Player Matchup

Amaterasu
Amaterasu
ItsAxels
Amaterasu
Level 28
God Stats
2W - 2L
1,472 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 1
Achilles
Achilles
Nerthis
Achilles
Level 148
God Stats
2W - 3L
1,303 SR
Queue Stats
123W - 121L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
Skarowowow
Ix Chel
Level 109
God Stats
4W - 2L
1,595 SR
Queue Stats
53W - 54L
1,507 Elo+
Party 2
Freya
Freya
ilotana
Freya
Level 89
God Stats
2W - 1L
1,574 SR
Queue Stats
166W - 153L
1,557 Elo+
Solo
Bakasura
Bakasura
mario_vianor
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,398 Elo+
Party 1
Team Averages
Level 100
1,489 SR
1,467 Elo+

VS

Team Averages
Level 125
1,547 SR
1,544 Elo+
Yemoja
Yemoja
AsurasWeave
Yemoja
Level 127
God Stats
1W - 2L
1,296 SR
Queue Stats
88W - 80L
1,585 Elo+
Solo
Eset
Eset
DjungelGeorge
Eset
Level 109
God Stats
21W - 6L
1,722 SR
Queue Stats
90W - 69L
1,545 Elo+
Solo
Merlin
Merlin
Electronic2003
Merlin
Level 123
God Stats
3W - 4L
1,774 SR
Queue Stats
192W - 185L
1,468 Elo+
Solo
Lancelot
Lancelot
Steve_5415
Lancelot
Level 119
God Stats
1W - 3L
1,259 SR
Queue Stats
254W - 218L
1,577 Elo+
Solo
Charybdis
Charybdis
sharefrock
Charybdis
Level 147
God Stats
4W - 3L
1,685 SR
Queue Stats
141W - 118L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ItsAxels
Amaterasu
15
1 / 4 / 3
9,354
550
3,747
14,620
12,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Nerthis
Achilles
15
7 / 2 / 8
9,995
588
16,261
19,111
17,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ix Chel
Skarowowow
Ix Chel
16
5 / 2 / 5
9,625
566
14,609
10,485
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
ilotana
Freya
18
2 / 2 / 2
10,936
643
5,008
11,095
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
mario_vianor
Bakasura
16
8 / 3 / 2
9,656
568
8,358
19,345
11,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 2 / 8
8,531
502
7,553
15,494
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 6 / 4
8,132
478
8,090
10,759
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 5 / 1
8,556
503
11,314
10,698
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Steve_5415
Lancelot
15
3 / 4 / 3
8,221
484
7,540
15,895
8,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
sharefrock
Charybdis
15
5 / 6 / 1
9,090
535
11,791
13,950
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
23
Kills
13
13
Deaths
23
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
8
2.5
L
1
6
4
0.5
L
3
5
1
0.7
W
Amaterasu
ItsAxels
Amaterasu
1
4
3
0.63
W
Achilles
Nerthis
Achilles
7
2
8
5.5
W
Ix Chel
Skarowowow
Ix Chel
5
2
5
3.75
L
Lancelot
Steve_5415
Lancelot
3
4
3
1.13
W
Freya
ilotana
Freya
2
2
2
1.5
W
Bakasura
mario_vianor
Bakasura
8
3
2
3
L
Charybdis
sharefrock
Charybdis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
46,288
74,656
Taken
66,796
52,801
Mitigated
38,061
22,124
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,553
1,186
1,189
2,882
15,494
12,691
220
4,606
9,117
28,249
0
L
8,090
601
193
884
10,759
4,268
62
4,934
4,701
63,620
1,107
L
11,314
690
0
316
10,698
7,175
0
441
9,140
57,862
1,164
W
Amaterasu
ItsAxels
Amaterasu
3,747
1,135
0
3,368
14,620
12,676
709
8,438
6,182
0
56,766
W
Achilles
Nerthis
Achilles
16,261
5,677
0
4,644
19,111
17,687
0
4,811
14,300
322
46,415
W
Ix Chel
Skarowowow
Ix Chel
14,609
1,327
469
1,318
10,485
5,905
0
6,374
4,111
63,136
4,314
L
Lancelot
Steve_5415
Lancelot
7,540
1,303
0
1,052
15,895
8,289
0
1,936
13,095
0
64,380
W
Freya
ilotana
Freya
5,008
2,035
0
5,420
11,095
4,977
980
436
10,659
95,982
1,283
W
Bakasura
mario_vianor
Bakasura
8,358
5,277
0
6,905
19,345
11,556
48
6,442
12,903
0
59,756
L
Charybdis
sharefrock
Charybdis
11,791
5,504
0
3,572
13,950
5,638
146
4,470
9,115
0
83,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
42,530
557
Minions Killed
476
0
Camps Cleared
0
1,759,879
Distance Traveled
1,635,768
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,531
502
51
3
0
348,355
4
L
Eset
8,132
478
119
7
0
323,590
7
L
Merlin
8,556
503
104
6
0
277,332
0
W
Amaterasu
9,354
550
102
6
0
324,763
0
W
Achilles
9,995
588
47
3
0
373,146
5
W
Ix Chel
9,625
566
116
7
0
335,631
0
L
Lancelot
8,221
484
83
5
0
406,929
1
W
Freya
10,936
643
180
11
0
330,296
0
W
Bakasura
9,656
568
112
7
0
396,043
4
L
Charybdis
9,090
535
119
7
0
279,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role