Player Matchup

Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
A Classy Whale
Vamana
Gold V
Level 159
God Stats
3W - 1L
1,588 SR
Queue Stats
46W - 45L
1,409 MMR
Party 2
Chaac
Chaac
Silver I
Jones3Gaming
Chaac
Silver I
Level 149
God Stats
3W - 7L
1,203 SR
Queue Stats
110W - 108L
1,404 MMR
Solo
Medusa
Medusa
Silver IV
LuxViking
Medusa
Silver IV
Level 128
God Stats
11W - 14L
1,163 SR
Queue Stats
38W - 38L
1,408 MMR
Solo
Vulcan
Vulcan
Gold V
Mad Physicz
Vulcan
Gold V
Level 132
God Stats
5W - 4L
1,455 SR
Queue Stats
50W - 46L
1,408 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,382 SR
1,426 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,508 SR
1,430 MMR
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver II
GioVsTheWorld
Terra
Silver II
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 129L
1,393 MMR
Solo
Thor
Thor
Silver I
ISpI Robbed
Thor
Silver I
Level 127
God Stats
4W - 7L
1,651 SR
Queue Stats
165W - 179L
1,280 MMR
Party 1
Nu Wa
Nu Wa
Gold V
UwuArturo
Nu Wa
Gold V
Level 121
God Stats
16W - 13L
1,571 SR
Queue Stats
73W - 74L
1,549 MMR
Party 1
Hachiman
Hachiman
Gold V
YclipT
Hachiman
Gold V
Level 46
God Stats
0W - 2L
1,318 SR
Queue Stats
17W - 25L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 1 / 2
8,274
591
8,106
13,475
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 1
8,514
608
12,145
13,785
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 2 / 3
6,968
498
10,640
12,154
7,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
LuxViking
Medusa
14
2 / 1 / 3
7,847
561
5,251
8,874
3,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
1 / 1 / 2
8,012
572
6,814
4,558
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AnhurAthenaThanatosBastet

VS

Bans
SusanoMaman BrigitteBake KujiraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
3 / 3 / 0
8,307
593
11,529
20,173
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 2
6,301
450
6,679
14,454
8,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 1
6,736
481
1,575
12,427
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
UwuArturo
Nu Wa
14
1 / 2 / 2
7,947
568
7,934
7,523
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
YclipT
Hachiman
9
1 / 3 / 0
5,833
417
2,872
7,087
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
7
7
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
2
6
L
Bakasura
 
Bakasura
3
3
0
1
W
2
2
1
1.25
L
0
3
2
0.33
L
2
3
1
0.83
W
4
2
3
2.75
W
Medusa
LuxViking
Medusa
2
1
3
3.5
W
Vulcan
1
1
2
2
L
Nu Wa
UwuArturo
Nu Wa
1
2
2
1
L
Hachiman
YclipT
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,956
Damage
30,589
52,846
Taken
61,664
30,529
Mitigated
29,093
13,284
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,106
3,708
0
4,232
13,475
5,048
0
3,124
9,912
0
70,365
L
Bakasura
 
Bakasura
11,529
7,604
0
11,900
20,173
11,620
0
168
18,796
0
41,634
W
12,145
5,719
0
2,286
13,785
12,388
0
759
9,859
0
63,814
L
6,679
884
1,374
2,760
14,454
8,022
0
3,430
10,872
26,776
0
L
1,575
331
0
1,534
12,427
5,032
0
472
11,853
0
50,582
W
10,640
1,819
0
2,514
12,154
7,755
0
4,698
7,152
0
38,760
W
Medusa
LuxViking
Medusa
5,251
1,608
0
3,645
8,874
3,655
511
2,693
6,105
0
66,204
W
Vulcan
6,814
3,858
0
607
4,558
1,683
0
2,357
2,039
62,420
0
L
Nu Wa
UwuArturo
Nu Wa
7,934
1,366
0
590
7,523
2,441
0
2,298
4,985
59,929
1,630
L
Hachiman
YclipT
Hachiman
2,872
1,342
0
949
7,087
1,978
0
0
7,087
0
30,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
35,124
479
Minions Killed
406
0
Camps Cleared
0
1,450,561
Distance Traveled
1,375,690
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,274
591
93
7
0
336,666
0
L
Bakasura
8,307
593
113
8
0
314,172
0
W
Vamana
8,514
608
119
9
0
236,255
4
L
Terra
6,301
450
48
3
0
293,004
0
L
Thor
6,736
481
75
5
0
297,808
0
W
Chaac
6,968
498
52
4
0
284,702
0
W
Medusa
7,847
561
96
7
0
264,923
2
W
Vulcan
8,012
572
119
9
0
328,015
4
L
Nu Wa
7,947
568
115
8
0
284,091
2
L
Hachiman
5,833
417
55
4
0
186,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role