Player Matchup

Bastet
Bastet
 
Bastet
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fiszon
Neith
Level 104
God Stats
1W - 4L
1,277 SR
Queue Stats
70W - 81L
1,435 Elo+
Solo
Sobek
Sobek
Reynoww
Sobek
Level 123
God Stats
2W - 2L
1,499 SR
Queue Stats
174W - 173L
1,510 Elo+
Solo
Serqet
Serqet
lukilu hd xD
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 55L
1,228 Elo+
Solo
Atlas
Atlas
ololo777ololo
Atlas
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
369W - 395L
1,478 Elo+
Solo
Team Averages
Level 99
1,455 SR
1,430 Elo+

VS

Team Averages
Level 114
1,624 SR
1,473 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MatVik
Chaac
Level 107
God Stats
14W - 6L
1,795 SR
Queue Stats
185W - 202L
1,443 Elo+
Party 1
Nox
Nox
SabZeroDK
Nox
Level 123
God Stats
9W - 5L
1,823 SR
Queue Stats
188W - 208L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
monokelia
Tsukuyomi
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 104L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
seytooo
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
0 / 0 / 0
4,600
767
198
1,106
467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Fiszon
Neith
13
4 / 1 / 0
6,456
1,076
8,260
5,698
2,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Reynoww
Sobek
12
0 / 1 / 2
5,774
962
3,583
9,405
7,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
11
1 / 1 / 2
5,793
966
968
5,048
5,681
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 2
5,178
863
3,934
8,451
7,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 1 / 5
5,815
969
3,877
5,297
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chaac
MatVik
Chaac
12
1 / 0 / 5
6,404
1,067
10,422
6,805
5,565
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
3 / 0 / 1
6,250
1,042
2,046
2,771
1,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
monokelia
Tsukuyomi
11
2 / 2 / 2
6,131
1,022
5,016
5,726
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
seytooo
Zhong Kui
11
0 / 2 / 4
5,861
977
5,099
5,606
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
6
6
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Jormungandr
 
Jormungandr
0
1
5
2.5
L
Neith
Fiszon
Neith
4
1
0
4
W
Chaac
MatVik
Chaac
1
0
5
3.5
L
Sobek
Reynoww
Sobek
0
1
2
1
W
3
0
1
3.5
L
Serqet
1
1
2
2
W
Tsukuyomi
monokelia
Tsukuyomi
2
2
2
1.5
L
0
3
2
0.33
W
Zhong Kui
seytooo
Zhong Kui
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
26,460
29,708
Taken
26,205
23,366
Mitigated
19,195
11,836
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
198
128
0
9
1,106
467
0
506
600
0
198
W
Jormungandr
 
Jormungandr
3,877
801
1,126
1,256
5,297
4,972
290
1,411
3,886
6,563
588
L
Neith
Fiszon
Neith
8,260
1,900
521
2,131
5,698
2,754
0
1,989
3,535
0
20,439
W
Chaac
MatVik
Chaac
10,422
603
656
2,936
6,805
5,565
87
1,606
5,103
0
18,685
L
Sobek
Reynoww
Sobek
3,583
53
1,988
4,627
9,405
7,461
0
3,360
5,843
10,151
0
W
2,046
61
383
620
2,771
1,242
70
1,223
1,548
7,576
0
L
Serqet
968
100
0
1,336
5,048
5,681
0
1,780
3,268
0
1,896
W
Tsukuyomi
monokelia
Tsukuyomi
5,016
1,298
356
803
5,726
2,451
210
1,664
4,062
0
10,682
L
3,934
1,100
418
806
8,451
7,003
0
2,551
5,770
8,337
0
W
Zhong Kui
seytooo
Zhong Kui
5,099
237
957
1,523
5,606
4,965
0
1,613
3,753
11,438
191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
30,461
48
Minions Killed
72
0
Camps Cleared
0
574,856
Distance Traveled
653,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,600
767
0
0
0
19,152
0
W
Jormungandr
5,815
969
12
2
0
114,152
0
L
Neith
6,456
1,076
33
6
0
139,849
0
W
Chaac
6,404
1,067
18
3
0
161,217
0
L
Sobek
5,774
962
5
1
0
139,098
0
W
Nox
6,250
1,042
4
1
0
105,864
0
L
Serqet
5,793
966
2
0
0
146,795
0
W
Tsukuyomi
6,131
1,022
17
3
0
142,028
0
L
Atlas
5,178
863
8
1
0
129,962
0
W
Zhong Kui
5,861
977
21
4
0
130,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role