Player Matchup

Thanatos
Thanatos
ClimbingSix
Thanatos
Level 148
God Stats
5W - 2L
1,718 SR
Queue Stats
22W - 25L
1,545 Elo+
Party 2
Vulcan
Vulcan
DIRtyD_FROmdA91O
Vulcan
Level 154
God Stats
15W - 23L
1,522 SR
Queue Stats
521W - 624L
1,532 Elo+
Party 2
Atlas
Atlas
Tidal_Torrent
Atlas
Level 118
God Stats
1W - 2L
1,725 SR
Queue Stats
21W - 16L
1,519 Elo+
Party 3
Hachiman
Hachiman
Yungsneef
Hachiman
Level 47
God Stats
3W - 1L
1,820 SR
Queue Stats
11W - 11L
1,474 Elo+
Solo
Achilles
Achilles
coltonabrick
Achilles
Level 34
God Stats
1W - 3L
1,315 SR
Queue Stats
12W - 5L
1,264 Elo+
Party 3
Team Averages
Level 100
1,620 SR
1,467 Elo+

VS

Team Averages
Level 82
1,480 SR
1,554 Elo+
Baron Samedi
Baron Samedi
AegisBeast7
Baron Samedi
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 9L
1,443 Elo+
Party 1
Horus
Horus
David10453
Horus
Level 66
God Stats
2W - 0L
1,789 SR
Queue Stats
11W - 12L
1,532 Elo+
Party 1
Cerberus
Cerberus
JoeDaShow
Cerberus
Level 39
God Stats
1W - 2L
1,339 SR
Queue Stats
136W - 106L
1,629 Elo+
Party 1
Anhur
Anhur
Vaerton
Anhur
Level 122
God Stats
6W - 8L
1,552 SR
Queue Stats
136W - 128L
1,574 Elo+
Solo
Ravana
Ravana
YellingYeti101
Ravana
Level 122
God Stats
1W - 1L
1,218 SR
Queue Stats
105W - 88L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ClimbingSix
Thanatos
15
2 / 5 / 0
8,103
477
4,933
16,749
7,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 1
8,197
482
8,177
10,342
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 3
8,125
478
7,860
16,615
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Yungsneef
Hachiman
13
0 / 2 / 0
7,580
446
4,766
10,647
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
coltonabrick
Achilles
15
3 / 4 / 0
10,037
590
12,746
21,070
15,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AegisBeast7
Baron Samedi
15
1 / 2 / 3
8,669
510
4,274
8,158
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
15
1 / 0 / 6
8,314
489
7,986
16,700
14,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
JoeDaShow
Cerberus
16
0 / 3 / 8
9,356
550
10,987
18,010
18,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Vaerton
Anhur
18
4 / 0 / 0
10,476
616
7,574
9,475
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
11 / 1 / 3
9,973
587
19,117
13,424
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
17
17
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AegisBeast7
Baron Samedi
1
2
3
1.25
L
Thanatos
ClimbingSix
Thanatos
2
5
0
0.4
L
1
3
1
0.5
W
Horus
1
0
6
4
W
Cerberus
JoeDaShow
Cerberus
0
3
8
1.33
L
0
3
3
0.5
W
Anhur
Vaerton
Anhur
4
0
0
4
W
11
1
3
12.5
L
Hachiman
Yungsneef
Hachiman
0
2
0
0
L
Achilles
coltonabrick
Achilles
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,482
Damage
49,938
75,423
Taken
65,767
42,944
Mitigated
47,884
27,565
Healing
26,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AegisBeast7
Baron Samedi
4,274
316
670
1,701
8,158
4,097
75
3,617
4,541
62,903
0
L
Thanatos
ClimbingSix
Thanatos
4,933
1,751
0
10,952
16,749
7,003
0
826
15,923
0
74,916
L
8,177
3,041
0
1,961
10,342
4,316
378
2,612
7,730
57,185
1,141
W
Horus
7,986
3,101
1,821
5,974
16,700
14,022
29
5,872
10,724
260
50,352
W
Cerberus
JoeDaShow
Cerberus
10,987
529
0
7,595
18,010
18,178
105
1,537
15,315
73,363
237
L
7,860
2,702
0
5,009
16,615
13,973
40
2,552
14,063
42,588
2,706
W
Anhur
Vaerton
Anhur
7,574
4,483
0
4,973
9,475
4,177
2,337
2,282
7,193
0
108,775
W
19,117
5,807
0
3,635
13,424
7,410
440
3,445
9,805
0
91,262
L
Hachiman
Yungsneef
Hachiman
4,766
2,406
0
3,804
10,647
2,395
0
114
10,533
0
62,522
L
Achilles
coltonabrick
Achilles
12,746
3,954
0
5,839
21,070
15,257
18
9,207
11,863
0
69,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
46,788
509
Minions Killed
620
0
Camps Cleared
0
1,622,838
Distance Traveled
1,694,628
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,669
510
109
6
0
315,039
4
L
Thanatos
8,103
477
108
6
0
363,473
0
L
Vulcan
8,197
482
102
6
0
330,315
5
W
Horus
8,314
489
54
3
0
379,851
6
W
Cerberus
9,356
550
164
10
0
320,051
6
L
Atlas
8,125
478
52
3
0
299,160
3
W
Anhur
10,476
616
178
10
0
298,000
1
W
Ravana
9,973
587
115
7
0
381,687
0
L
Hachiman
7,580
446
115
7
0
285,675
3
L
Achilles
10,037
590
132
8
0
344,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role