Player Matchup

Geb
Geb
Silver II
BDB x JDATCH
Geb
Silver II
Level 142
God Stats
20W - 18L
1,494 SR
Queue Stats
486W - 513L
1,109 MMR
Party 1
Ix Chel
Ix Chel
Gold III
BDB x SOL
Ix Chel
Gold III
Level 121
God Stats
130W - 112L
1,585 SR
Queue Stats
288W - 306L
1,587 MMR
Party 1
Neith
Neith
Silver II
Stiffy2Real
Neith
Silver II
Level 82
God Stats
3W - 2L
1,590 SR
Queue Stats
11W - 18L
1,175 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,556 SR
1,290 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,487 SR
1,377 MMR
Sylvanus
Sylvanus
Bronze III
PrinceGumbal
Sylvanus
Bronze III
Level 149
God Stats
7W - 10L
1,302 SR
Queue Stats
79W - 121L
1,129 MMR
Solo
Martichoras
Martichoras
Gold II
Vraith
Martichoras
Gold II
Level 68
God Stats
13W - 9L
1,660 SR
Queue Stats
57W - 61L
1,506 MMR
Party 2
Shiva
Shiva
Platinum II
xX Cegerto Xx
Shiva
Platinum II
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
196W - 170L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,415
642
7,816
10,331
9,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
BDB x SOL
Ix Chel
10
1 / 4 / 1
6,703
670
8,259
7,467
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,887
689
4,922
8,537
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
Bake KujiraKukulkanAchillesNe ZhaThoth

VS

Bans
KuzenboHeraAthenaDiscordiaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PrinceGumbal
Sylvanus
13
2 / 0 / 7
8,055
806
5,504
8,799
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
Vraith
Martichoras
14
5 / 0 / 3
8,458
846
7,141
4,997
2,559
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 2 / 7
7,913
791
10,585
12,776
12,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Ix Chel
BDB x SOL
Ix Chel
1
4
1
0.38
W
Sylvanus
PrinceGumbal
Sylvanus
2
0
7
5.5
L
1
3
0
0.33
W
Martichoras
Vraith
Martichoras
5
0
3
6.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,997
Damage
23,230
26,335
Taken
26,572
15,145
Mitigated
21,939
4,867
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,816
725
333
1,786
10,331
9,076
0
2,541
7,325
15,581
404
L
Ix Chel
BDB x SOL
Ix Chel
8,259
782
903
936
7,467
2,864
62
1,175
6,116
26,777
1,532
W
Sylvanus
PrinceGumbal
Sylvanus
5,504
485
2,541
3,261
8,799
6,901
781
5,750
3,049
16,645
3,028
L
4,922
2,403
0
909
8,537
3,205
287
1,720
6,526
0
22,663
W
Martichoras
Vraith
Martichoras
7,141
1,193
0
614
4,997
2,559
1,400
3,827
1,170
0
35,398
W
10,585
1,726
625
2,028
12,776
12,479
100
5,859
6,917
0
29,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,005
Gold Earned
24,426
114
Minions Killed
128
0
Camps Cleared
0
546,127
Distance Traveled
547,791
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,415
642
22
2
0
196,683
0
L
Ix Chel
6,703
670
49
5
0
169,179
3
W
Sylvanus
8,055
806
35
4
0
171,662
2
L
Neith
6,887
689
43
4
0
180,265
0
W
Martichoras
8,458
846
58
6
0
174,297
0
W
Shiva
7,913
791
35
4
0
201,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role