Player Matchup

Cthulhu
Cthulhu
Adrxmalech
Cthulhu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 297L
1,371 Elo+
Party 2
Set
Set
TickleMeePickle
Set
Level 80
God Stats
7W - 12L
1,468 SR
Queue Stats
103W - 83L
1,339 Elo+
Solo
Thor
Thor
UPMostKILLER
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,350 Elo+
Party 2
Team Averages
Level 64
1,489 SR
1,353 Elo+

VS

Team Averages
Level 67
1,664 SR
1,527 Elo+
Skadi
Skadi
SACRESHADOW444
Skadi
Level 68
God Stats
5W - 1L
1,777 SR
Queue Stats
11W - 7L
1,525 Elo+
Party 1
Bacchus
Bacchus
conjohn8
Bacchus
Level 49
God Stats
1W - 1L
1,385 SR
Queue Stats
14W - 8L
1,559 Elo+
Party 1
Ra
Ra
kingbuddha14
Ra
Level 83
God Stats
1W - 1L
1,831 SR
Queue Stats
13W - 7L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrxmalech
Cthulhu
14
2 / 4 / 4
9,101
700
13,176
17,729
17,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 7 / 2
8,239
634
9,198
15,100
8,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 8 / 3
8,358
643
5,605
14,082
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 15
9,623
740
10,463
11,148
4,716
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
conjohn8
Bacchus
16
3 / 1 / 14
10,263
789
9,224
11,700
15,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 3 / 4
12,305
947
18,737
12,685
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
19
19
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adrxmalech
Cthulhu
2
4
4
1
W
2
2
15
4.75
L
2
7
2
0.43
L
2
8
3
0.44
W
Bacchus
conjohn8
Bacchus
3
1
14
10
W
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
38,424
46,911
Taken
35,533
32,340
Mitigated
26,996
1,747
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adrxmalech
Cthulhu
13,176
506
0
0
17,729
17,611
0
10,170
7,312
27,477
1,210
W
10,463
4,853
0
619
11,148
4,716
1,020
3,431
7,205
0
22,326
L
9,198
4,870
177
1,168
15,100
8,478
0
8,672
6,215
0
27,532
L
5,605
1,855
186
216
14,082
6,251
0
8,426
5,508
0
18,084
W
Bacchus
conjohn8
Bacchus
9,224
1,460
0
931
11,700
15,302
478
2,811
8,317
23,241
264
W
18,737
2,173
4,180
6,666
12,685
6,978
846
4,271
7,836
65,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
32,191
108
Minions Killed
150
0
Camps Cleared
0
595,723
Distance Traveled
720,004
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,101
700
55
4
0
227,016
0
W
Skadi
9,623
740
13
1
0
233,568
0
L
Set
8,239
634
33
3
0
194,114
0
L
Thor
8,358
643
20
2
0
174,593
0
W
Bacchus
10,263
789
38
3
0
262,128
0
W
Ra
12,305
947
99
8
0
224,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role