Player Matchup

Cthulhu
Cthulhu
Ghost-Prime13
Cthulhu
Level 80
God Stats
4W - 2L
1,680 SR
Queue Stats
24W - 31L
1,439 Elo+
Party 1
Athena
Athena
NEST_21
Athena
Level 68
God Stats
3W - 3L
1,543 SR
Queue Stats
26W - 32L
1,456 Elo+
Party 1
Fenrir
Fenrir
TheDarkMessiah04
Fenrir
Level 87
God Stats
2W - 1L
1,328 SR
Queue Stats
25W - 26L
1,468 Elo+
Party 1
Neith
Neith
V-O-N-13
Neith
Level 46
God Stats
389W - 344L
1,519 SR
Queue Stats
462W - 460L
1,439 Elo+
Solo
Zeus
Zeus
spacegodzilla90
Zeus
Level 122
God Stats
2W - 0L
1,717 SR
Queue Stats
24W - 31L
1,428 Elo+
Party 1
Team Averages
Level 81
1,557 SR
1,446 Elo+

VS

Team Averages
Level 70
1,567 SR
1,429 Elo+
Fenrir
Fenrir
Aur_E_Oh
Fenrir
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 35L
1,404 Elo+
Solo
Jing Wei
Jing Wei
BEASTPOPER2828
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
511W - 471L
1,422 Elo+
Solo
King Arthur
King Arthur
Elricoh
King Arthur
Level 109
God Stats
2W - 3L
1,569 SR
Queue Stats
327W - 281L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Hammerboi32
Kukulkan
Level 61
God Stats
17W - 13L
1,748 SR
Queue Stats
125W - 131L
1,434 Elo+
Solo
Ymir
Ymir
tjpreston_21
Ymir
Level 48
God Stats
4W - 4L
1,518 SR
Queue Stats
33W - 41L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 0 / 0
8,331
595
8,301
10,460
9,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Athena
NEST_21
Athena
13
2 / 1 / 8
7,706
550
5,103
10,753
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 2 / 2
8,141
582
9,110
14,195
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
V-O-N-13
Neith
13
3 / 2 / 6
7,656
547
10,548
8,495
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 1 / 2
8,659
619
3,991
4,800
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aur_E_Oh
Fenrir
6
0 / 2 / 1
5,033
360
1,679
5,159
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
12
2 / 6 / 1
6,677
477
8,998
11,445
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Elricoh
King Arthur
13
1 / 2 / 0
7,706
550
6,830
14,353
11,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Hammerboi32
Kukulkan
15
2 / 2 / 0
8,440
603
6,580
7,066
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,390
456
3,047
13,130
12,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
6
6
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aur_E_Oh
Fenrir
0
2
1
0.25
L
Jing Wei
2
6
1
0.42
L
King Arthur
Elricoh
King Arthur
1
2
0
0.5
W
Cthulhu
2
0
0
2
L
Kukulkan
Hammerboi32
Kukulkan
2
2
0
1
W
Athena
NEST_21
Athena
2
1
8
6
W
7
2
2
4
W
Neith
V-O-N-13
Neith
3
2
6
3
W
2
1
2
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,053
Damage
27,134
48,703
Taken
51,153
29,807
Mitigated
33,112
11,931
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aur_E_Oh
Fenrir
1,679
531
0
460
5,159
2,033
0
1,519
3,640
0
14,821
L
Jing Wei
8,998
6,935
0
595
11,445
4,451
0
1,659
9,786
0
52,652
L
King Arthur
Elricoh
King Arthur
6,830
1,197
0
960
14,353
11,107
0
6,937
6,322
0
60,690
W
Cthulhu
8,301
828
92
2,718
10,460
9,251
324
0
10,460
50,664
2,196
L
Kukulkan
Hammerboi32
Kukulkan
6,580
298
0
1,130
7,066
3,041
0
2,141
4,925
76,452
1,494
W
Athena
NEST_21
Athena
5,103
934
0
2,911
10,753
8,577
118
1,887
8,866
20,291
2,652
W
9,110
3,034
0
1,486
14,195
6,974
0
3,845
10,350
0
61,451
W
Neith
V-O-N-13
Neith
10,548
4,946
338
3,706
8,495
3,293
792
2,055
6,440
0
61,845
W
3,991
273
0
680
4,800
1,712
572
1,663
3,137
67,877
2,688
L
3,047
637
0
430
13,130
12,480
0
3,195
9,935
23,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,493
Gold Earned
34,246
414
Minions Killed
382
0
Camps Cleared
0
1,388,427
Distance Traveled
1,196,968
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,033
360
31
2
0
145,745
0
L
Jing Wei
6,677
477
74
5
0
261,680
0
L
King Arthur
7,706
550
96
7
0
257,686
0
W
Cthulhu
8,331
595
93
7
0
260,352
0
L
Kukulkan
8,440
603
137
10
0
268,883
0
W
Athena
7,706
550
31
2
0
308,453
6
W
Fenrir
8,141
582
71
5
0
339,787
0
W
Neith
7,656
547
87
6
0
241,195
0
W
Zeus
8,659
619
132
9
0
238,640
6
L
Ymir
6,390
456
44
3
0
262,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role