Player Matchup

Fenrir
Fenrir
BTrigss2
Fenrir
Level 147
God Stats
2W - 0L
1,383 SR
Queue Stats
34W - 26L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
DopeThings
Baron Samedi
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 85L
1,519 Elo+
Party 1
Bacchus
Bacchus
PapiiQueso
Bacchus
Level 142
God Stats
3W - 5L
1,335 SR
Queue Stats
46W - 47L
1,479 Elo+
Party 1
Nut
Nut
bobbypriv
Nut
Level 114
God Stats
22W - 12L
1,584 SR
Queue Stats
56W - 51L
1,506 Elo+
Party 1
Nike
Nike
devikuroy
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,479 Elo+
Solo
Team Averages
Level 131
1,460 SR
1,516 Elo+

VS

Team Averages
Level 122
1,570 SR
1,537 Elo+
Poseidon
Poseidon
DageLetum
Poseidon
Level 143
God Stats
7W - 4L
1,233 SR
Queue Stats
23W - 14L
1,500 Elo+
Solo
Ishtar
Ishtar
KartikeyaUS
Ishtar
Level 128
God Stats
4W - 5L
1,629 SR
Queue Stats
28W - 23L
1,690 Elo+
Solo
Cernunnos
Cernunnos
SergeantFatal
Cernunnos
Level 116
God Stats
48W - 48L
1,589 SR
Queue Stats
365W - 353L
1,516 Elo+
Solo
Ares
Ares
Yellowshadow100
Ares
Level 79
God Stats
6W - 3L
1,543 SR
Queue Stats
387W - 343L
1,515 Elo+
Solo
Odin
Odin
kakashidlv
Odin
Level 146
God Stats
2W - 1L
1,856 SR
Queue Stats
235W - 241L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BTrigss2
Fenrir
12
2 / 1 / 2
6,012
601
4,466
9,381
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
DopeThings
Baron Samedi
11
2 / 0 / 1
6,040
604
2,994
4,854
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PapiiQueso
Bacchus
10
2 / 1 / 4
6,299
630
4,358
8,062
8,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 3
6,399
640
7,635
5,710
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
2 / 0 / 0
6,442
644
4,146
5,252
3,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DageLetum
Poseidon
11
2 / 1 / 0
6,041
604
3,066
6,852
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
10
0 / 1 / 0
5,077
508
3,764
6,775
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
SergeantFatal
Cernunnos
9
0 / 2 / 0
5,462
546
1,963
6,910
2,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
5,027
503
2,937
12,246
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 1
5,523
552
4,032
5,538
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BTrigss2
Fenrir
2
1
2
3
L
Poseidon
DageLetum
Poseidon
2
1
0
2
W
Baron Samedi
DopeThings
Baron Samedi
2
0
1
2.5
L
Ishtar
0
1
0
0
W
Bacchus
PapiiQueso
Bacchus
2
1
4
4
L
Cernunnos
SergeantFatal
Cernunnos
0
2
0
0
L
0
5
1
0.1
W
2
1
3
3.5
W
Nike
2
0
0
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
15,762
33,259
Taken
38,321
20,889
Mitigated
18,295
10,921
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BTrigss2
Fenrir
4,466
1,371
0
1,847
9,381
4,773
0
833
8,548
0
51,994
L
Poseidon
DageLetum
Poseidon
3,066
420
0
2,118
6,852
2,245
99
1,472
5,380
47,349
0
W
Baron Samedi
DopeThings
Baron Samedi
2,994
290
281
1,413
4,854
2,189
0
1,779
3,075
36,517
1,667
L
Ishtar
3,764
2,230
0
1,745
6,775
2,129
0
730
6,045
0
44,714
W
Bacchus
PapiiQueso
Bacchus
4,358
1,122
0
3,141
8,062
8,039
0
2,468
5,594
16,719
762
L
Cernunnos
SergeantFatal
Cernunnos
1,963
1,020
0
2,052
6,910
2,085
0
0
6,396
0
32,515
L
2,937
304
0
2,267
12,246
9,741
0
4,552
7,694
10,575
0
W
7,635
4,953
0
3,065
5,710
2,215
300
923
4,787
0
55,354
W
Nike
4,146
239
0
1,174
5,252
3,673
29
0
5,252
0
39,419
L
4,032
813
0
1,685
5,538
2,095
0
397
5,141
0
36,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
27,130
323
Minions Killed
300
0
Camps Cleared
0
1,046,391
Distance Traveled
1,058,500
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,012
601
83
8
0
244,677
0
L
Poseidon
6,041
604
86
9
0
223,420
0
W
Baron Samedi
6,040
604
75
8
0
190,736
0
L
Ishtar
5,077
508
74
7
0
196,030
0
W
Bacchus
6,299
630
4
0
0
220,835
0
L
Cernunnos
5,462
546
69
7
0
200,736
0
L
Ares
5,027
503
7
1
0
206,192
0
W
Nut
6,399
640
101
10
0
178,830
0
W
Nike
6,442
644
60
6
0
211,313
5
L
Odin
5,523
552
64
6
0
232,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role