Player Matchup

Ra
Ra
 
Ra
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
BARETTA1899
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
L0ca
Ne Zha
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 82L
1,563 Elo+
Solo
Izanami
Izanami
Leplacenta
Izanami
Level 28
God Stats
0W - 1L
1,830 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
YFoxPitor
Sobek
Level 125
God Stats
1W - 5L
1,338 SR
Queue Stats
222W - 190L
1,513 Elo+
Party 3
Team Averages
Level 71
1,534 SR
1,515 Elo+

VS

Team Averages
Level 104
1,526 SR
1,544 Elo+
Amaterasu
Amaterasu
Fidkonsovy
Amaterasu
Level 37
God Stats
4W - 1L
1,735 SR
Queue Stats
48W - 33L
1,577 Elo+
Party 1
Arachne
Arachne
Hiko7135
Arachne
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,576 Elo+
Party 1
Yemoja
Yemoja
Sitnik
Yemoja
Level 156
God Stats
7W - 9L
1,255 SR
Queue Stats
53W - 46L
1,531 Elo+
Party 1
Baba Yaga
Baba Yaga
WojWojtas
Baba Yaga
Level 144
God Stats
5W - 2L
1,701 SR
Queue Stats
53W - 48L
1,502 Elo+
Party 1
Chiron
Chiron
tomg35
Chiron
Level 123
God Stats
8W - 14L
1,438 SR
Queue Stats
54W - 69L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 1 / 4
9,047
646
10,683
8,176
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
BARETTA1899
Xing Tian
10
0 / 4 / 0
6,003
429
4,866
12,989
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
L0ca
Ne Zha
14
4 / 1 / 4
7,849
561
7,307
10,422
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Leplacenta
Izanami
10
0 / 3 / 0
5,853
418
3,628
7,291
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
YFoxPitor
Sobek
13
0 / 1 / 1
7,258
518
11,399
13,518
12,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fidkonsovy
Amaterasu
13
1 / 0 / 2
7,661
547
8,366
15,815
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arachne
Hiko7135
Arachne
13
1 / 3 / 1
6,696
478
3,830
14,574
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Sitnik
Yemoja
12
3 / 1 / 3
7,101
507
5,341
9,409
10,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
WojWojtas
Baba Yaga
13
1 / 3 / 0
7,045
503
3,503
8,831
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
tomg35
Chiron
14
4 / 1 / 3
8,235
588
9,971
10,709
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
10
10
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
1
4
6
L
Xing Tian
BARETTA1899
Xing Tian
0
4
0
0
W
Amaterasu
Fidkonsovy
Amaterasu
1
0
2
2
W
Arachne
Hiko7135
Arachne
1
3
1
0.5
L
Ne Zha
L0ca
Ne Zha
4
1
4
6
L
Izanami
Leplacenta
Izanami
0
3
0
0
W
Yemoja
Sitnik
Yemoja
3
1
3
4.5
W
Baba Yaga
WojWojtas
Baba Yaga
1
3
0
0.33
L
Sobek
YFoxPitor
Sobek
0
1
1
0.5
W
Chiron
tomg35
Chiron
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,883
Damage
31,011
52,396
Taken
59,338
34,101
Mitigated
32,283
13,567
Healing
21,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,683
729
892
2,894
8,176
3,450
0
2,771
5,405
82,636
1,675
L
Xing Tian
BARETTA1899
Xing Tian
4,866
709
0
1,685
12,989
10,892
0
2,504
10,485
18,860
0
W
Amaterasu
Fidkonsovy
Amaterasu
8,366
2,862
0
5,173
15,815
9,301
0
9,434
5,010
0
55,094
W
Arachne
Hiko7135
Arachne
3,830
2,587
0
5,687
14,574
5,216
0
4,619
9,561
0
46,300
L
Ne Zha
L0ca
Ne Zha
7,307
1,962
0
1,262
10,422
4,704
0
1,476
8,946
0
62,047
L
Izanami
Leplacenta
Izanami
3,628
2,531
0
906
7,291
2,253
0
1,114
6,177
0
43,387
W
Yemoja
Sitnik
Yemoja
5,341
1,328
879
1,837
9,409
10,102
542
3,782
5,627
33,508
2,901
W
Baba Yaga
WojWojtas
Baba Yaga
3,503
220
0
1,668
8,831
3,353
165
2,445
6,358
58,854
0
L
Sobek
YFoxPitor
Sobek
11,399
1,023
0
5,928
13,518
12,802
272
610
12,908
51,845
0
W
Chiron
tomg35
Chiron
9,971
4,517
331
5,527
10,709
4,311
1,166
4,745
5,964
0
68,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
36,738
407
Minions Killed
437
0
Camps Cleared
0
1,435,749
Distance Traveled
1,322,016
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,047
646
135
10
0
303,693
4
L
Xing Tian
6,003
429
19
1
0
269,449
1
W
Amaterasu
7,661
547
92
7
0
268,349
0
W
Arachne
6,696
478
78
6
0
284,237
0
L
Ne Zha
7,849
561
93
7
0
319,236
0
L
Izanami
5,853
418
73
5
0
265,809
0
W
Yemoja
7,101
507
48
3
0
229,520
2
W
Baba Yaga
7,045
503
105
8
0
281,117
4
L
Sobek
7,258
518
87
6
0
277,562
0
W
Chiron
8,235
588
114
8
0
258,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role