Player Matchup

Cabrakan
Cabrakan
AquaReign
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Scylla
Scylla
CHESARE 1
Scylla
Level 168
God Stats
5W - 7L
1,241 SR
Queue Stats
267W - 263L
1,498 Elo+
Party 3
Yemoja
Yemoja
MeatPortal
Yemoja
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 67L
1,486 Elo+
Solo
Thor
Thor
Zephiruz
Thor
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,466 Elo+
Party 3
Ratatoskr
Ratatoskr
fryDaddy69x
Ratatoskr
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 81L
1,473 Elo+
Solo
Team Averages
Level 95
1,448 SR
1,485 Elo+

VS

Team Averages
Level 105
1,603 SR
1,393 Elo+
Amaterasu
Amaterasu
CapN710
Amaterasu
Level 49
God Stats
3W - 2L
1,485 SR
Queue Stats
86W - 93L
1,439 Elo+
Party 1
Xing Tian
Xing Tian
Kacekano
Xing Tian
Level 122
God Stats
9W - 2L
1,554 SR
Queue Stats
415W - 320L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
Sunfl0werGal
Danzaburou
Level 191
God Stats
5W - 4L
1,762 SR
Queue Stats
318W - 333L
1,393 Elo+
Party 2
Hel
Hel
juonkill
Hel
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 281L
1,402 Elo+
Party 2
Sobek
Sobek
robbieiv20
Sobek
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
521W - 556L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AquaReign
Cabrakan
1
0 / 0 / 0
3,372
259
0
0
0
Scylla
CHESARE 1
Scylla
19
3 / 5 / 5
10,442
803
22,881
17,208
9,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
MeatPortal
Yemoja
20
1 / 2 / 8
9,917
763
7,704
12,143
10,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
14
3 / 7 / 4
8,602
662
8,420
14,489
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ratatoskr
fryDaddy69x
Ratatoskr
16
4 / 8 / 5
8,816
678
9,442
16,667
11,861
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CapN710
Amaterasu
16
3 / 3 / 12
9,799
754
9,179
17,364
18,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Kacekano
Xing Tian
17
3 / 3 / 13
10,051
773
7,535
15,774
20,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Sunfl0werGal
Danzaburou
19
10 / 2 / 7
12,077
929
19,457
15,279
8,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 12
9,860
758
7,558
8,005
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sobek
17
4 / 4 / 13
11,114
855
8,448
19,304
25,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
11
Kills
22
22
Deaths
13
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AquaReign
Cabrakan
0
0
0
0
L
Scylla
CHESARE 1
Scylla
3
5
5
1.1
W
Amaterasu
CapN710
Amaterasu
3
3
12
3
W
Xing Tian
Kacekano
Xing Tian
3
3
13
3.17
L
Yemoja
MeatPortal
Yemoja
1
2
8
2.5
W
Danzaburou
Sunfl0werGal
Danzaburou
10
2
7
6.75
L
Thor
3
7
4
0.71
L
Ratatoskr
fryDaddy69x
Ratatoskr
4
8
5
0.81
W
2
1
12
8
W
Sobek
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,447
Damage
52,177
60,507
Taken
75,726
38,434
Mitigated
76,670
15,801
Healing
32,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AquaReign
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
CHESARE 1
Scylla
22,881
2,922
830
2,292
17,208
9,625
451
6,036
10,540
46,544
1,666
W
Amaterasu
CapN710
Amaterasu
9,179
1,521
1,388
5,546
17,364
18,063
1,396
5,925
11,439
2,088
14,760
W
Xing Tian
Kacekano
Xing Tian
7,535
620
1,194
1,732
15,774
20,680
460
6,135
9,639
18,180
0
L
Yemoja
MeatPortal
Yemoja
7,704
1,447
5,857
3,112
12,143
10,078
153
4,460
7,072
18,352
0
W
Danzaburou
Sunfl0werGal
Danzaburou
19,457
10,469
63
2,909
15,279
8,019
4,762
7,676
7,603
0
52,320
L
Thor
8,420
1,782
1,238
765
14,489
6,870
0
5,478
8,462
0
14,201
L
Ratatoskr
fryDaddy69x
Ratatoskr
9,442
1,248
859
848
16,667
11,861
0
6,866
9,386
0
20,086
W
7,558
1,274
9,819
4,414
8,005
4,184
166
3,459
4,546
12,662
671
W
Sobek
8,448
572
1,625
4,193
19,304
25,724
628
6,455
12,849
18,157
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
52,901
111
Minions Killed
143
0
Camps Cleared
0
853,851
Distance Traveled
1,193,080
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,372
259
0
0
0
0
0
L
Scylla
10,442
803
63
5
0
239,735
0
W
Amaterasu
9,799
754
13
1
0
257,379
0
W
Xing Tian
10,051
773
23
2
0
233,643
1
L
Yemoja
9,917
763
19
1
0
206,417
0
W
Danzaburou
12,077
929
62
5
0
240,712
0
L
Thor
8,602
662
14
1
0
207,770
0
L
Ratatoskr
8,816
678
15
1
0
199,929
0
W
Hel
9,860
758
19
1
0
244,279
0
W
Sobek
11,114
855
26
2
0
217,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role