokifan26
Hercules
15
2 / 1 / 0
7,607
543
4,559
11,155
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
5
5
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
1
0.38
W
8
1
5
10.5
L
Baron Samedi
DopeThings
Baron Samedi
1
3
1
0.5
L
1
4
0
0.25
W
3
2
6
3
W
Charon
Pluxle
Charon
1
0
6
4
W
Chiron
1
0
4
3
W
Anubis
TrueBluex2
Anubis
2
2
4
2
L
0
3
2
0.33
L
Hercules
lokifan26
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
33,959
54,327
Taken
56,722
28,761
Mitigated
38,070
18,582
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,663
885
0
1,966
16,176
14,614
0
4,481
11,554
20,541
1,271
W
6,446
2,187
0
4,320
12,573
4,805
67
2,075
10,343
0
47,549
L
Baron Samedi
DopeThings
Baron Samedi
4,807
564
318
1,138
7,134
3,263
0
3,467
3,621
39,509
0
L
8,764
806
0
3,279
12,760
9,948
0
4,010
8,039
0
53,921
W
7,469
977
0
5,015
13,296
7,574
361
3,355
9,851
0
37,414
W
Charon
Pluxle
Charon
8,259
1,461
0
2,228
11,509
8,438
319
758
10,021
44,221
3,972
W
Chiron
5,931
2,702
286
3,287
8,926
3,340
362
975
7,906
0
64,531
W
Anubis
TrueBluex2
Anubis
8,599
392
0
3,446
8,023
4,604
188
5,226
2,797
60,972
2,270
L
8,166
5,235
0
4,201
9,497
4,429
68
196
9,287
0
70,097
L
Hercules
lokifan26
Hercules
4,559
1,081
0
3,280
11,155
5,816
0
2,465
8,550
0
70,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,355
Gold Earned
35,487
428
Minions Killed
415
0
Camps Cleared
0
1,340,409
Distance Traveled
1,284,571
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,755
483
16
1
0
272,945
2
W
Bastet
8,221
587
68
5
0
318,987
3
L
Baron Samedi
6,487
463
76
5
0
240,624
3
L
Nike
6,984
499
81
6
0
233,159
1
W
Mulan
7,561
540
53
4
0
276,503
0
W
Charon
7,553
540
95
7
0
235,330
0
W
Chiron
7,360
526
114
8
0
250,640
0
W
Anubis
7,660
547
98
7
0
258,949
2
L
Nut
7,654
547
127
9
0
223,012
0
L
Hercules
7,607
543
115
8
0
314,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role