Player Matchup

Eset
Eset
Blackclover 935
Eset
Level 65
God Stats
1W - 1L
1,430 SR
Queue Stats
70W - 95L
1,386 Elo+
Party 1
Vamana
Vamana
DeathSou9Ki99er
Vamana
Level 49
God Stats
1W - 3L
1,350 SR
Queue Stats
70W - 66L
1,524 Elo+
Solo
Hun Batz
Hun Batz
Notlaw6969
Hun Batz
Level 44
God Stats
0W - 2L
1,459 SR
Queue Stats
72W - 77L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Thesuperguri
Cthulhu
Level 38
God Stats
0W - 1L
1,442 SR
Queue Stats
1W - 7L
1,537 Elo+
Party 2
Neith
Neith
nannna736
Neith
Level 16
God Stats
1W - 1L
1,270 SR
Queue Stats
45W - 55L
1,537 Elo+
Party 2
Team Averages
Level 42
1,390 SR
1,478 Elo+

VS

Team Averages
Level 51
1,464 SR
1,430 Elo+
Sol
Sol
BxneUrSister
Sol
Level 33
God Stats
1W - 1L
1,278 SR
Queue Stats
67W - 81L
1,453 Elo+
Party 3
Nemesis
Nemesis
Marsguy2049
Nemesis
Level 49
God Stats
134W - 103L
1,697 SR
Queue Stats
443W - 430L
1,485 Elo+
Solo
Horus
Horus
Paxd420
Horus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,367 Elo+
Solo
Anubis
Anubis
S3V4Z05
Anubis
Level 46
God Stats
26W - 22L
1,583 SR
Queue Stats
140W - 162L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
YeaaaImFat
Gilgamesh
Level 86
God Stats
3W - 0L
1,262 SR
Queue Stats
187W - 172L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,553
468
8,269
7,665
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
7,079
506
10,296
12,598
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Notlaw6969
Hun Batz
10
1 / 4 / 0
6,285
449
5,211
10,351
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Thesuperguri
Cthulhu
11
0 / 2 / 0
6,569
469
6,187
13,725
9,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
nannna736
Neith
11
0 / 2 / 0
6,257
447
5,470
8,383
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,001
572
9,220
9,657
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
Marsguy2049
Nemesis
14
6 / 0 / 3
8,061
576
6,700
10,106
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Paxd420
Horus
12
1 / 1 / 1
6,876
491
6,334
14,725
14,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
S3V4Z05
Anubis
13
1 / 1 / 7
7,576
541
5,554
10,166
4,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
YeaaaImFat
Gilgamesh
12
2 / 0 / 7
6,826
488
9,228
14,687
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
14
14
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
0
1
4.5
L
1
3
0
0.33
W
Nemesis
Marsguy2049
Nemesis
6
0
3
7.5
L
Hun Batz
Notlaw6969
Hun Batz
1
4
0
0.25
W
Horus
Paxd420
Horus
1
1
1
1.5
W
Anubis
S3V4Z05
Anubis
1
1
7
4.5
L
Cthulhu
Thesuperguri
Cthulhu
0
2
0
0
W
Gilgamesh
YeaaaImFat
Gilgamesh
2
0
7
5.5
L
Neith
nannna736
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,433
Damage
37,036
52,722
Taken
59,341
32,456
Mitigated
40,749
12,015
Healing
20,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,269
604
0
1,532
7,665
2,136
0
4,207
3,370
47,334
0
W
9,220
4,553
0
4,549
9,657
3,866
694
4,104
5,553
63,676
5,399
L
10,296
4,318
0
2,061
12,598
14,383
36
340
12,082
0
54,667
W
Nemesis
Marsguy2049
Nemesis
6,700
2,159
0
1,910
10,106
4,794
0
744
9,115
0
57,459
L
Hun Batz
Notlaw6969
Hun Batz
5,211
753
0
2,555
10,351
3,187
0
1,007
9,135
0
40,578
W
Horus
Paxd420
Horus
6,334
3,676
560
5,656
14,725
14,401
441
243
13,364
0
49,048
W
Anubis
S3V4Z05
Anubis
5,554
380
0
5,259
10,166
4,823
346
4,738
4,806
47,003
0
L
Cthulhu
Thesuperguri
Cthulhu
6,187
747
1,264
3,808
13,725
9,366
0
6,117
7,198
35,567
1,818
W
Gilgamesh
YeaaaImFat
Gilgamesh
9,228
2,215
0
2,094
14,687
12,865
0
3,189
11,025
0
44,571
L
Neith
nannna736
Neith
5,470
1,411
0
795
8,383
3,384
180
3,001
5,260
0
51,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
37,340
374
Minions Killed
407
0
Camps Cleared
0
1,389,926
Distance Traveled
1,417,484
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,553
468
84
6
0
279,964
3
W
Sol
8,001
572
113
8
0
260,870
3
L
Vamana
7,079
506
87
6
0
252,938
1
W
Nemesis
8,061
576
83
6
0
331,759
0
L
Hun Batz
6,285
449
69
5
0
290,541
0
W
Horus
6,876
491
81
6
0
254,443
2
W
Anubis
7,576
541
83
6
0
275,061
0
L
Cthulhu
6,569
469
51
4
0
298,282
0
W
Gilgamesh
6,826
488
47
3
0
295,351
0
L
Neith
6,257
447
83
6
0
268,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role