Player Matchup

Xbalanque
Xbalanque
CreatureNob
Xbalanque
Level 156
God Stats
3W - 1L
1,707 SR
Queue Stats
162W - 85L
1,730 Elo+
Solo
Geb
Geb
JossJess
Geb
Level 207
God Stats
5W - 5L
1,899 SR
Queue Stats
224W - 238L
1,469 Elo+
Party 2
Nut
Nut
Nheron
Nut
Level 157
God Stats
1W - 1L
1,706 SR
Queue Stats
67W - 69L
1,532 Elo+
Party 2
Ymir
Ymir
ScaryBunny92085
Ymir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 82L
1,509 Elo+
Solo
Chronos
Chronos
luis terkillo
Chronos
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
315W - 330L
1,498 Elo+
Solo
Team Averages
Level 162
1,662 SR
1,548 Elo+

VS

Team Averages
Level 150
1,536 SR
1,616 Elo+
Poseidon
Poseidon
Dova1399
Poseidon
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,647 Elo+
Solo
Zhong Kui
Zhong Kui
LostNoFound
Zhong Kui
Level 157
God Stats
2W - 1L
1,682 SR
Queue Stats
93W - 76L
1,683 Elo+
Party 1
Ganesha
Ganesha
PrototypeW
Ganesha
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,650 Elo+
Party 1
Raijin
Raijin
josephomaru
Raijin
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 122L
1,594 Elo+
Party 1
Kali
Kali
webbyninja
Kali
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 234L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CreatureNob
Xbalanque
16
8 / 3 / 14
9,772
977
21,874
10,604
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 22
9,590
959
7,972
15,572
8,749
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nut
Nheron
Nut
16
10 / 2 / 11
10,140
1,014
13,735
9,064
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
1 / 1 / 20
9,569
957
6,569
10,305
10,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
16
5 / 1 / 12
9,434
943
10,770
8,544
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dova1399
Poseidon
15
3 / 6 / 4
8,381
838
9,828
9,546
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
LostNoFound
Zhong Kui
15
2 / 4 / 2
8,017
802
9,419
17,885
24,465
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
PrototypeW
Ganesha
14
0 / 5 / 5
6,959
696
5,308
14,179
16,999
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
14
2 / 4 / 2
7,609
761
8,838
8,039
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 4
7,227
723
5,926
13,405
7,796
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
25
Kills
8
8
Deaths
25
79
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CreatureNob
Xbalanque
8
3
14
5
L
Poseidon
Dova1399
Poseidon
3
6
4
0.83
W
1
1
22
12
L
Zhong Kui
LostNoFound
Zhong Kui
2
4
2
0.75
W
Nut
Nheron
Nut
10
2
11
7.75
L
Ganesha
PrototypeW
Ganesha
0
5
5
0.5
W
1
1
20
11
L
Raijin
2
4
2
0.75
W
Chronos
5
1
12
11
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,920
Damage
39,319
54,089
Taken
63,054
35,159
Mitigated
58,340
24,841
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CreatureNob
Xbalanque
21,874
10,617
21
2,302
10,604
7,625
1,712
6,750
3,045
0
39,578
L
Poseidon
Dova1399
Poseidon
9,828
1,535
828
357
9,546
4,639
0
3,769
5,777
22,507
0
W
7,972
265
3,656
6,953
15,572
8,749
0
8,906
5,941
18,669
762
L
Zhong Kui
LostNoFound
Zhong Kui
9,419
239
762
7,033
17,885
24,465
0
8,190
9,695
16,208
356
W
Nut
Nheron
Nut
13,735
5,012
974
2,137
9,064
4,499
599
4,629
4,125
0
22,148
L
Ganesha
PrototypeW
Ganesha
5,308
365
313
1,342
14,179
16,999
0
4,065
10,114
11,896
230
W
6,569
986
1,033
2,509
10,305
10,489
616
5,508
3,831
9,968
0
L
Raijin
8,838
687
1,019
806
8,039
4,441
0
3,595
4,444
16,773
555
W
Chronos
10,770
2,637
2,655
2,601
8,544
3,797
3,472
3,579
4,557
23,965
94
L
5,926
1,133
807
2,781
13,405
7,796
0
5,128
8,277
0
8,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,505
Gold Earned
38,193
131
Minions Killed
99
0
Camps Cleared
0
1,011,105
Distance Traveled
867,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,772
977
43
4
0
179,690
0
L
Poseidon
8,381
838
35
4
0
186,399
0
W
Geb
9,590
959
12
1
0
231,755
0
L
Zhong Kui
8,017
802
33
3
0
172,312
0
W
Nut
10,140
1,014
22
2
0
209,632
0
L
Ganesha
6,959
696
0
0
0
190,135
0
W
Ymir
9,569
957
11
1
0
194,819
0
L
Raijin
7,609
761
26
3
0
164,070
0
W
Chronos
9,434
943
43
4
0
195,209
0
L
Kali
7,227
723
5
1
0
154,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role