Player Matchup

Ymir
Ymir
RAJAH_SARVI
Ymir
Level 14
God Stats
1W - 6L
1,147 SR
Queue Stats
19W - 63L
1,064 Elo+
Party 1
Chaac
Chaac
R_SAGI
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 39L
1,064 Elo+
Party 1
Hera
Hera
VaAmU_27-13
Hera
Level 9
God Stats
0W - 8L
1,026 SR
Queue Stats
19W - 61L
1,012 Elo+
Party 1
Ishtar
Ishtar
fxture_trunks
Ishtar
Level 62
God Stats
0W - 5L
987 SR
Queue Stats
20W - 77L
1,098 Elo+
Party 1
Arachne
Arachne
konge100
Arachne
Level 60
God Stats
4W - 4L
1,473 SR
Queue Stats
58W - 43L
1,495 Elo+
Solo
Team Averages
Level 30
1,227 SR
1,146 Elo+

VS

Team Averages
Level 54
1,580 SR
1,455 Elo+
Ra
Ra
 
Ra
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
BeasyBoy67
Nut
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,458 Elo+
Party 3
Terra
Terra
Beniko06
Terra
Level 65
God Stats
3W - 4L
1,577 SR
Queue Stats
5W - 10L
1,458 Elo+
Party 3
Surtr
Surtr
MakTrahers
Surtr
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 3L
1,683 Elo+
Solo
Tsukuyomi
Tsukuyomi
TriplexFire1337
Tsukuyomi
Level 18
God Stats
4W - 1L
1,823 SR
Queue Stats
10W - 11L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,288
378
1,925
17,155
12,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chaac
R_SAGI
Chaac
8
0 / 7 / 0
5,294
378
1,539
10,084
4,266
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 0
6,246
446
387
5,516
1,635
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
5,534
395
3,328
7,848
2,605
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
konge100
Arachne
11
3 / 3 / 0
6,363
455
6,415
12,914
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 0
8,843
632
1,970
4,351
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 4
7,692
549
10,751
6,659
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Beniko06
Terra
13
2 / 1 / 8
7,430
531
8,626
6,663
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
13
5 / 1 / 1
8,766
626
7,764
8,504
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
TriplexFire1337
Tsukuyomi
15
7 / 0 / 3
8,681
620
8,536
9,784
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
20
20
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
0
2
W
4
1
4
6
W
Terra
Beniko06
Terra
2
1
8
6
W
Surtr
5
1
1
5.5
L
0
6
1
0.08
L
Chaac
R_SAGI
Chaac
0
7
0
0
W
Tsukuyomi
TriplexFire1337
Tsukuyomi
7
0
3
8.5
L
0
0
0
0
L
0
4
1
0.13
L
Arachne
konge100
Arachne
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,594
Damage
37,647
53,517
Taken
35,961
26,142
Mitigated
20,350
5,486
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,970
177
216
1,980
4,351
1,811
122
387
3,964
67,337
2,306
W
10,751
6,954
0
2,974
6,659
3,018
1,645
239
6,420
0
59,009
W
Terra
Beniko06
Terra
8,626
1,188
265
1,637
6,663
4,028
364
844
5,819
37,462
0
W
Surtr
7,764
3,402
0
1,657
8,504
7,225
933
0
8,504
706
56,986
L
1,925
238
281
714
17,155
12,097
7
3,777
12,654
15,735
506
L
Chaac
R_SAGI
Chaac
1,539
390
0
1,350
10,084
4,266
0
111
9,440
0
11,943
W
Tsukuyomi
TriplexFire1337
Tsukuyomi
8,536
2,280
0
5,530
9,784
4,268
580
363
9,421
0
66,200
L
387
224
0
842
5,516
1,635
0
264
5,252
43,585
0
L
3,328
1,578
0
363
7,848
2,605
0
2,400
5,102
0
38,734
L
Arachne
konge100
Arachne
6,415
5,127
0
1,936
12,914
5,539
0
2,938
9,662
0
34,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
41,412
230
Minions Killed
469
0
Camps Cleared
0
1,255,298
Distance Traveled
1,446,065
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,843
632
134
10
0
302,127
7
W
Nut
7,692
549
87
6
0
245,038
0
W
Terra
7,430
531
57
4
0
305,685
0
W
Surtr
8,766
626
81
6
0
235,678
0
L
Ymir
5,288
378
31
2
0
258,081
0
L
Chaac
5,294
378
22
2
0
187,805
0
W
Tsukuyomi
8,681
620
110
8
0
357,537
3
L
Hera
6,246
446
71
5
0
286,012
3
L
Ishtar
5,534
395
54
4
0
237,952
2
L
Arachne
6,363
455
52
4
0
285,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role