Player Matchup

Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Gold V
 
Agni
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
FarsF
Thor
Gold IV
Level 141
God Stats
33W - 35L
1,449 SR
Queue Stats
248W - 254L
1,446 MMR
Solo
Izanami
Izanami
Gold IV
Manucadeff
Izanami
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,398 MMR
Party 3
Sylvanus
Sylvanus
Gold V
elchacalsla
Sylvanus
Gold V
Level 145
God Stats
6W - 4L
1,706 SR
Queue Stats
73W - 81L
1,427 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,531 SR
1,454 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,545 SR
1,431 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
 
Morgan Le Fay
Bronze III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver I
GOATAdcorToll
Ne Zha
Silver I
Level 127
God Stats
3W - 7L
1,560 SR
Queue Stats
85W - 89L
1,276 MMR
Party 1
Neith
Neith
Gold IV
PIGBR
Neith
Gold IV
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
360W - 364L
1,428 MMR
Party 1
Ymir
Ymir
Bronze III
SwampZueritisu
Ymir
Bronze III
Level 129
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 3L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
2 / 0 / 1
4,397
879
3,613
4,750
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
 
Agni
7
1 / 1 / 0
3,654
731
1,261
2,507
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
FarsF
Thor
7
1 / 0 / 0
3,482
696
1,107
3,837
1,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Manucadeff
Izanami
6
1 / 1 / 0
3,568
714
1,761
3,412
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
elchacalsla
Sylvanus
6
0 / 1 / 2
3,357
671
2,064
4,277
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
VamanaThanatosArachneAnubis

VS

Bans
AthenaSobekBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
3 / 1 / 0
4,067
813
2,520
2,913
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
 
Hercules
5
0 / 3 / 0
3,372
674
1,995
5,766
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 3
3,410
682
1,873
4,062
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
PIGBR
Neith
6
0 / 1 / 1
3,344
669
3,620
3,852
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
989
198
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
3
3
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
1
2.5
W
Agni
 
Agni
1
1
0
1
L
Morgan Le Fay
 
Morgan Le Fay
3
1
0
3
L
Hercules
 
Hercules
0
3
0
0
W
Thor
FarsF
Thor
1
0
0
1
L
0
0
3
1.5
W
Izanami
Manucadeff
Izanami
1
1
0
1
L
Neith
PIGBR
Neith
0
1
1
0.5
L
0
0
0
0
W
Sylvanus
elchacalsla
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,806
Damage
10,008
18,783
Taken
16,593
8,530
Mitigated
7,526
5,858
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,613
1,152
0
2,594
4,750
3,564
0
0
4,750
0
23,624
W
Agni
 
Agni
1,261
148
0
500
2,507
784
0
1,221
1,286
16,044
846
L
Morgan Le Fay
 
Morgan Le Fay
2,520
172
0
630
2,913
1,002
0
1,600
1,313
18,302
1,039
L
Hercules
 
Hercules
1,995
918
0
1,694
5,766
4,019
0
0
5,766
0
20,201
W
Thor
FarsF
Thor
1,107
207
0
455
3,837
1,129
0
0
3,837
0
19,087
L
1,873
584
0
894
4,062
1,418
0
444
3,618
0
15,247
W
Izanami
Manucadeff
Izanami
1,761
1,228
0
770
3,412
1,078
0
304
3,108
0
21,862
L
Neith
PIGBR
Neith
3,620
1,245
0
1,605
3,852
1,087
0
1,113
2,739
0
18,449
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
elchacalsla
Sylvanus
2,064
595
351
1,188
4,277
1,975
0
723
3,554
9,168
4,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,458
Gold Earned
15,182
166
Minions Killed
126
0
Camps Cleared
0
558,670
Distance Traveled
433,079
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,397
879
45
9
0
116,898
1
W
Agni
3,654
731
32
6
0
105,086
0
L
Morgan Le Fay
4,067
813
29
6
0
104,041
0
L
Hercules
3,372
674
31
6
0
96,118
0
W
Thor
3,482
696
36
7
0
120,155
0
L
Ne Zha
3,410
682
37
7
0
127,197
0
W
Izanami
3,568
714
33
7
0
106,247
0
L
Neith
3,344
669
29
6
0
105,723
0
L
Ymir
989
198
0
0
0
0
0
W
Sylvanus
3,357
671
20
4
0
110,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role