Player Matchup

Nemesis
Nemesis
Diamond III
Andromeda
Nemesis
Diamond III
Level 156
God Stats
4W - 1L
1,653 SR
Queue Stats
72W - 47L
2,220 MMR
Solo
Cliodhna
Cliodhna
Diamond III
CheeZr
Cliodhna
Diamond III
Level 191
God Stats
15W - 14L
1,850 SR
Queue Stats
316W - 300L
2,273 MMR
Party 2
Shiva
Shiva
Diamond V
Invince
Shiva
Diamond V
Level 156
God Stats
29W - 15L
1,678 SR
Queue Stats
87W - 66L
2,066 MMR
Party 3
Geb
Geb
Diamond IV
RIzZaRrDOfOz
Geb
Diamond IV
Level 182
God Stats
5W - 4L
1,614 SR
Queue Stats
301W - 286L
2,226 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond II
SmitesLegend
Ah Muzen Cab
Diamond II
Level 67
God Stats
8W - 3L
1,830 SR
Queue Stats
86W - 69L
2,238 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,725 SR
2,205 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,676 SR
2,204 MMR
Ne Zha
Ne Zha
Diamond III
ChuyMontana
Ne Zha
Diamond III
Level 158
God Stats
56W - 53L
1,641 SR
Queue Stats
311W - 303L
2,285 MMR
Party 1
Artio
Artio
Diamond V
Intxnse
Artio
Diamond V
Level 170
God Stats
2W - 4L
1,501 SR
Queue Stats
250W - 230L
2,141 MMR
Solo
Ares
Ares
Diamond IV
SencilloSmurf
Ares
Diamond IV
Level 128
God Stats
11W - 7L
1,974 SR
Queue Stats
156W - 139L
2,188 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
beSenpai
Xbalanque
Diamond IV
Level 179
God Stats
76W - 54L
1,766 SR
Queue Stats
254W - 231L
2,176 MMR
Party 1
Nu Wa
Nu Wa
Diamond III
xubba9
Nu Wa
Diamond III
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 153L
2,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andromeda
Nemesis
7
1 / 1 / 0
3,797
759
2,222
5,207
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cliodhna
CheeZr
Cliodhna
7
1 / 0 / 1
3,863
773
1,691
2,723
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Invince
Shiva
7
0 / 0 / 2
3,928
786
3,693
5,682
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

6
1 / 0 / 0
3,839
768
1,045
3,104
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
SmitesLegend
Ah Muzen Cab
6
0 / 0 / 1
3,412
682
2,949
2,610
767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaKukulkanThanatosCharon

VS

Bans
BellonaMaman BrigitteThothBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
0 / 0 / 1
3,502
700
881
4,630
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Intxnse
Artio
7
1 / 2 / 0
3,918
784
3,075
6,180
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

5
0 / 1 / 0
3,422
684
1,403
4,354
1,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
beSenpai
Xbalanque
6
0 / 0 / 0
3,526
705
1,662
3,250
999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
xubba9
Nu Wa
7
0 / 0 / 1
3,896
779
2,072
826
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Andromeda
Nemesis
1
1
0
1
W
Cliodhna
CheeZr
Cliodhna
1
0
1
1.5
L
Ne Zha
0
0
1
0.5
L
Artio
Intxnse
Artio
1
2
0
0.5
W
Shiva
Invince
Shiva
0
0
2
1
W
1
0
0
1
L
0
1
0
0
W
Ah Muzen Cab
SmitesLegend
Ah Muzen Cab
0
0
1
0.5
L
Xbalanque
beSenpai
Xbalanque
0
0
0
0
L
Nu Wa
xubba9
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,600
Damage
9,093
19,326
Taken
19,240
7,782
Mitigated
7,156
6,949
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Andromeda
Nemesis
2,222
632
0
1,212
5,207
1,731
0
1,498
3,614
0
22,913
W
Cliodhna
CheeZr
Cliodhna
1,691
0
0
583
2,723
845
0
425
2,248
0
24,277
L
Ne Zha
881
233
0
892
4,630
1,840
0
0
4,630
0
18,482
L
Artio
Intxnse
Artio
3,075
428
125
2,090
6,180
2,421
0
130
5,617
12,431
1,173
W
Shiva
Invince
Shiva
3,693
770
19
2,794
5,682
2,685
0
2,124
3,104
130
19,616
W
1,045
44
0
1,901
3,104
1,754
0
659
2,429
11,785
0
L
1,403
75
529
1,772
4,354
1,673
0
671
3,683
7,903
1,331
W
Ah Muzen Cab
SmitesLegend
Ah Muzen Cab
2,949
1,555
0
440
2,610
767
0
672
1,922
0
22,907
L
Xbalanque
beSenpai
Xbalanque
1,662
658
0
1,170
3,250
999
0
374
2,876
0
20,407
L
Nu Wa
xubba9
Nu Wa
2,072
700
0
0
826
223
0
0
826
23,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,839
Gold Earned
18,264
182
Minions Killed
185
0
Camps Cleared
0
642,990
Distance Traveled
612,985
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,797
759
42
8
0
136,638
1
W
Cliodhna
3,863
773
43
9
0
142,149
0
L
Ne Zha
3,502
700
32
6
0
151,540
0
L
Artio
3,918
784
32
6
0
114,393
0
W
Shiva
3,928
786
32
6
0
112,959
0
W
Geb
3,839
768
17
3
0
124,375
0
L
Ares
3,422
684
9
2
0
84,209
0
W
Ah Muzen Cab
3,412
682
48
10
0
126,869
0
L
Xbalanque
3,526
705
52
10
0
136,212
0
L
Nu Wa
3,896
779
60
12
0
126,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role