Player Matchup

Vamana
Vamana
AddEmmUpp
Vamana
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 62L
1,463 Elo+
Party 1
Ishtar
Ishtar
CATARSIS245
Ishtar
Level 120
God Stats
15W - 10L
1,473 SR
Queue Stats
61W - 64L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
KillerBlue3258
Ao Kuang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 206L
1,476 Elo+
Solo
King Arthur
King Arthur
MerlinMan73
King Arthur
Level 86
God Stats
5W - 2L
1,904 SR
Queue Stats
107W - 102L
1,438 Elo+
Solo
Ix Chel
Ix Chel
snoop134
Ix Chel
Level 98
God Stats
5W - 5L
1,500 SR
Queue Stats
57W - 49L
1,472 Elo+
Party 1
Team Averages
Level 104
1,575 SR
1,462 Elo+

VS

Team Averages
Level 63
1,513 SR
1,433 Elo+
Aphrodite
Aphrodite
AdmittedCupid88
Aphrodite
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
368W - 356L
1,469 Elo+
Solo
Hachiman
Hachiman
Lulufarci
Hachiman
Level 49
God Stats
7W - 4L
1,584 SR
Queue Stats
89W - 97L
1,440 Elo+
Solo
Nut
Nut
ProfesorZigz
Nut
Level 86
God Stats
0W - 2L
1,386 SR
Queue Stats
69W - 66L
1,416 Elo+
Solo
Bakasura
Bakasura
Terjarck
Bakasura
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,399 Elo+
Solo
Olorun
Olorun
sTaTic FLASH395
Olorun
Level 63
God Stats
3W - 3L
1,595 SR
Queue Stats
44W - 36L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AddEmmUpp
Vamana
16
5 / 0 / 4
11,534
577
13,601
19,209
25,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
17
0 / 3 / 4
9,765
488
12,323
14,837
7,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
20
7 / 2 / 2
11,578
579
11,544
18,525
11,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MerlinMan73
King Arthur
16
1 / 2 / 7
9,180
459
12,186
20,643
23,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
snoop134
Ix Chel
16
5 / 2 / 3
10,720
536
12,881
11,521
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdmittedCupid88
Aphrodite
16
2 / 2 / 6
10,016
501
9,695
20,498
11,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Lulufarci
Hachiman
2
0 / 1 / 0
5,359
268
162
1,398
271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 5 / 3
9,623
481
24,539
23,707
11,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Terjarck
Bakasura
16
2 / 4 / 1
8,655
433
5,152
21,199
10,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 1
7,461
373
4,227
14,472
5,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
18
Kills
9
9
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
AddEmmUpp
Vamana
5
0
4
7
L
Aphrodite
AdmittedCupid88
Aphrodite
2
2
6
2.5
W
Ishtar
0
3
4
0.67
W
Ao Kuang
7
2
2
4
L
Hachiman
Lulufarci
Hachiman
0
1
0
0
W
King Arthur
MerlinMan73
King Arthur
1
2
7
2.25
L
5
5
3
1.3
L
Bakasura
Terjarck
Bakasura
2
4
1
0.63
L
0
6
1
0.08
W
Ix Chel
snoop134
Ix Chel
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,535
Damage
43,775
84,735
Taken
81,274
74,227
Mitigated
39,430
28,647
Healing
28,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AddEmmUpp
Vamana
13,601
4,888
218
5,064
19,209
25,985
3,585
2,046
16,670
0
76,884
L
Aphrodite
AdmittedCupid88
Aphrodite
9,695
1,654
5,675
11,726
20,498
11,219
222
4,808
15,690
42,538
0
W
Ishtar
12,323
7,212
160
4,774
14,837
7,474
5,422
2,324
12,380
0
86,064
W
Ao Kuang
11,544
2,902
0
6,662
18,525
11,188
0
1,398
17,127
127,655
4,264
L
Hachiman
Lulufarci
Hachiman
162
72
0
456
1,398
271
0
0
1,398
0
3,979
W
King Arthur
MerlinMan73
King Arthur
12,186
1,956
0
4,269
20,643
23,648
409
4,382
16,126
0
45,124
L
24,539
18,148
0
4,090
23,707
11,352
488
5,600
18,107
0
82,598
L
Bakasura
Terjarck
Bakasura
5,152
3,118
0
3,125
21,199
10,749
0
6,031
15,168
0
62,443
L
4,227
2,649
399
2,899
14,472
5,839
0
7,922
6,550
42,170
0
W
Ix Chel
snoop134
Ix Chel
12,881
1,491
1,826
5,674
11,521
5,932
104
3,772
7,523
75,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,777
Gold Earned
41,114
615
Minions Killed
327
0
Camps Cleared
0
1,877,220
Distance Traveled
1,385,614
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,534
577
126
6
0
335,593
0
L
Aphrodite
10,016
501
45
2
0
347,588
2
W
Ishtar
9,765
488
137
7
0
347,406
0
W
Ao Kuang
11,578
579
183
9
0
410,971
1
L
Hachiman
5,359
268
11
1
0
25,967
0
W
King Arthur
9,180
459
56
3
0
417,550
2
L
Nut
9,623
481
88
4
0
324,848
2
L
Bakasura
8,655
433
113
6
0
417,448
0
L
Olorun
7,461
373
70
4
0
269,763
0
W
Ix Chel
10,720
536
113
6
0
365,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role