Player Matchup

Susano
Susano
Gleroy
Susano
Level 114
God Stats
0W - 5L
1,317 SR
Queue Stats
56W - 75L
1,558 Elo+
Party 1
Raijin
Raijin
JETfourEVER
Raijin
Level 149
God Stats
0W - 3L
1,285 SR
Queue Stats
130W - 108L
1,851 Elo+
Party 1
Surtr
Surtr
Mylantson
Surtr
Level 143
God Stats
2W - 6L
1,604 SR
Queue Stats
464W - 431L
1,617 Elo+
Party 1
Medusa
Medusa
Orizn
Medusa
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 234L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
Thorce
Kuzenbo
Level 148
God Stats
1W - 3L
1,265 SR
Queue Stats
84W - 114L
1,501 Elo+
Party 1
Team Averages
Level 137
1,394 SR
1,617 Elo+

VS

Team Averages
Level 134
1,620 SR
1,544 Elo+
Anhur
Anhur
Cryptikality
Anhur
Level 147
God Stats
3W - 5L
1,747 SR
Queue Stats
507W - 482L
1,610 Elo+
Solo
Gilgamesh
Gilgamesh
Gajath
Gilgamesh
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,228 Elo+
Solo
Eset
Eset
STeeezee
Eset
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
175W - 130L
1,540 Elo+
Solo
Sylvanus
Sylvanus
Sure-Burt
Sylvanus
Level 195
God Stats
5W - 6L
1,447 SR
Queue Stats
85W - 75L
1,593 Elo+
Solo
Charon
Charon
chineseninja71
Charon
Level 153
God Stats
3W - 1L
1,907 SR
Queue Stats
132W - 106L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gleroy
Susano
15
3 / 8 / 2
7,876
463
6,124
19,196
8,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
14
3 / 8 / 0
8,331
490
9,824
13,928
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Mylantson
Surtr
14
0 / 3 / 4
7,641
449
8,158
15,178
10,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Orizn
Medusa
15
2 / 4 / 2
8,557
503
11,493
13,038
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Thorce
Kuzenbo
13
3 / 1 / 4
8,611
507
9,675
14,996
21,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
9,319
548
10,293
11,767
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Gajath
Gilgamesh
16
9 / 1 / 4
9,321
548
13,707
20,476
10,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
16
7 / 3 / 10
9,968
586
14,218
12,092
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Sure-Burt
Sylvanus
16
3 / 5 / 3
9,757
574
12,699
16,036
10,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 0 / 12
9,217
542
6,297
13,180
12,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
11
Kills
24
24
Deaths
11
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Gilgamesh
Gajath
Gilgamesh
9
1
4
11
L
Susano
Gleroy
Susano
3
8
2
0.5
L
Raijin
3
8
0
0.38
L
Surtr
Mylantson
Surtr
0
3
4
0.67
L
Medusa
Orizn
Medusa
2
4
2
0.75
W
Eset
7
3
10
4
W
Sylvanus
Sure-Burt
Sylvanus
3
5
3
0.9
L
Kuzenbo
Thorce
Kuzenbo
3
1
4
5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,274
Damage
57,214
76,336
Taken
73,551
51,236
Mitigated
45,030
13,601
Healing
24,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,293
4,814
0
5,693
11,767
4,842
1,281
2,525
9,174
0
94,021
W
Gilgamesh
Gajath
Gilgamesh
13,707
5,860
0
6,513
20,476
10,855
0
4,392
15,922
0
75,188
L
Susano
Gleroy
Susano
6,124
1,442
0
5,364
19,196
8,079
0
4,562
14,410
0
66,420
L
Raijin
9,824
604
0
340
13,928
5,593
0
7,705
5,768
58,551
0
L
Surtr
Mylantson
Surtr
8,158
2,966
0
5,167
15,178
10,422
0
9,204
5,872
2,991
44,419
L
Medusa
Orizn
Medusa
11,493
4,947
0
941
13,038
5,553
0
3,670
9,289
0
80,599
W
Eset
14,218
930
759
2,228
12,092
5,848
0
6,158
5,289
72,145
0
W
Sylvanus
Sure-Burt
Sylvanus
12,699
3,398
610
4,372
16,036
10,723
172
3,316
11,930
73,716
18,712
L
Kuzenbo
Thorce
Kuzenbo
9,675
3,619
0
1,789
14,996
21,589
0
5,758
8,986
29,470
5,049
W
6,297
1,539
193
3,974
13,180
12,762
41
3,198
9,801
29,428
1,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
47,582
469
Minions Killed
552
0
Camps Cleared
0
1,602,751
Distance Traveled
1,675,423
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,319
548
149
9
0
340,087
3
W
Gilgamesh
9,321
548
96
6
0
396,236
0
L
Susano
7,876
463
88
5
0
360,359
1
L
Raijin
8,331
490
120
7
0
282,219
3
L
Surtr
7,641
449
86
5
0
304,965
4
L
Medusa
8,557
503
133
8
0
283,001
4
W
Eset
9,968
586
136
8
0
330,162
0
W
Sylvanus
9,757
574
148
9
0
236,686
0
L
Kuzenbo
8,611
507
42
2
0
372,207
5
W
Charon
9,217
542
23
1
0
372,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role