Player Matchup

Baron Samedi
Baron Samedi
SMG Cpt Levi
Baron Samedi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 58L
1,335 Elo+
Party 2
Hercules
Hercules
SMG TOXIC T
Hercules
Level 126
God Stats
1W - 0L
1,889 SR
Queue Stats
16W - 17L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
SMGPatriot
Danzaburou
Level 124
God Stats
3W - 0L
1,309 SR
Queue Stats
36W - 42L
1,423 Elo+
Party 2
Camazotz
Camazotz
SMGRT887
Camazotz
Level 106
God Stats
1W - 1L
1,579 SR
Queue Stats
17W - 28L
1,475 Elo+
Party 2
Nut
Nut
SMGSpadezz
Nut
Level 129
God Stats
3W - 0L
1,840 SR
Queue Stats
142W - 190L
1,460 Elo+
Party 2
Team Averages
Level 117
1,623 SR
1,411 Elo+

VS

Team Averages
Level 132
1,547 SR
1,508 Elo+
Raijin
Raijin
Inxorable Op
Raijin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,403 Elo+
Solo
Thoth
Thoth
LMenezes BR
Thoth
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 117L
1,564 Elo+
Party 1
Hercules
Hercules
MR NICKLET
Hercules
Level 121
God Stats
10W - 5L
1,734 SR
Queue Stats
442W - 436L
1,535 Elo+
Solo
Artio
Artio
ZackAttackQQ
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,497 Elo+
Solo
Osiris
Osiris
pedrovsjr2
Osiris
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 206L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SMG Cpt Levi
Baron Samedi
15
4 / 2 / 21
9,164
833
13,250
9,088
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SMG TOXIC T
Hercules
16
6 / 1 / 19
9,707
882
15,742
13,957
15,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SMGPatriot
Danzaburou
15
6 / 3 / 12
9,629
875
20,554
12,079
5,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
SMGRT887
Camazotz
14
2 / 4 / 18
8,535
776
13,317
15,421
6,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
12 / 2 / 13
10,603
964
22,488
12,781
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
3 / 7 / 5
8,082
735
13,093
13,174
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 5
7,148
650
8,809
11,084
4,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
MR NICKLET
Hercules
12
2 / 6 / 5
7,509
683
7,954
23,647
24,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 7
8,268
752
10,475
17,226
18,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
pedrovsjr2
Osiris
16
6 / 5 / 5
9,531
866
12,852
23,417
27,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
30
Kills
12
12
Deaths
30
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
7
5
0.79
L
0
7
5
0.36
L
Hercules
MR NICKLET
Hercules
2
6
5
0.75
W
Baron Samedi
SMG Cpt Levi
Baron Samedi
4
2
21
7.25
W
Hercules
SMG TOXIC T
Hercules
6
1
19
15.5
W
Danzaburou
SMGPatriot
Danzaburou
6
3
12
4
W
Camazotz
SMGRT887
Camazotz
2
4
18
2.75
W
12
2
13
9.25
L
1
5
7
0.9
L
Osiris
pedrovsjr2
Osiris
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,351
Damage
53,183
63,326
Taken
88,548
39,126
Mitigated
80,527
34,103
Healing
26,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
13,093
142
0
1,440
13,174
5,523
0
1,621
11,553
20,083
590
L
8,809
656
450
235
11,084
4,185
0
1,515
9,569
16,604
0
L
Hercules
MR NICKLET
Hercules
7,954
2,276
525
9,339
23,647
24,167
0
4,778
18,869
0
13,649
W
Baron Samedi
SMG Cpt Levi
Baron Samedi
13,250
1,005
5,093
3,325
9,088
4,618
423
4,373
4,594
22,706
0
W
Hercules
SMG TOXIC T
Hercules
15,742
4,629
2,871
6,769
13,957
15,887
151
6,196
7,505
0
20,851
W
Danzaburou
SMGPatriot
Danzaburou
20,554
10,977
1,065
3,565
12,079
5,735
1,353
6,653
5,160
0
34,264
W
Camazotz
SMGRT887
Camazotz
13,317
3,357
153
4,670
15,421
6,651
336
8,176
7,009
0
15,830
W
22,488
15,882
1,564
5,028
12,781
6,235
3,299
5,898
6,536
0
40,082
L
10,475
472
2,773
3,972
17,226
18,979
0
1,502
15,724
15,936
602
L
Osiris
pedrovsjr2
Osiris
12,852
2,605
775
6,511
23,417
27,673
0
3,834
19,583
0
18,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,638
Gold Earned
40,538
115
Minions Killed
81
0
Camps Cleared
0
1,072,047
Distance Traveled
983,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,082
735
25
2
0
196,483
0
L
Thoth
7,148
650
26
2
0
176,539
0
L
Hercules
7,509
683
9
1
0
178,590
0
W
Baron Samedi
9,164
833
19
2
0
202,975
0
W
Hercules
9,707
882
16
1
0
239,722
0
W
Danzaburou
9,629
875
35
3
0
199,534
0
W
Camazotz
8,535
776
9
1
0
226,606
0
W
Nut
10,603
964
36
3
0
203,210
0
L
Artio
8,268
752
13
1
0
217,815
0
L
Osiris
9,531
866
8
1
0
214,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role