Player Matchup

Nut
Nut
 
Nut
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Hardux
Chaac
Level 69
God Stats
1W - 3L
1,446 SR
Queue Stats
1W - 10L
1,220 Elo+
Party 2
Kukulkan
Kukulkan
Mannuolen
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,259 Elo+
Party 2
Team Averages
Level 81
1,482 SR
1,326 Elo+

VS

Team Averages
Level 125
1,591 SR
1,494 Elo+
Sol
Sol
Frakkio89
Sol
Level 129
God Stats
58W - 47L
1,514 SR
Queue Stats
94W - 92L
1,479 Elo+
Party 1
Bacchus
Bacchus
SBOMBARINGHIO
Bacchus
Level 119
God Stats
2W - 1L
1,759 SR
Queue Stats
66W - 73L
1,471 Elo+
Party 1
Hun Batz
Hun Batz
shimshon1245
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 8 / 3
7,496
625
5,826
12,619
4,490
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Hardux
Chaac
12
2 / 5 / 1
7,495
625
5,875
15,194
10,404
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Mannuolen
Kukulkan
13
3 / 6 / 1
8,253
688
6,755
11,871
4,412
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
9,394
783
10,618
9,285
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
15
2 / 1 / 15
9,448
787
8,048
16,434
15,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
shimshon1245
Hun Batz
16
14 / 0 / 4
11,955
996
17,196
8,248
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
19
19
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
8
3
0.19
W
3
4
10
2
L
Chaac
Hardux
Chaac
2
5
1
0.5
L
Kukulkan
Mannuolen
Kukulkan
3
6
1
0.58
W
Bacchus
2
1
15
9.5
W
Hun Batz
shimshon1245
Hun Batz
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,456
Damage
35,862
39,684
Taken
33,967
19,306
Mitigated
24,511
1,744
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,826
2,742
204
534
12,619
4,490
0
4,830
7,314
0
19,012
W
10,618
3,413
0
2,233
9,285
3,231
1,929
1,527
7,758
37,839
5,273
L
Chaac
Hardux
Chaac
5,875
1,008
0
1,002
15,194
10,404
0
8,070
6,632
0
15,917
L
Kukulkan
Mannuolen
Kukulkan
6,755
1,138
0
4
11,871
4,412
0
5,172
6,460
36,310
0
W
Bacchus
8,048
597
0
6,162
16,434
15,888
257
3,339
13,095
22,322
0
W
Hun Batz
shimshon1245
Hun Batz
17,196
5,788
0
2,242
8,248
5,392
0
1,984
6,264
0
54,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,244
Gold Earned
30,797
111
Minions Killed
153
0
Camps Cleared
0
538,186
Distance Traveled
660,722
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,496
625
33
3
0
178,063
0
W
Sol
9,394
783
55
5
0
198,069
0
L
Chaac
7,495
625
19
2
0
188,477
3
L
Kukulkan
8,253
688
59
5
0
171,646
7
W
Bacchus
9,448
787
23
2
0
229,753
6
W
Hun Batz
11,955
996
75
6
0
232,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role