Player Matchup

Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Lauracle66
Sylvanus
Level 129
God Stats
2W - 1L
1,765 SR
Queue Stats
23W - 19L
1,594 Elo+
Party 1
Surtr
Surtr
SillyGoose8888
Surtr
Level 107
God Stats
0W - 2L
1,400 SR
Queue Stats
9W - 9L
1,450 Elo+
Solo
Bacchus
Bacchus
t1o2m3-e
Bacchus
Level 83
God Stats
1W - 2L
1,521 SR
Queue Stats
50W - 62L
1,594 Elo+
Party 1
Team Averages
Level 118
1,537 SR
1,528 Elo+

VS

Team Averages
Level 128
1,508 SR
1,425 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
iM_Bggie
Maman Brigitte
Level 128
God Stats
9W - 12L
1,523 SR
Queue Stats
70W - 92L
1,376 Elo+
Party 2
Charon
Charon
nero_dt
Charon
Level 165
God Stats
3W - 0L
1,859 SR
Queue Stats
97W - 115L
1,415 Elo+
Party 2
Nut
Nut
xaborra69
Nut
Level 103
God Stats
2W - 2L
1,159 SR
Queue Stats
49W - 74L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
5 / 1 / 4
6,342
705
6,209
9,724
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
10
4 / 0 / 3
5,869
652
4,484
3,527
1,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Lauracle66
Sylvanus
11
4 / 3 / 3
5,875
653
6,926
8,366
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 3 / 0
3,777
420
1,809
4,396
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
t1o2m3-e
Bacchus
7
0 / 0 / 1
4,577
509
2,447
4,870
3,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
5 / 1 / 0
6,896
766
4,682
7,377
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
8
0 / 2 / 0
4,917
546
1,172
4,023
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
iM_Bggie
Maman Brigitte
9
1 / 5 / 3
5,322
591
4,134
8,682
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
nero_dt
Charon
7
1 / 2 / 2
4,959
551
3,666
7,071
3,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 4 / 3
4,336
482
3,454
8,639
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
7
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
1
4
7
L
Anubis
 
Anubis
4
0
3
5.5
W
Bellona
 
Bellona
5
1
0
5
W
Kukulkan
 
Kukulkan
0
2
0
0
L
Sylvanus
Lauracle66
Sylvanus
4
3
3
1.83
L
0
3
0
0
W
Maman Brigitte
iM_Bggie
Maman Brigitte
1
5
3
0.5
W
Charon
nero_dt
Charon
1
2
2
1
L
Bacchus
t1o2m3-e
Bacchus
0
0
1
0.5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,875
Damage
17,108
30,883
Taken
35,792
16,207
Mitigated
17,262
11,600
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,209
1,468
0
4,880
9,724
4,648
0
3,065
6,581
0
42,236
L
Anubis
 
Anubis
4,484
324
0
1,499
3,527
1,844
0
1,929
1,598
37,071
0
W
Bellona
 
Bellona
4,682
1,702
0
2,835
7,377
7,426
0
564
6,813
0
40,979
W
Kukulkan
 
Kukulkan
1,172
38
0
500
4,023
982
0
2,343
1,680
29,211
736
L
Sylvanus
Lauracle66
Sylvanus
6,926
2,763
255
2,151
8,366
4,558
0
2,714
5,652
33,583
11,443
L
1,809
1,131
0
1,056
4,396
1,579
0
0
4,074
279
8,790
W
Maman Brigitte
iM_Bggie
Maman Brigitte
4,134
440
0
2,630
8,682
2,389
0
2,505
6,177
28,953
741
W
Charon
nero_dt
Charon
3,666
902
0
1,495
7,071
3,886
0
3,444
3,627
19,250
0
L
Bacchus
t1o2m3-e
Bacchus
2,447
504
0
1,759
4,870
3,578
0
1,058
3,735
9,179
1,246
W
3,454
2,151
0
2,293
8,639
2,579
0
4,331
4,308
0
22,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
26,430
240
Minions Killed
250
0
Camps Cleared
0
865,309
Distance Traveled
901,852
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,342
705
74
8
0
208,422
0
L
Anubis
5,869
652
57
6
0
174,893
0
W
Bellona
6,896
766
78
9
0
156,352
1
W
Kukulkan
4,917
546
61
7
0
175,425
2
L
Sylvanus
5,875
653
79
9
0
177,817
0
L
Surtr
3,777
420
17
2
0
88,612
0
W
Maman Brigitte
5,322
591
59
7
0
201,772
0
W
Charon
4,959
551
19
2
0
184,509
1
L
Bacchus
4,577
509
13
1
0
215,565
4
W
Nut
4,336
482
33
4
0
183,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role